cRPG
Beta => WSE2 Beta => Topic started by: matt2507 on December 03, 2012, 03:09:35 am
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For those who are interested, I made a translation file in my language (French).
I also translated in other languages, but I'm unfortunately not a polyglot :mrgreen:
So, other languages are translated into English (which is always better than ui_thingy_thingummy..)
This translate only the untranslated elements, so do not worry, your whole game is not in English.
http://www.mediafire.com/?ub8317sz13114o5
Fully translated:
-French
-Polish (thx AvengerC47)
-Turkish (thx ASGUARDIAN)
English translated:
-Chinese
-Japanese
-Czech
-German
-Spanish
-Hungarian
And for those who are motivated, I makes available the csv file, editable with notepad.
If charitable souls want to translate in their language, they are welcome :D
Send me the file by mp with the language which is translated and I add them with mine.
http://www.mediafire.com/?pe6vx4pc6358xk6
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many gaps in that file ;)
https://www.dropbox.com/s/iza74qasas8h9pg/ui_pl.7z
Polish version
without polish letters :(
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reuploaded: http://www.mediafire.com/?cuq9257v8573ar8
thx AvengerC47 :wink:
ps: to use special characters, you must encode in utf8 (without BOM) with notepad++
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https://www.dropbox.com/s/iza74qasas8h9pg/ui_pl.7z
same link, new version with polish letters ;)
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http://www.mediafire.com/?n7ls6b72vh5dld3
updated, thx :)
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Here goes the Turkish translation:
http://www.mediafire.com/?kii9w7qn1yc91mv
Encoded in UTF8 as you specified. I did not rush the translation but might want to revise it later. If I do so, I will be using this thread again.
EDIT: Updated.
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Sorry, I'm not back on this post for a long time :oops:
link updated, thx ASGUARDIAN.
http://www.mediafire.com/?ub8317sz13114o5
The sample file was also updated for the new features (msaa, etc..) and some forget.
For cons, I do not understand why the key entry options was not translated. Cmp can be have the answer :?:
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For cons, I do not understand why the key entry options was not translated. Cmp can be have the answer :?:
?
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Some elements in Options/Controls are always displayed as "ui_bla_bla_bla" despite their presence in the csv file.
I thought you would know why.
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Which ones?
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ui_sheath_primary_weapon
ui_free_look
ui_walk
ui_walk_toogle
ui_rear_horse
ui_hide_ui
ui_hide_tooltips
ui_sheath_secondary_weapon
ui_faster_camera
ui_slower_camera
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I can see why. It's gonna be fixed in next version.
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ok, thx