cRPG

cRPG => Beginner's Help and Guides => Topic started by: Glyph on April 22, 2011, 02:48:31 pm

Title: a new hoplite class
Post by: Glyph on April 22, 2011, 02:48:31 pm
i was thinking about a new char and thought about a hoplite. though i don't wanna make a normal hoplite, but one with a buckler. i didn't see it before and i've never been a hoplite so what do you guys think i should have as a build?

also some people use a warspear and some awlpike but what is best?
Title: Re: a new hoplite class
Post by: Cyclopsided on April 22, 2011, 02:52:16 pm
Disregard what i said, pick what you like best for weapon. Awlpike is good. battle fork is good too.

oh, I'd suggest high as hell agility.
Title: Re: a new hoplite class
Post by: Glyph on April 22, 2011, 02:53:29 pm
but what should my build be like?
Title: Re: a new hoplite class
Post by: Dravic on April 22, 2011, 02:55:35 pm
Level 30 (4 420 577 xp)

Strength: 12
Agility: 24
Hit points: 49
Converted: 2
Ironflesh: 1
Power Strike: 4
Shield: 8
Athletics: 8
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 8
One Handed: 1
Two Handed: 1
Polearm: 173
Archery: 1
Crossbow: 1
Throwing: 1

Or you can try 9 str/ 27 agi...
Title: Re: a new hoplite class
Post by: Gondemar on April 22, 2011, 02:57:35 pm
I had one. kinda hard to play, and if you want to use throwing lances / javelines (...) in addition with the spear and buckler, well, it might not be possible after next patch with multi slots items. bucklers are not very hoplite-ish, I'd prefer elite cavalry shield, eventually huscarl, or board shields for a more roman triiari style. But hey, your character, your choice.

As for the spear, th awlpike has a better pierce attack, I'd say it's better for support and use with a buckler. The advantage of war spear is it has side swing attacks once you fight without a shield, the awlpike has only vertical/thrust. Depends on what you prefer I'd say, and try both if you're not sure.

Title: Re: a new hoplite class
Post by: Glyph on April 22, 2011, 02:58:06 pm
Level 30 (4 420 577 xp)

Strength: 12
Agility: 24
Hit points: 49
Converted: 2
Ironflesh: 1
Power Strike: 4
Shield: 8
Athletics: 8
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 8
One Handed: 1
Two Handed: 1
Polearm: 173
Archery: 1
Crossbow: 1
Throwing: 1

Or you can try 9 str/ 27 agi...
thx, and is 15/21 possible for hoplit too?(not that i'll use it)
Title: Re: a new hoplite class
Post by: Glyph on April 22, 2011, 02:59:16 pm
I had one. kinda hard to play, and if you want to use throwing lances / javelines (...) in addition with the spear and buckler, well, it might not be possible after next patch with multi slots items. bucklers are not very hoplite-ish, I'd prefer elite cavalry shield, eventually huscarl, or board shields for a more roman triiari style. But hey, your character, your choice.

As for the spear, th awlpike has a better pierce attack, I'd say it's better for support and use with a buckler. The advantage of war spear is it has side swing attacks once you fight without a shield, the awlpike has only vertical/thrust. Depends on what you prefer I'd say, and try both if you're not sure.
i'll buy both just to test it out
Title: Re: a new hoplite class
Post by: Cyclopsided on April 22, 2011, 03:01:30 pm
If you're going more dedicated hoplite, rock the awlpike. Extra reach and damage is beastly.
Title: Re: a new hoplite class
Post by: Glyph on April 22, 2011, 03:05:09 pm
though with the build of dravic i need a good armor...
Title: Re: a new hoplite class
Post by: Cyclopsided on April 22, 2011, 03:09:27 pm
though with the build of dravic i need a good armor...
No.
You have a shield.
Title: Re: a new hoplite class
Post by: Gondemar on April 22, 2011, 03:11:44 pm
I'd prefer a 15/21 build then, or even a 15/24, with no ironflesh, 6 athletics and shield, 5 PS and 8 converted points.
12 strenght won't allow you to wear a very good armor, but same as before, depends on what you prefer.

(And I'm no shielder, but I think Marathon made a good point)
Title: Re: a new hoplite class
Post by: Glyph on April 22, 2011, 03:14:33 pm
that's true but disadvantage is buckler won't be on your back but on your belt when you don't use it.
Title: Re: a new hoplite class
Post by: Dravic on April 22, 2011, 04:43:37 pm
Berethorn, to be honest...

With my build (12/24), using buckler and either war spear or awlpike, you will dance around opponents easily. It isn't 10 athletics, of course, so don't expect to backpedal every enemy, but some of heavy, str builds won't be able to catch you. + you have long weapon! :D

You can dodge arrows, if you learn how to. :)
Title: Re: a new hoplite class
Post by: Glyph on April 22, 2011, 04:52:41 pm
 will teach the ways of being a dodgingbackpadelingbackrapinghoplite witha a buckler and awlpike :D
Title: Re: a new hoplite class
Post by: MoogJoogular on April 22, 2011, 07:30:15 pm
So what is good armor for 12 str to use that won't slow you down?
Title: Re: a new hoplite class
Post by: Murchad on April 22, 2011, 07:31:28 pm
with the buckler i like the idea of 12/24 with war fork. and no shit with a big helm for a gladiator look.
you will be really fast with 8ath with no armor and the light 2.5lb shield and the 8shield skill will give good coverage
Title: Re: a new hoplite class
Post by: Dravic on April 22, 2011, 07:35:59 pm
Gambesons are best choice, Moog.

Generally, anything that weights less than 3.
Title: Re: a new hoplite class
Post by: MoogJoogular on April 22, 2011, 07:37:57 pm
Thanks for the advice, pretty new to this mod and still trying out builds.
Title: Re: a new hoplite class
Post by: MoogJoogular on April 22, 2011, 07:49:31 pm
Dravic do you use a big helm too?
Title: Re: a new hoplite class
Post by: Dravic on April 22, 2011, 08:04:11 pm
Nah...

Normal cap is ok, if you want better protection wear some better helmets..

Basically, wear anything if it fits your style and isn't too heavy.
Title: Re: a new hoplite class
Post by: MoogJoogular on April 22, 2011, 08:19:52 pm
Ok last 2 questions, what is the max total armor weight to carry without slowing down?  and which steel buckler do you use? 
Title: Re: a new hoplite class
Post by: Glyph on April 22, 2011, 08:27:33 pm
i use the 7700 gold buckler just because of the better coverage. and about the weight: it really depends if you are skilled and can block a few hits before striking yourself and how fast you wanna walk. if your a hoplite like my char, you wanna be fast because you can only attack in only one direction. and that way you can walk past someones block and own him like the shizzelz.
so the question is: what do you wanna be?
Title: Re: a new hoplite class
Post by: MoogJoogular on April 22, 2011, 08:37:10 pm
I'd say I'm definitely not skilled, but trying to get better lol
Title: Re: a new hoplite class
Post by: Rendar1970 on April 22, 2011, 11:37:36 pm
Just thought I would chime in.

My latest toon is a hoplite as well.  But I went the other route.  24/12.

I use a elite cav shield, warspear, and dhuriza llamelar.  It looks really greek hoplite.

This build is pretty damn good in groups or in siege.  But 1 on 1 your only hope is to back pedal to team mates and hope your shield holds, or drop it fight with warspears lower dmg. 

But when you working as a team its pretty fun as you are a walking tank with a good shield, decent armor, alot of HP, and and a 8 PS pierce weapon.  Its more of a support build.
Title: Re: a new hoplite class
Post by: Spawny on April 22, 2011, 11:46:10 pm
Any polearm longer than 150 length gets a hefty damage nerf when used with a shield.

So the awlpike only has a range advantage over the battle fork. The battle fork is faster and hits harder when used with a shield.
Title: Re: a new hoplite class
Post by: Cyclopsided on April 23, 2011, 03:01:37 am
Any polearm longer than 150 length gets a hefty damage nerf when used with a shield.

So the awlpike only has a range advantage over the battle fork. The battle fork is faster and hits harder when used with a shield.
This is not true. I thought it was and posted similarly, but I deleted my message as it is false information.
All pole arms and bastard weapons when used with 1hand suffer -30% speed and damage [The numbers are NOT a straight 30% and are lower]. End of story.
That means if a pole arm or 2hander is used on horse or with a shield it will suffer the penalty.

Reference:
My tests show the same results. The penalty with shield modifier does not effect weapon attack speed. Using bastard weapon one handed causes a significant attack speed reduction and the reduction is the same for polearms and two handed bastard weapons. The increase in time per attack depends on the weapons speed and can be calculated using the following equations for attacks made with 1 wpf:

Time per attack for using two hands = -0.0124 seconds * (weapon speed) + 2.3368 seconds
Time per attack for using one hand = -0.0195 seconds * (weapon speed) + 3.257 seconds

I have posted on this topic before about polearms (http://forum.c-rpg.net/index.php/topic,2624.msg46112.html#msg46112) and about two handed weapons (http://forum.c-rpg.net/index.php/topic,2674.msg48714.html#msg48714).

I did some testing in the Native tutorial to get accurate damage values (the dummies have no armor and therefore no damage variance) and found that the use of a polearm weapon with one hand yields an ~30% damage reduction compared to using the same weapon with two hands. With a 20 damage quarter staff, one handed damage was 17 and the two handed damage was 24. After modifying the item_kinds1.txt file to make the quarter staff do 100 damage, the one handed damage was 78 and the two handed damage was 109.

Interestingly, the quarter staff does not have the penalty with shield modifier and modifying the item_kinds1.txt to make it have the penalty with shield modifier did not change the damage results. I tried the same thing with a long awlpike in my single player game and removing the penalty with shield modifier did not change the damage the weapon did.

Furthermore, the trigger for the attack speed and damage reduction is not holding a shield but is using the weapon one handed, as one does when using a lance from horseback. So, I really have no idea what flagging an item with penalty with shield actually does or why is named what it is.
Title: Re: a new hoplite class
Post by: Dravic on April 23, 2011, 09:45:36 am
But Battle Fork doesn't have penalty with shield, and Awlpike does  :rolleyes:

Either use War spear or Battle Fork...

IMHO War Spear is better. more speed, more length... only a bit (-4 points less than Battle Fork) less dmg.

You can also keep another weapon on your back, and that would be Shortened spear. 102 speed, you will thrust like crazy. Good against opponents you are not scared to hit your shield. (I mean, keep distance if you spot shield crusher like guy with axe or crushthrough guy with mauls, but you don't have to be scared of guys with normal swords)
Title: Re: a new hoplite class
Post by: BenMoonlight on April 23, 2011, 11:58:42 am
This is what i'm trying for a hoplite :

(click to show/hide)

I use this gear :
- Huscarl's Round Shield or Elite Cavalry Shield if i use the horse
- War Spear
- Nordic Short War Sword
- Empty slot

- Barbutte
- Lamellar Vest or nothing, or a tunic, something just to cover nudity.
- Nomad Boots or nothing
- No hand armor

Eventually, a horse, with that build.

I would like to have a throwing weapon in the last slot, to complete the character, but that would do a 3 hybrids man...
Probably after my retirement, i'll give up riding for power throw.
The war spear is absolutely needed for a hoplite. And the short nordic sword is what i think the closest weapon to a hoplite's sword, for close combat.

The look is pretty cool, and enough agi to move decently, even with the huscarl's shield. I don't really feel the lack of range with the short sword, thanks to the footwork.
Horse, that's just because i wanted one whit one of my characters ^^' but i won't really use it for battle. That's why i'll see for power throw next retirement.

Advices ?