cRPG

cRPG => General Discussion => Topic started by: XyNox on November 09, 2012, 09:41:45 pm

Title: Uptade physics plox
Post by: XyNox on November 09, 2012, 09:41:45 pm
http://www.kickstarter.com/projects/1473965863/sui-generis

I demand crpg gets ported to that engine AT ONCE !! The bossfight with the flail is just ultra lulzy
Title: Re: Uptade physics plox
Post by: Tore on November 09, 2012, 09:46:10 pm
That game looks awesome.
Title: Re: Uptade physics plox
Post by: pepejul on November 09, 2012, 09:46:48 pm
AMAZING ! I love it !
Title: Re: Uptade physics plox
Post by: CrazyCracka420 on November 09, 2012, 10:03:09 pm
Damn might have to  donate some money
Title: Re: Uptade physics plox
Post by: Jarlek on November 09, 2012, 10:03:44 pm
Holy trees with dicks on! Me want!
Title: Re: Uptade physics plox
Post by: cmp on November 09, 2012, 10:18:51 pm
I think it could be possible to have such physics in cRPG...

(click to show/hide)
Title: Re: Uptade physics plox
Post by: Havoco on November 09, 2012, 10:22:23 pm
That engine really isn't for big multiplayer games. But it's still good for small coop and singleplayer.
Title: Re: Uptade physics plox
Post by: dodnet on November 09, 2012, 10:23:57 pm
This physics is better:

http://www.youtube.com/watch?v=v3JZypXyRQw&feature=BFa
Title: Re: Uptade physics plox
Post by: Kafein on November 09, 2012, 10:29:36 pm
Btw, sui generis has it's own thread in the "other games" section.
Title: Re: Uptade physics plox
Post by: Elindor on November 09, 2012, 10:35:58 pm
They need backers...get on it boys!
Title: Re: Uptade physics plox
Post by: Kafein on November 09, 2012, 10:38:56 pm
I think it could be possible to have such physics in cRPG...

(click to show/hide)

Imagine the map maker editing stuff and admins changing daytime while players fight :lol:
Title: Re: Uptade physics plox
Post by: BlueKnight on November 11, 2012, 04:29:15 pm
These knockdowns in the end... lol
Title: Re: Uptade physics plox
Post by: Strider on November 11, 2012, 04:40:04 pm
This is probly the best thing I've seen in my life!  :shock:
Title: Re: Uptade physics plox
Post by: Malaclypse on November 11, 2012, 05:06:34 pm
Uptade lol
Title: Re: Uptade physics plox
Post by: Teeth on November 11, 2012, 05:42:25 pm
I think it could be possible to have such physics in cRPG...

(click to show/hide)
It's a sacrifice I'm willing to make.
Title: Re: Uptade physics plox
Post by: Tzar on November 11, 2012, 06:04:25 pm
hah i love how he get bitchslapped by that ogre at 08:50  :lol:

Title: Re: Uptade physics plox
Post by: IR_Kuoin on November 11, 2012, 07:35:53 pm
Looks like the fighter woke up after a hungover and is still trying to get sober.
Title: Re: Uptade physics plox
Post by: Juhanius on November 12, 2012, 03:49:17 am
Mindblowing  :shock:
Title: Re: Uptade physics plox
Post by: Juhanius on November 12, 2012, 03:51:31 am
You wanna be stuck on "Teams are not fair to justify multiplier" forever?

BTW, here's a video about a good physics in melee game, and about how taking innovative approach may bankrupt your company(notice that game was made by same dudes that are doing COD Black Ops franchise now... not really a sequel to Die by the sword, eh?)


I loved that game...good times
Title: Re: Uptade physics plox
Post by: Digglez on November 12, 2012, 04:35:50 am
they'd prob make more money releasing the engine/tech to pen & paper RPG'ers, since Wizards of the Coast has utterly failed to make a digital dungeon.
Title: Re: Uptade physics plox
Post by: Everkistus on November 14, 2012, 06:27:58 pm
The game looks absolutely amazing.

So good, that I contributed some of my RL money for it. I really hope the devs get it going.
Title: Re: Uptade physics plox
Post by: Weren on November 14, 2012, 06:34:55 pm
Come one, come all: http://forum.meleegaming.com/and-all-the-other-things-floating-around-out-there/sui-generis/ (http://forum.meleegaming.com/and-all-the-other-things-floating-around-out-there/sui-generis/)
Title: Re: Uptade physics plox
Post by: Lannistark on November 14, 2012, 06:41:51 pm
The game is almost finished and they ask you 150k dollars. Obsidian gives you a piece of artwork and a random trailer and get 4 million.

Oooh the irony...
Title: Re: Uptade physics plox
Post by: Leshma on November 14, 2012, 06:49:47 pm
Things changed.

Eight months ago Tim Schafer did something unique, as famous game developer he started a project on kickstarter. Got 3 million dollars. A bit later, Brian Fargo did the same with similar results.

Few months ago Obsidian as very active developer, showed up and promised new BG, they got 4 mil but they had to show some artwork.

After that Tom Hall (Quake), Nexus developers and some others tried the same thing, didn't work. David Braben got 300k in two days but Elite 4 probably won't make it.

Chris Roberts is going for 4 mil $ but he started with machinima cinematic, showed some gameplay and recently some alpha AI. But still, his reputation is the main reason for success.

Smaller developers need to do some serious promotion before starting kickstarter or they are fucked.