Sounds good in theory. But I don't really like the idea of someone being able to take all the troops/gear before consulting the rest of his/her faction. Part of strat is having to rely on people, and not just do it all yourself (with dozens of CD keys).
Would also be a great way for mad strat nerds to screw over their clan before quitting.
Yeah I agree with Kelugarn. While the idea seems pretty compelling, I would not like to be stripped from all my stuff from the day to the morning. I admit however the rank 10 is pretty much useless at the moment, if it isn't as a petty decoration or to show who's boss around 'ere. Some new features could be added to those who posses that rank - I agree with you - but thinking of these and at the same time trying not to be unfair to the rankers can prove to be an ardous mind-breaking job.
I like the idea of this, but strategus is still a game. At some point we have to draw the line and the following is over that line for me:
I hear ya, but isnt the game already like this but forces people to do shit things ?
The caravan system is ok, because players need to move, think about their travel and "look out" for bandits. Gold gathering part of strategus is ok. They are active people playing the game.
Moving armies is relatively the same as caravaning, and is also an "active" (very active indeed) part of strategus.
But recruiting troops? Seriously? You already have a lot of strategus players basically "alt farming" to give away troops to their allies: instead they are real people that help in the way they can/want.
My suggestion seems off, but its this or completely rework the recruiting system.
Alternative idea to recruiting troops:
Make it so you can "recruit" troops with gold like mercenaries in SP, only difference is you buy tickets from a pool (that could be infinite or finite, stable price or variable).
Anything but what we have actually :)