Creating or finding the actual map is the hard part i think. It needs to be suitable for the game and be without names or symbols.
chadz, will you let us name fiefs? MURDERTOWN 2012
What about dynamic fiefs locations? Any one may establish a new village, as well as any army can destroy it. To avoid fief concentration on the map edge add penalty to prosperity when fiefs placed too close to each other :rolleyes:
If you want people to grief the enemy by spamming "prosperity sink" fiefs near the enemy (and of course have people cry about this on the forums), sure. Sounds like an interesting idea though.If properly implemented (as in, not as easy to screw around as you posted and implemented with a lot of other tweaks) it could actually be an interesting idea and colonizing enemy lands could be a viable and fun tactic.
If you want people to grief the enemy by spamming "prosperity sink" fiefs near the enemy (and of course have people cry about this on the forums), sure. Sounds like an interesting idea though.
What about dynamic fiefs locations? Any one may establish a new village, as well as any army can destroy it. To avoid fief concentration on the map edge add penalty to prosperity when fiefs placed too close to each other :rolleyes:
keep dreaming.
Strat5 formula:
s5=civ+TW+m&b+forum, where
civ=faction management (like Sid Meyer's)
TW=epic battles
m&b=community
forum=smth that will keep this mod alive