cRPG
cRPG => Beginner's Help and Guides => Topic started by: Tenebrion on April 20, 2011, 09:47:03 pm
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Hey, I haven't played cRPG for months, and have one simple question : as a pure archer, what sort of armor should I be wearing? Also, does armor still interfere with bow accuracy?
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Yup, it does.
Under 10 weight pretty much gives no penalty.
-15 is still ok
20 is max which would make sense
At 15 weight, you really notice the difference.
These numbers are for the effective weight.
Effective weight= head armor weight counts 3 times, gauntlets count 2 times
So 2 head armor weight would count as 6 effective weight etc.
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Hm. So which armor setup would be ideal for 10-15 weight?
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The one with a weight between 10-15 ;)
Something like:
Khergit Lady Leather Hat
Light Strange Boots
Haubergeon
Lamellar Gauntlets
As archer, i wouldn't use a higher head armor.You just dont get headshot so often and only expensive helmets are really worth it.
You could also use mail chausses or other boots with around 24 defens.
But body defens will be most important for you cause most of the stuff that kills you will be arrows from other archers..and most are body hits.
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As an archer, I usually where nothing on my head or just something for style. My main armor is my body armor. Pure archers will usually wear most of their armor on their body.
I would say you could go something along the lines of this and do fine...
-hat w/ no weight-
Lamellar Vest
Leather Gloves/ Mail Mittens (these are better if heirloomed)
Hide Boots
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Wearing a helmet as archer is mostly useless anyway because a ranged weapon to the head bone delivers 210% damage.
Most of the time you're hit by other archers and you'll be dead with or without helmet. So it's better to have more wpf then wearing an ineffective headgear.
Damage depends on skeleton bone hit, not on generic "regions".
head bone: melee 120%, ranged 210%
thigh/calf bones: 90%
every other bone: 100%
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The best archer armor is IF.
PS If you get a headshot, it means that One is better than you, thats all.
PS1 and seriously, i have lammelar vest(clan armor 2{after pilgrim}),mail gauntlets and Splinted Leather Greaves over Mail(only for esthetic reason:)
and without helmet- without high penalty(and for style/show/esthetic reason , too)
PS 3Total Armor Weight = Head Weight x 3 + Hand Weight x 2 + Body Weight + Leg Weight
If Total Armor Weight is less than 6, you receive no penalty at all. Notice the multipliers for head and hand weight. This is why so many archers go without helmets of any kind.
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The best combo for myself is:
Tribal Warrior Outfit -> 5.6 Weight
Wisby Gauntlets -> 0.7 Weight
Hide Boots -> 0.3 Weight
No WPF penalty detected in the calculator:
http://infinitum.dyndns.org/crpg/calc.htm
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The best combo for myself is:
Tribal Warrior Outfit -> 5.6 Weight
Wisby Gauntlets -> 0.7 Weight
Hide Boots -> 0.3 Weight
No WPF penalty detected in the calculator:
http://infinitum.dyndns.org/crpg/calc.htm
The claculator doesn't work correctly.
The effective armor weight can be up to 7 without any wpf penalty.
bodyarmor = 1x effective armor weight
legarmor = 1x effective armor weight
handarmor = 2x effective armor weight
headarmor = 3x effective armor weight
So in your case the effective armor weight is;
Tribal Warrior Outfit -> 5.6 Weight
Wisby Gauntlets -> 0.7 Weight *2 = 1.4
Hide Boots -> 0.3 Weight
effective weight = 7.3
The weight is over 7 and you will get a very small wpf penalty.
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LoL!
I didn't know nothing about weight multiplicator!
Now i need to make a new combo because i dont wanna get ANY penalty point x' D
EDIT:
Leather Jerkin -> 3.9 Weight
Mail Gauntlets -> 0.5 Weight
Rus Cavalry Boots -> 0.8 Weight
TOTAL: 5.7 Weight
Thanks for the info x' D
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It's not like you are going to see the difference... :lol: :wink:
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pfff armor. Use tunic, hood, leather gloves and wrapping boots. 0.7 weight! I mean cmon real archers don't need armor :rolleyes:
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pfff armor. Use tunic, hood, leather gloves and wrapping boots. 0.7 weight! I mean cmon real archers don't need armor :rolleyes:
They need to kite.
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The claculator doesn't work correctly.
It does, but it calculates the lost wpf from total of wpf effectively lost (including that lost from PD). If you're wearing 100 of effective weight and have 1 wpf it has 0% wpf reduction since well, wpf can't go below 1, so it shows 0% loss. It also rounds it so loss of under 0.5% won't be shown.
Also got to say, staying strictly at 7 effective weight is a bit pointless. If you have 8 weight you lose whopping 1% wpf, making 150 wpf to 148.5 wpf (rounded to 149 wpf). That seriously isn't gonna change much at all.
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I know, and maybe you are right about the differency, but this is RPG and i want to maximice my character without penalties and get the best for it :P
Anyway thank you so much for the help ^^
PS: Feel Like dvp (Lineage 2 joke :P)