cRPG

cRPG => General Discussion => Topic started by: Torben on November 12, 2012, 08:10:29 pm

Title: heirlooms will be removed :/
Post by: Torben on November 12, 2012, 08:10:29 pm
fucks sake o0

i am proud to announce that I will have to steal some of your heirlooms.
Title: Re: heirlooms will be removed :/
Post by: Winterly on November 12, 2012, 08:12:03 pm
Nice try
Title: Re: heirlooms will be removed :/
Post by: Leshma on November 12, 2012, 08:15:04 pm
This will generate a lot of infamy for you, my dear Torben.
Title: Re: heirlooms will be removed :/
Post by: Latvian on November 12, 2012, 08:16:15 pm
what?
Title: Re: heirlooms will be removed :/
Post by: Torben on November 12, 2012, 08:16:43 pm
This will generate a lot of infamy for you, my dear Torben.

yessir!
Title: Re: heirlooms will be removed :/
Post by: Molly on November 12, 2012, 08:18:00 pm
Re-dating a quote should be a muting offense...  :P
Title: Re: heirlooms will be removed :/
Post by: WITCHCRAFT on November 12, 2012, 08:19:47 pm
 more chadzhate incoming - heirloom theft
« on: January 10, 2011, 12:31:53 am »
Title: Re: heirlooms will be removed :/
Post by: Dexxtaa on November 12, 2012, 08:23:29 pm
And here I was getting excited
Title: Re: heirlooms will be removed :/
Post by: Tore on November 12, 2012, 08:27:50 pm
visitors can't see pics , please register or login
Title: Re: heirlooms will be removed :/
Post by: Miwiw on November 12, 2012, 08:31:11 pm
Must do this again?
Title: Re: heirlooms will be removed :/
Post by: The_Bloody_Nine on November 12, 2012, 08:36:12 pm
I often have this phrase in my head when I see which amount of looms many guys piled up over the years:

there are too many floating around, and I want to make heirlooms very special
Title: Re: heirlooms will be removed :/
Post by: Grimoald on November 12, 2012, 08:42:53 pm
really ?
Title: Re: heirlooms will be removed :/
Post by: Grumbs on November 12, 2012, 08:46:18 pm
This is only good news right? We can respec our looms

i am proud to announce that I will have to steal some of your heirlooms.

As a tradeoff, you will be allowed to respec those.

The reason is that there are too many floating around, and I want to make heirlooms very special, and have some further secret plans with em that only work if they are rare. The old retiring was way too abusable.

So, what will happen:
your amount of positive modifiers gets summed up, divided by 3, the result is rounded up. You can use those points to increase any weapon you want.

Hope you understand.

Comrade chadz.
Title: Re: heirlooms will be removed :/
Post by: TurmoilTom on November 12, 2012, 08:47:39 pm
This is only good news right? We can respec all our looms, or save loom points to make things that are valuable some time after everyone used up their looms

Please tell me you're just kidding and that you didn't really fall for it.
Title: Re: heirlooms will be removed :/
Post by: Grumbs on November 12, 2012, 08:49:12 pm
Ah I fell for it. Kinda disappointed
Title: Re: heirlooms will be removed :/
Post by: Grimoald on November 12, 2012, 08:59:24 pm
Why chadz want to do that?
In a year we will play Bannerlord !
Title: Re: heirlooms will be removed :/
Post by: Arry on November 12, 2012, 09:10:44 pm
^
visitors can't see pics , please register or login


The date was edited. You just got Rick Rolled cRPG style. :O
Title: Re: heirlooms will be removed :/
Post by: Grumpy_Nic on November 12, 2012, 09:31:24 pm
+1 Fuck looms
Retiring after lvl 31 should give 1 point. Everything else should just give gold. Would raise worth of looms a lot.
Title: Re: heirlooms will be removed :/
Post by: Sarpton on November 12, 2012, 09:34:57 pm
i am proud to announce that I will have to steal ALL of your heirlooms.

As a tradeoff, you will be allowed to weep on the forums.  Those that anger me shall be destroyed in the fires of AL_Adin.

The reason is that Looms are for suckers, and I am retooling the whole Mod into a farming simulator.  Deal with it.


So, what will happen: I'll do as I please; you'll like it.  I may change all gold into something I like to call Donkey Tokens,  they are used for nothing.


Hope you understand.

Comrade chadz.

MY GAWD look what I found!!!?
Title: Re: heirlooms will be removed :/
Post by: BlindGuy on November 12, 2012, 09:38:09 pm
MY GAWD look what I found!!!?

My face and palm meet again!
Title: Re: heirlooms will be removed :/
Post by: Sarpton on November 12, 2012, 09:51:28 pm
My face and palm meet again!

You must not get the sarcasm inherent in that.  Are you EU by chance?
Title: Re: heirlooms will be removed :/
Post by: LordBerenger on November 12, 2012, 11:47:03 pm
My face and palm meet again!

Facepalm this!

I has many chars....is gonna take me LONG to find all the heirlooms...
Title: Re: heirlooms will be removed :/
Post by: Casimir on November 12, 2012, 11:54:48 pm
seems legit
Title: Re: heirlooms will be removed :/
Post by: Turk_Otto_Knight on November 13, 2012, 12:01:27 am
What about to give my 9 heirloom points alreay stolen ?
Title: Re: heirlooms will be removed :/
Post by: Araxiel on November 13, 2012, 12:11:41 am
What will happen after heirlooms are gone? Gonna implant some other system? You should add magic if you are going to take our loomed equipment.
Title: Re: heirlooms will be removed :/
Post by: IR_Kuoin on November 13, 2012, 12:14:19 am
You don't mess with looms man. Not cool.
Title: Re: heirlooms will be removed :/
Post by: pepejul on November 13, 2012, 12:18:50 am
I don't care I have only one =)  :mrgreen: :mrgreen: :mrgreen:
Title: Re: heirlooms will be removed :/
Post by: Havoco on November 13, 2012, 12:34:30 am
He's planning on turning every loom point into 500 infamy on the forums.

Sux for u marketplace Jews.
Title: Re: heirlooms will be removed :/
Post by: BlueKnight on November 13, 2012, 12:43:44 am
Will be moved to spam very soon I guess, missleading info Torben u such a jokemaster
Title: Re: heirlooms will be removed :/
Post by: Kafein on November 13, 2012, 12:47:11 am
I often have this phrase in my head when I see which amount of looms many guys piled up over the years:

"there are too many floating around, and I want to make heirlooms very special"

Best chadz quote ever, when you realise the mod went in this direction only once, when the gen xp bonus was capped.

This heirlooming stuff started being wrong after the upkeep patch. Before that heirlooms were actually rare, special and quite powerful but that was fine since you had to sacrifice a lot more than now to get them, which caused them to be rare in the first place.
Title: Re: heirlooms will be removed :/
Post by: Teeth on November 13, 2012, 12:53:37 am
Looms gotta go man.
Title: Re: heirlooms will be removed :/
Post by: Kafein on November 13, 2012, 12:57:33 am
He's planning on turning every loom point into 500 infamy on the forums.

Sux for u marketplace Jews.

Report for all-too-evident stereotype ? Especially by putting a capital letter.

I prefer calling myself marketplace juice if that is okay.
Title: Re: heirlooms will be removed :/
Post by: TurmoilTom on November 13, 2012, 01:42:32 am
He's planning on turning every loom point into 500 infamy on the forums.

Sux for u marketplace Jews.

Market Shark, thank you very much. Hmph!
Title: Re: heirlooms will be removed :/
Post by: Lichen on November 13, 2012, 02:12:13 am
Looms gotta go man.
No they don't. A bad player will not become good with looms and a good player will not become bad with no looms.
Title: Re: heirlooms will be removed :/
Post by: Froto_the_Loc on November 13, 2012, 03:01:38 am
No they don't. A bad player will not become good with looms and a good player will not become bad with no looms.
+ 3 plate, +3 longsword.
Title: Re: heirlooms will be removed :/
Post by: Lichen on November 13, 2012, 04:08:24 am
+ 3 plate, +3 longsword.
Is that the new OP combo? I guess nobody with a maul, longer weapon, more athletics/lighter armor, bow, crossbow or throwing weap could battle that.....

sarcasm
Title: Re: heirlooms will be removed :/
Post by: Banok on November 13, 2012, 04:35:29 am
hierlooms were always the worst thing they added to the game, still feel this way even tho I have 6 masterworks.

- rep for disapointment
Title: Re: heirlooms will be removed :/
Post by: Havoco on November 13, 2012, 04:41:11 am
hierlooms were always the worst thing they added to the game, still feel this way even tho I have 6 masterworks.

- rep for disapointment

Hmm, that's agruable. Keeping wpf after retirement was IMO.
Title: Re: heirlooms will be removed :/
Post by: Lichen on November 13, 2012, 04:55:01 am
hierlooms were always the worst thing they added to the game, still feel this way even tho I have 6 masterworks.
They weren't 'added'. They were already in native. What is so wrong about having achievements in a game to work toward? I think that's one of the biggest reasons people want to play. If you guys want to have players quit crpg in huge numbers then remove looms and any sense of achievement.
Title: Re: heirlooms will be removed :/
Post by: Joker86 on November 13, 2012, 10:31:33 am
I think those are great news. The entire loom point hunt, the endless grind and the great disparity between old and new players concerning the amount of their loom points made such a decision unevitable. Resetting or even removing heirloom points would finally be the right step to move cRPG into the right direction, where no-lifers don't have massive advantages over casual players, who, after all, represent the majority of all players.

The only thing left to do would be creating another incentive to retire your character and keep the average level lower than almost on the maximum level. I would recommend implementing items with special looks, instead of superior stats. That way you would still have the rather high motivation of retiring and making your character easily distinguishable, on the other hand we wouldn't have those effectivity imbalances between old and new characters.

A little bit optical candy is always nice. Allowing players to dress like Han Solo, Chewbacca or C3PO, completely with laser swords and laser crossbows would be awesome. Perhaps some Wehrmacht or even Waffen-SS uniforms? We also definitely need Cowboys, Indians, Ninjas, Pirates (oh God, please, give me a Jack Sparrow outfit, completely with black eyeliner around my eyes!) and Power Rangers. Woops, we already have Ninjas. But did you notice how they don't stand out of that list? It's the indicator that cRPG is going into the right direction.  :D

My personal favourite would be a Julia Roberts outfit. If I could swallow players with her giant mouth, chew them and spit them out again I would instantly jerk onto my keyboard. I also love her hair.
Title: Re: heirlooms will be removed :/
Post by: Falka on November 13, 2012, 11:11:04 am
No they don't. A bad player will not become good with looms and a good player will not become bad with no looms.
Being lvl 35 with full set of loomed gear helps, I assure u  :cry:
Title: Re: heirlooms will be removed :/
Post by: Joseph Porta on November 13, 2012, 11:12:45 am
in 6 months i managed to get 2 looms pls dont steal chadz

(click to show/hide)
Title: Re: heirlooms will be removed :/
Post by: Falka on November 13, 2012, 11:56:58 am
you never ever get to this point without beeing a somewhat good player ;)
Hm, so you're saying I'm "somewhat good player"?  :wink: Thank you kind man   :P
Title: Re: heirlooms will be removed :/
Post by: Cepeshi on November 13, 2012, 01:57:59 pm
hehe, I meant it more generally. And maybe "somewhat" is the wrong term. Let´s say to reach level 35 and be fully loomed requires beeing a really experienced, so "good", player :) lots of time

fixed
Title: Re: heirlooms will be removed :/
Post by: Grumpy_Nic on November 13, 2012, 02:10:50 pm
That´s what I thought about at first too. But do you really think a player who sucks really plays till level 35 and has everything loomed? I think not ;)

gah... I'm working on it... and cepeshi is right, it just requires time..
Title: Re: heirlooms will be removed :/
Post by: Torben on November 13, 2012, 03:12:48 pm
You don't mess with looms man. Not cool.


this,  seems to be the essence of this thread.  haha
Title: Re: heirlooms will be removed :/
Post by: Lichen on November 13, 2012, 06:52:20 pm
Resetting or even removing heirloom points would finally be the right step to move cRPG into the right direction, where no-lifers don't have massive advantages over casual players, who, after all, represent the majority of all players.
Who cares more about the mod? Casual players or dedicated ones? Cater to the ones who care the least? Sounds like a very bright idea.......not. Even though this is a troll topic it's amazing how many still think removing looms would do anything other than piss off much of the playerbase and get them to quit the mod. But please, if you want this mod to become like another one which is completely boring and probably almost nobody plays please do lobby for loom removal.

Being lvl 35 with full set of loomed gear helps, I assure u  :cry:
Low ping also helps but I don't cry cause mine isn't. I've never been past lvl 31 but I don't complain because I don't CARE. If a player put in the time and effort to get high level + looms they DESERVE their rewards. People keep crying 'no fair' like little babies. Yes it is 'fair' just not 'equal' which is what people confuse being fair with. Some want everybody to remain equal no matter how long they've played the game. What makes this mod special is the ability to 'progress' your character and not be unchanging and the same forever.
Title: Re: heirlooms will be removed :/
Post by: Joker86 on November 13, 2012, 06:55:27 pm
Who cares more about the mod? Casual players or dedicated ones? Cater to the ones who care the least? Sounds like a very bright idea.......not. Even though this is a troll topic it's amazing how many still think removing looms would do anything other than piss off much of the playerbase and get them to quit the mod. But please, if you want this mod to become like another one which is completely boring and probably almost nobody plays please do lobby for loom removal.

Yes, please. Take my Star Wars/Julia Roberts posting serious.
Title: Re: heirlooms will be removed :/
Post by: slimpyman on November 13, 2012, 07:26:13 pm
i do agree...  even though the +3 looms benefits are negeligble. they do indeed contribute to the "growth" of your character. more time, and dedication, and they become subtly more personalized with the looms they had aquired.   anyone talk about an extra slot or 2. where you can wear a +1weapon speed necklace or +2
 cut necklace or +1 reach ring
Title: Re: heirlooms will be removed :/
Post by: Teeth on November 13, 2012, 07:39:52 pm
Having a fully loomed gear set compared to not having that, makes a huge difference and you all know it. I bet we all transfer all our looms to our alts whenever we play them.
Title: Re: heirlooms will be removed :/
Post by: Leshma on November 13, 2012, 07:42:11 pm
I usually do that, except when I was playing on Staffmistress.
Title: Re: heirlooms will be removed :/
Post by: Idzo on November 13, 2012, 07:45:27 pm
I never transfer my equipment. There is only one IdZo with he's trademark equipment. :P
Title: Re: heirlooms will be removed :/
Post by: FrugFrug on November 13, 2012, 07:51:02 pm
Having a fully loomed gear set compared to not having that, makes a huge difference and you all know it. I bet we all transfer all our looms to our alts whenever we play them.

I transfer my looms to my alts because without my loomed peasant items I'm even more gimped than everyone else.

Title: Re: heirlooms will be removed :/
Post by: CrazyCracka420 on November 13, 2012, 08:01:25 pm
Well I personally never like the model of game where it rewards the people who play the most.  These people are already going to be "the best" because they put the most time into the game (and incidentally have more attribute/skills because of it), but then we reward them on top of that with slightly better equipment...

Just never liked that system for games.  I much always preferred there being a "top level cutoff point" and at that level everyone has the same advantages to their character.  The only thing that would matter is how you choose to distribute points, how you choose to play your class, and what equipment you choose to use. 
Title: Re: heirlooms will be removed :/
Post by: darmaster on November 13, 2012, 08:05:35 pm
This will generate a lot of infamy for you, my dear Torben.

ah no: this was such a fantastic joke, i hope he'll get much renown.

YOU HAVE MY +1 TORBEN
Title: Re: heirlooms will be removed :/
Post by: Tzar on November 13, 2012, 08:12:34 pm
cRPG on week after removal of loomz  :lol:

Title: Re: heirlooms will be removed :/
Post by: Kafein on November 13, 2012, 08:16:00 pm
Heirlooms and levels (but mostly heirlooms) give a sense of acheivement. If they weren't there cRPG would be Native MP with different balance shortcomings.

I think heirlooms and the generation business in general should be reverted back to something more like in pre-upkeep versions, with some major changes. No more wpf carry-over and no more xp bonus. Instead, generations should cost an increasing amount of gold and the minimum level to retire should increase too, making each generation longer than the previous one. That way, heirloomed equipment would be very hard to get and thus very rare, this allowing to make them really special and make the modifiers as powerful as what they are in Native SP without unbalancing the game.
Title: Re: heirlooms will be removed :/
Post by: Leshma on November 13, 2012, 08:21:40 pm
Heirlooms and levels (but mostly heirlooms) give a sense of acheivement.

Used to be like that, not anymore.

Before, you had to work for your achievments, you couldn't trade them, buy them on marketplace.

Right now I have 14 MW items (counting that one which in your possession atm) and also have 8.3 million gold. If I manage to sell those heirloom I've got for average price of 1.1 million gold I'll get 15.4 mil plus 8.3 I already have, that's 23.7 mil gold and I had only 19.5 mil gold and no looms just few months ago.

After that I can buy new cheap looms for 800-850k, trade them for something decent and sell them again for 1.1 mil gold....
Title: Re: heirlooms will be removed :/
Post by: Tibe on November 13, 2012, 08:23:35 pm
(click to show/hide)

Yes, but whouldnt that dangerously increase multiaccounting? I mean, id finish playing with one of my Cdkeys were I have completed gen 1, cause getting to gen 2 is tougher, so I leave the first one and  play with another cdkey and advance to gen 1 with that aswell and than transfer the loom and continue doing it and make huge profits out of it. ....that is to say, if I was a scumbag cheater. If most players reach like gen 20 or so I think they would start feeling the pressure and cheat cause it seems like 20 times harder work, than it used to be.
Title: Re: heirlooms will be removed :/
Post by: Arrowblood on November 13, 2012, 08:39:35 pm
Used to be like that, not anymore.

Before, you had to work for your achievments, you couldn't trade them, buy them on marketplace.

Right now I have 14 MW items (counting that one which in your possession atm) and also have 8.3 million gold. If I manage to sell those heirloom I've got for average price of 1.1 million gold I'll get 15.4 mil plus 8.3 I already have, that's 23.7 mil gold and I had only 19.5 mil gold and no looms just few months ago.

After that I can buy new cheap looms for 800-850k, trade them for something decent and sell them again for 1.1 mil gold....
If you search for a challenge, just give me your gold and start grinding again.  :D
Title: Re: heirlooms will be removed :/
Post by: SixThumbs on November 13, 2012, 08:51:10 pm
I don't use the marketplace too often but it would get rid of those infuriating offers I see all the time. I haven't really watched the trends ever but some of the requested trades are just absurd.
Title: Re: heirlooms will be removed :/
Post by: Casimir on November 13, 2012, 08:51:37 pm
Having a fully loomed gear set compared to not having that, makes a huge difference and you all know it. I bet we all transfer all our looms to our alts whenever we play them.

Shit i never thought of that,  brilliant idea mate!
Title: Re: heirlooms will be removed :/
Post by: Molly on November 13, 2012, 08:56:22 pm
Used to be like that, not anymore.

Before, you had to work for your achievments, you couldn't trade them, buy them on marketplace.

Right now I have 14 MW items (counting that one which in your possession atm) and also have 8.3 million gold. If I manage to sell those heirloom I've got for average price of 1.1 million gold I'll get 15.4 mil plus 8.3 I already have, that's 23.7 mil gold and I had only 19.5 mil gold and no looms just few months ago.

After that I can buy new cheap looms for 800-850k, trade them for something decent and sell them again for 1.1 mil gold....
You're rich, BIAAAATCH!
Title: Re: heirlooms will be removed :/
Post by: the real god emperor on November 13, 2012, 09:01:39 pm
Reset everything.So everybody can make a fresh start :P
Title: Re: heirlooms will be removed :/
Post by: pepejul on November 13, 2012, 10:12:20 pm
Reset everything.So everybody can make a fresh start :P

and play another games....
Title: Re: heirlooms will be removed :/
Post by: Osiris on November 13, 2012, 10:31:57 pm
if the only reason you play is because you already have looms then it cant be that enjoyable :P
Title: Re: heirlooms will be removed :/
Post by: Tore on November 13, 2012, 10:32:43 pm
Reset everything.So everybody can make a fresh start :P

If you want a reset why dont you just give away your stuff and make a new char, seriously why does it have to affect us who want to keep our stuff?
Title: Re: heirlooms will be removed :/
Post by: IR_Kuoin on November 13, 2012, 10:33:51 pm
If you want a reset why dont you just give away your stuff and make a new char, seriously why does it have to affect us who want to keep our stuff?

Amen Tore.
Title: Re: heirlooms will be removed :/
Post by: Kafein on November 13, 2012, 10:36:45 pm
Yes, but whouldnt that dangerously increase multiaccounting? I mean, id finish playing with one of my Cdkeys were I have completed gen 1, cause getting to gen 2 is tougher, so I leave the first one and  play with another cdkey and advance to gen 1 with that aswell and than transfer the loom and continue doing it and make huge profits out of it. ....that is to say, if I was a scumbag cheater. If most players reach like gen 20 or so I think they would start feeling the pressure and cheat cause it seems like 20 times harder work, than it used to be.

No I don't think so. Besides, multiaccount people are funding taleworlds :lol:


Used to be like that, not anymore.

Before, you had to work for your achievments, you couldn't trade them, buy them on marketplace.

Right now I have 14 MW items (counting that one which in your possession atm) and also have 8.3 million gold. If I manage to sell those heirloom I've got for average price of 1.1 million gold I'll get 15.4 mil plus 8.3 I already have, that's 23.7 mil gold and I had only 19.5 mil gold and no looms just few months ago.

After that I can buy new cheap looms for 800-850k, trade them for something decent and sell them again for 1.1 mil gold....

Heh, that's for people like us. I made a couple of bad trades in the past and I'm getting back what I should have now, through trading. It also pays for my upkeep. Btw just let me know when you want the spears back. When you look at the numbers a majority of people are losing money when messing with the marketplace. Many of them are also obtaining the items they want in the process but that's not easy to evaluate. A minority makes the whole thing work smoothly by putting a lot of money grease in the machine and gets a sizable profit for this selfless investment.


I miss the times back when heirlooming a KAS instead of the cookie-cutter NCS was original.
Title: Re: heirlooms will be removed :/
Post by: Osiris on November 13, 2012, 10:39:26 pm
heh there are very few rare looms these days :D basically every item has been loomed to +3 multiple times. chadz did want to make looms rare but thats very hard to do with exp based gains :)
Title: Re: heirlooms will be removed :/
Post by: oprah_winfrey on November 13, 2012, 10:40:37 pm
I miss the times back when heirlooming a KAS instead of the cookie-cutter NCS was original.

What a rebel.
Title: Re: heirlooms will be removed :/
Post by: Kafein on November 13, 2012, 10:43:24 pm
What a rebel.

That's how cool it was.
Title: Re: heirlooms will be removed :/
Post by: Sagar on November 13, 2012, 10:45:11 pm
Not Gonna Happen. Servers are already empty.

22:44 - 17 players on EU1, sad. Take my looms, and ... see ya in M&B II: Bannerlord.

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.!
Title: Re: heirlooms will be removed :/
Post by: Osiris on November 13, 2012, 10:46:09 pm
to be fair the new Cod came out today so tons of people will be on that for a few days
Title: Re: heirlooms will be removed :/
Post by: Kafein on November 13, 2012, 10:46:54 pm
to be fair the new Cod came out today so tons of people will be on that for a few days

I'd say a few minutes.
Title: Re: heirlooms will be removed :/
Post by: Falka on November 13, 2012, 11:04:31 pm
Not Gonna Happen. Servers are already empty.

22:44 - 17 players on EU1, sad. Take my looms, and ... see ya in M&B II: Bannerlord.

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.!

You forgot to mention siege is full  :mrgreen:
Title: Re: heirlooms will be removed :/
Post by: pepejul on November 13, 2012, 11:05:42 pm
I want remove all heirlooms EXCEPT mines !
Title: Re: heirlooms will be removed :/
Post by: EponiCo on November 14, 2012, 03:28:02 am
Heirlooms and levels (but mostly heirlooms) give a sense of acheivement. If they weren't there cRPG would be Native MP with different balance shortcomings.

I think heirlooms and the generation business in general should be reverted back to something more like in pre-upkeep versions, with some major changes. No more wpf carry-over and no more xp bonus. Instead, generations should cost an increasing amount of gold and the minimum level to retire should increase too, making each generation longer than the previous one. That way, heirloomed equipment would be very hard to get and thus very rare, this allowing to make them really special and make the modifiers as powerful as what they are in Native SP without unbalancing the game.

Wasn't retiring in the old system much faster? Well, at least some people reached ridiculous gens that was the only reason wpf carry-over was even problematic. But they are still, so ...
Title: Re: heirlooms will be removed :/
Post by: Kafein on November 14, 2012, 09:03:37 am
Wasn't retiring in the old system much faster? Well, at least some people reached ridiculous gens that was the only reason wpf carry-over was even problematic. But they are still, so ...

People reached ridiculous gens after the upkeep patch (jan 2011), due to the ever increasing xp bonus and the removal of the gold cost (wpf carry over was also removed with that patch). The second major patch (in summer 2011 iirc) introduced a cap in gen xp bonus and there was an heirloom theft that retrosized the xp each character had gathered over its whole existence into the new system, approximately dividing the gen count (and thus LP count) of the most intense grinders of the previous patch by 3.


In pre-upkeep cRPG people highlighted a problem with high generations because at that time you could very well level up to insane highs like level 43, and the gen xp bonus was exponential. So even though the increasing gold cost required to retire prohibited people from actually going very far in generations, someone with only say 8 generations could very well attain ridiculous levels in a relatively short time. To me it was ok, only the wpf carry-over needed to go because that was really breaking the balance between the time invested and the ingame power compared to the other things you could do (essentially spending all your X first gens as an agi whore to gather lots of wpf then when you are happy turn into a STR beast without losing those wpf points, since the ratio of wpf points that was carried over increased with your generation, was kinda broken).
Title: Re: heirlooms will be removed :/
Post by: Vibe on November 14, 2012, 09:08:00 am
to be fair the new Cod came out today so tons of people will be on that for a few days

new?
Title: Re: heirlooms will be removed :/
Post by: Kuujis on November 14, 2012, 10:19:02 am
People reached ridiculous gens after the upkeep patch (jan 2011), due to the ever increasing xp bonus and the removal of the gold cost (wpf carry over was also removed with that patch). The second major patch (in summer 2011 iirc) introduced a cap in gen xp bonus and there was an heirloom theft that retrosized the xp each character had gathered over its whole existence into the new system, approximately dividing the gen count (and thus LP count) of the most intense grinders of the previous patch by 3.


In pre-upkeep cRPG people highlighted a problem with high generations because at that time you could very well level up to insane highs like level 43, and the gen xp bonus was exponential. So even though the increasing gold cost required to retire prohibited people from actually going very far in generations, someone with only say 8 generations could very well attain ridiculous levels in a relatively short time. To me it was ok, only the wpf carry-over needed to go because that was really breaking the balance between the time invested and the ingame power compared to the other things you could do (essentially spending all your X first gens as an agi whore to gather lots of wpf then when you are happy turn into a STR beast without losing those wpf points, since the ratio of wpf points that was carried over increased with your generation, was kinda broken).

Every time I read shit like that I become jelly of those, who were able to hoard all those looms during the good'ol'days... Now in order to get them casual gaming is just painfully slow...
Title: Re: heirlooms will be removed :/
Post by: Grumpy_Nic on November 14, 2012, 02:18:24 pm
RAMAV THA AIRLAAMS ALRADAY!

Make retiring bring lots of gold by default and maybe some nice looks on "heirloomed" items without the big stats grinding
Title: Re: heirlooms will be removed :/
Post by: Boss_Awesome on November 15, 2012, 11:50:44 pm
to be fair the new Cod came out today so tons of people will be on that for a few days

Since the new Cod is the same as the old Cod, won't it just be the old Cod people playing on the new Cod instead?
Title: Re: heirlooms will be removed :/
Post by: Haboe on November 15, 2012, 11:53:28 pm
Play cod, get bored of it, go back to crpg. New  cod, play new cod, get bored of it, go back to crpg. Another new cod, play another new cod, get bored of it, go back to crpg. Yet another cod pops up  :?: :?: :?:
Title: Re: heirlooms will be removed :/
Post by: Rebelyell on November 16, 2012, 12:21:17 am
Play cod, get bored of it, go back to crpg. New  cod, play new cod, get bored of it, go back to crpg. Another new cod, play another new cod, get bored of it, go back to crpg. Yet another cod pops up  :?: :?: :?:
I will miss you!