cRPG

cRPG => Suggestions Corner => Realism Discussion => Topic started by: pepejul on November 25, 2012, 11:13:54 am

Title: weight = speed penalty reduced by strengh skill
Post by: pepejul on November 25, 2012, 11:13:54 am
weight = speed penalty reduced by strengh skill


is it stupid proposal ?  :mrgreen:
Title: Re: weight = speed penalty reduced by strengh skill
Post by: pepejul on November 25, 2012, 11:16:26 am
I try to explain in frenglish :

I m stronk, I can wear heavy armour and heavy weapon and I m still fast (if I have athle)

I m weak, I can wear heavy stuff but it decrease (a lot) my speed (run speed)

It seems to be realistic no ?
Title: Re: weight = speed penalty reduced by strengh skill
Post by: Smoothrich on November 25, 2012, 01:01:41 pm
buff strength
Title: Re: weight = speed penalty reduced by strengh skill
Post by: oprah_winfrey on November 25, 2012, 01:27:57 pm
buff strength

Yeah man, I am having some trouble with my 36/6 build. I really need a buff.
Title: Re: weight = speed penalty reduced by strengh skill
Post by: Torben on November 25, 2012, 01:30:27 pm
signed and approved
Title: Re: weight = speed penalty reduced by strengh skill
Post by: Leshma on November 25, 2012, 01:34:21 pm
Is it possible to have 42 str and 14 PS/IF or 39 STR is a limit?
Title: Re: weight = speed penalty reduced by strengh skill
Post by: Moncho on November 25, 2012, 01:38:04 pm
So the idea is that if you have great attack (str) you can still have great defense with good mobility and if you choose to go agi you have to sacrifice both attack and defense for some extra mobility?
How about fuck you
Title: Re: weight = speed penalty reduced by strengh skill
Post by: pepejul on November 25, 2012, 03:45:54 pm
Understand me... the weight penalty should be STRONGER than the strengh reduction of it...  I think weight should be BIG handicap for player (even with strengh but less)... a big slow tank cannot hit a fullspeed agi rabbit whi hit hit hit hit him very fast and flee...

It is so stupid ?
Title: Re: weight = speed penalty reduced by strengh skill
Post by: Arrowblood on November 25, 2012, 04:54:38 pm
Is it possible to have 42 str and 14 PS/IF or 39 STR is a limit?
ask Vex.
Title: Re: weight = speed penalty reduced by strengh skill
Post by: pepejul on November 25, 2012, 05:39:14 pm
and other cheaters like Rantrex =)
Title: Re: weight = speed penalty reduced by strengh skill
Post by: zagibu on November 26, 2012, 01:28:06 am
I don't think it's a good idea, and I mostly play str builds. The problem was already mentioned, str is already too good, no need to buff more.

That said, the suggestion is pretty useless anyway, because plate is so shit at the moment that barely noone uses it anymore.
Title: Re: weight = speed penalty reduced by strengh skill
Post by: Pentecost on November 26, 2012, 01:55:14 am
Pepejul: I want to know why you think that buffing strength is a good idea from the standpoint of game balance.

Strength is already much better than agility in cRPG because every game mode that isn't rageball is focused on killing the enemy team. Considering that the average level of skill these days is pretty high, you stand a much better chance of wracking up a high k:d as melee if you only require 2-3 hits to kill a decent opponent from full health, as opposed to the 5-8 hits you might require if you use a true agility build. That's not to say that there aren't some extremely skilled players who function better with an agility build than a strength build, but they're a minority.
Title: Re: weight = speed penalty reduced by strengh skill
Post by: pepejul on November 26, 2012, 04:05:48 pm
mmmmh... you are all right  :mrgreen:
Title: Re: weight = speed penalty reduced by strengh skill
Post by: _Sebastian_ on November 26, 2012, 06:45:42 pm
Is it possible to have 42 str and 14 PS/IF or 39 STR is a limit?

Yes.
Attribute limit is 45 and the skill limit is 15.