cRPG

cRPG => General Discussion => Topic started by: LordRichrich on November 11, 2012, 09:46:36 pm

Title: Rage
Post by: LordRichrich on November 11, 2012, 09:46:36 pm
Why is there no rules about continuously fuck your team over by simply letting the rest of your team die before engaging.
Specific example being on EU5, the Balde clan. Who coincidentally, I have never seen on any other server (constant respec? Should be a rule for this too)
Title: Re: Rage
Post by: Macropus on November 11, 2012, 09:49:57 pm
So you want to force people to charge against the enemy-team mob just because some noob charged too and his team shouldn't let him die there?

I think it would be hard to actually make such a rule working. And I don't really think we need it.
Title: Re: Rage
Post by: Haboe on November 11, 2012, 09:51:36 pm
Move al..... nothing to s....
Title: Re: Rage
Post by: LordRichrich on November 11, 2012, 09:52:59 pm
So you want to force people to charge against the enemy-team mob just because some noob charged too and his team shouldn't let him die there?

I think it would be hard to actually make such a rule working. And I don't really think we need it.

5 vs 5. No matter what, the two Balde would run round the map till all their team was dead
Title: Re: Rage
Post by: Macropus on November 11, 2012, 09:56:19 pm
Bad teamplay is already punished by lack of multi, no need to punish it more.
Title: Re: Rage
Post by: dodnet on November 11, 2012, 09:59:36 pm
Isn't EU5 the 21-level-server with constant 1,5x? Sounds like exploiting if you respec all the time just to stay on that server.
Title: Re: Rage
Post by: LordRichrich on November 11, 2012, 10:14:49 pm
Isn't EU5 the 21-level-server with constant 1,5x? Sounds like exploiting if you respec all the time just to stay on that server.
Yup, which is why I'd like some admin to look into Baldes server play thing. Never see them on any other server
Title: Re: Rage
Post by: LordRichrich on November 11, 2012, 10:22:02 pm
So you want to force people to charge against the enemy-team mob just because some noob charged too and his team shouldn't let him die there?

I think it would be hard to actually make such a rule working. And I don't really think we need it.

Oh and also, in 5 vs 5, where you fight isn't important AT ALL. so there's no tactical reason to run around
Title: Re: Rage
Post by: Kelugarn on November 11, 2012, 10:30:27 pm
On a normal server running around all map and avoiding engagement would be considered valour farming, wouldn't it?
Title: Re: Rage
Post by: Macropus on November 11, 2012, 10:34:46 pm
On a normal server running around all map and avoiding engagement would be considered valour farming, wouldn't it?
You can't get valour by just staying as the last man alive and killing a few wounded enemies, you need to get more scores per round than the most other players which is much easier if you fight along the whole round.
Title: Re: Rage
Post by: Riddaren on November 11, 2012, 11:35:33 pm
Isn't EU5 the 21-level-server with constant 1,5x? Sounds like exploiting if you respec all the time just to stay on that server.

I don't think that is considered exploiting.
Title: Re: Rage
Post by: Jarlek on November 12, 2012, 02:30:44 am
FYI, the Balde guys have gotten lots of bans before for different things.
(click to show/hide)


They also run around on Siege a lot, just trolling, griefing and generally misbehaving.
Does not surprise me that they are being dicks on EU 5.
Title: Re: Rage
Post by: Rumblood on November 12, 2012, 02:43:40 am
Daily EU drama!







(Bazinga)
Title: Re: Rage
Post by: Kuujis on November 12, 2012, 10:31:13 am
Daily EU drama!

(Bazinga)

Don't be jelly, I know theres no drama in US after Bronco Bama was reelected 8-)
Title: Re: Rage
Post by: IR_Kuoin on November 12, 2012, 10:40:28 am
Anyone else remember that clan on EU 1 that stayed at spawn until the rest of their team died? If I remember correctly Thomek was close from banning all of them :P
Title: Re: Rage
Post by: Phineas on November 13, 2012, 06:52:23 pm
Good band, too bad they split up.