cRPG

cRPG => Suggestions Corner => Topic started by: NuberT on January 06, 2011, 11:03:22 am

Title: Gold for killing enemys
Post by: NuberT on January 06, 2011, 11:03:22 am
A Bonus for killing an enemy (think of it as looting), so people who actually can play this game get something for their skills. Horse-Bumb-Kills should get you no bonus.

It could go like this
Y:   1 E:    1 = 10 g
Y:   1 E:  10 = 20 g
Y: 10 E:    1 =   1 g
Y: 30 E:  30 = 10 g
You lvl    Enemy lvl

Teamkilling should cost gold, in my opinion much gold like 500 :twisted:

Edit: Included some community suggestions.
Title: Re: Gold for killing enemys
Post by: Helrekkr on January 06, 2011, 01:57:48 pm
Agree on both points....horse bump kills should cost you 50g because you have to pay to heal the horse after it charges into people :P
Title: Re: Gold for killing enemys
Post by: Geranigus on January 06, 2011, 01:59:13 pm
50 is far too much. 5 - 10 gold max I would say.
People with 30 kills because they can afford good armor and spam around will get an extra bonus
while people in lower armor will have it more difficult but try their best to kill and they will gain hardly something ?  :rolleyes:
I'd say NO
Title: Re: Gold for killing enemys
Post by: MrExxc on January 06, 2011, 02:09:20 pm
I agree that their should be money earned for a kill, to force even peasants to try to kill someone in the back or such. The gold reward should be scaled trough your level, like if you're lvl 1 to 10, you get 50 gold per kill, as we all know it's fearly impossible to kill when you got a wooden stick. From lvl 10 to 20, you may get like 20 gold, and as you get over lvl 20, you receive 5 gold.

Or another possibility -but i guess it would be hard to set up-, you gain more or less money due to the lvl you have and the lvl of the opponent you just killed. A lvl 1 killing a lvl 30 wins like 50 gold, and the other way around the lvl 30 wins around 2-3 gold.

To conclude, i'd say xp gain or gold after a kill would be great to force everyone to jump into battle like we used to do before the patch, to get some more money.
Title: Re: Gold for killing enemys
Post by: Helrekkr on January 06, 2011, 02:22:10 pm
Also make it be affected by the modifier too !
Title: Re: Gold for killing enemys
Post by: Vexus on January 06, 2011, 03:35:08 pm
This would only make more tks then now.

People are greedy you can't do anything about it.
Title: Re: Gold for killing enemys
Post by: krampe on January 06, 2011, 05:08:54 pm
A Bonus for killing an enemy like 50 Gold (think of it as looting), so people who actually can play this game get something for theis skills. Horse-Bumb-Kills should get you no bonus.

Would be great!
But maybe your level and enemy level dependant like
Y: 1   E: 1   = 10 g
Y: 1   E: 10 = 20 g
Y: 10 E: 1   = 1   g
Y: 30 E: 30 = 10 g
You lvl  Enemy lvl
And about TK's well that just happens and the bonus of a kill isn't really so big
Title: Re: Gold for killing enemys
Post by: AreTreble on January 06, 2011, 10:32:03 pm
This would only make more tks then now.

People are greedy you can't do anything about it.

Bonus gold and exp for kills.
Award entire team with gold and exp per kill to discourage round delays.

Minus gold for TKs.

This will discourage reckless swings and arrows driven by greed.

Title: Re: Gold for killing enemys
Post by: ts_knaiz_timothy on January 07, 2011, 02:07:52 pm
50 is far too much. 5 - 10 gold max I would say.
People with 30 kills because they can afford good armor and spam around will get an extra bonus
while people in lower armor will have it more difficult but try their best to kill and they will gain hardly something ?  :rolleyes:
I'd say NO

Seriously, What's with all the commies in this game? It's a bonus for skill in this game. It wouldn't prevent  peasants from leveling and getting good gear on their own. Also, better gear doesn't make u invincible whatsoever .  The nature of the game is competition, not " let's all distribute kills evenly so noone will  have their feelings hurt."