cRPG
cRPG => Suggestions Corner => Topic started by: MrRicky on November 18, 2012, 10:59:13 pm
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Yes we have all heard it before... Bows are too Nerfed, get over it blah, blah, blah.....
Well hear me out i think i have the solution to what they should do with the bows.... Ok we all know that the modder of crpg has some form of hatred against the bows that he has made them... just awful.
Well i got a solution, Why not instead of just making the bows weigh more and take what a year to shoot one arrow? instead make the bows firing speed about the same on extra invasion or just a bit faster and make them weigh a decent amount, and instead make the arrows arch more, that way bows have to be more involved in melee type situations considering the fact they originally can fire from europe- africa or something stupid like that, i just believe this would be a more logical way of dealing with the Nerfyness of the bows. Thanks for reading please comment i would like to see what people think of the idea.
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IF YOUR NAME'S RICKY, I DON'T KNOW IF PEOPLE WILL READ THIS.
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Put the arch back in archery!
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Put the arch back in archery!
Haha love it.
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Remove all ranged except throwing weapons and reduce the required wpf per PT to 5 points.
There you go, everybody will have 2 stacks of throwing weapons.
2h = 2 slot weap + 2 slots for throwing
Pole = 2 slot weap + 2 slots for throwing
1h+shield = 2 slots for shield + weap + 2 slots for throwing
whoever has 3 slots occupied by some longspear/flamberge/longmaul/greatmaul/heavyshield shit has only 1 free slot.
Fixed. Epic throwing battles coming up
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http://gobarbra.com/hit/new-3acccbe93620b1d10f7b48cbd51187a9 :mrgreen:
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Archers can still kite, just takes a bit longer, they didn't really change that much tbh.