cRPG

cRPG => Suggestions Corner => Topic started by: Gomer on November 14, 2012, 07:24:19 pm

Title: Gomers Daily Suggestion Part 1
Post by: Gomer on November 14, 2012, 07:24:19 pm
CHANGE TEAM DMG TO REFLECTED DMG. It will remove Tking and will remove assholes flaming me for being so good.
Title: Re: Gomers Daily Suggestion Part 1
Post by: Moncho on November 14, 2012, 07:28:42 pm
Cannot wait for trolls (because there are none in this game...) to start getting on the way.
If you are an archer and a teammate is on the way preventing you from shooting, great!
If you are cav and your teammate decides to get in your way (on purpose), great, you are now reared and most likely dead.
etc
Title: Re: Gomers Daily Suggestion Part 1
Post by: Gomer on November 14, 2012, 07:31:57 pm
Cannot wait for trolls (because there are none in this game...) to start getting on the way.
If you are an archer and a teammate is on the way preventing you from shooting, great!
If you are cav and your teammate decides to get in your way (on purpose), great, you are now reared and most likely dead.
etc
Dont shoot them, dont hit them, Dont be dumb. I would rather have a troll blocking me then killing me.
Title: Re: Gomers Daily Suggestion Part 1
Post by: Kafein on November 14, 2012, 07:48:16 pm
Is this guy still allowed to post ?

Or maybe his mute just finished ?
Title: Re: Gomers Daily Suggestion Part 1
Post by: Boss_Awesome on November 15, 2012, 12:42:20 am
Reflective team damage was extremely horrible in Native.  People would die because retards jumped in front of them, getting them stunned and killed.  No one liked reflective damage servers.  Currently in cRPG, when someone jumps in front of a shot or swing, they die.  As they should.