cRPG
Strategus => Strategus Issues => Topic started by: Butan on November 28, 2012, 02:51:13 pm
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During the siege of yesterday, attackers broke a part of the wall left of the gatehouse.
Problem is, when the wall went down almost to the ground, attackers couldnt go past an "invisible wall" because from their side, the wall was still there (visually too!); from the defenders side, there was no wall and they could freely pass from the castle to the exterior: it functionned like a postern but it clearly is a bug of the map.
I'm pretty sure that using the catapult anywhere on this castle would have the same result, hence an impossible to breach castle (except with ladders and siege towers).
The design of this castle is already very defense-friendly, and I'm glad that our Ni/imperiale hold it, but this bug is wrong and gives defenders a very unbalanced advantage: rework the walls so they can be breached.
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I'm pretty sure that using the catapult anywhere on this castle would have the same result, hence an impossible to breach castle (except with ladders and siege towers).
I'm pretty sure that using catapult on any castle with that type of wall would have the same result :P
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wat
dam ninja edit vov ^^
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Let me guess, wooden walls?
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Let me guess, wooden walls?
as i know u cant break wooden walls at all
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as i know u cant break wooden walls at all
implement fire
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NI
erm, i mean, gg gg :mrgreen:
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So replace wooden castles with a stone one in it's place? Problem solved...
This has been known since strategus 3.