cRPG
Strategus => Strategus General Discussion => Topic started by: Tovi on December 12, 2012, 03:07:15 pm
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After a victorious battle you loose a lot of equipment (why ?) and you loot a lot of damaged ones.
First suggestion : less weapons lost
Second suggestion : possibility to pay to repair them
It's middle ages ! People used to repair everything, not to buy new stuffs at local supermarket.
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After a victorious battle you loose a lot of equipment (why ?) and you loot a lot of damaged ones.
First suggestion : less weapons lost
Second suggestion : possibility to pay to repair them
It's middle ages ! People used to repair everything, not to buy new stuffs at local supermarket.
For the first suggestion:
You loose 50% of All USED gear. the Gear NOT lost is damaged.
They made the formula simple so everyone could figure it out and it was probably easier code wise.(compared to the magic that is was before)
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Except changing damaged weapons formula, or adding a repair system, a simple solution could be : put a different % bonus on damaged goods, something that will be enough to motivate the armies leader to sell them to buy new stuff.
Actually, all weapons/armors are sold at - fucking 80%, whatever their state. It would be more logic if it was -80% for -4, -70% for -2, -60% for -1, so on and so on, you get my drift.
This way it would be less insane to sell "decent" stuff (between -1 and +2) to use the gold to buy more masterwork. Would lead to way less fucked up inventory DURING battles and more "fluid" management of them BEFORE the battles.
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Yeah being able to pay for repairs would be nice...should be like half the cost of the equipment or something like that.