I believe that the frustration comes from the belief that banning the players who have multiaccounted is not enough.
By which I mean this, the factions that most of this thread talks about are perceived to have abused the multiaccount system on a clan-wide scale, meaning that it was not the actions of one or two players, but that the leadership knew and approved of, even planned, these practices.
This leads to the line of thinking that while banning accounts is of course a good thing, it also does not solve anything as the players banned have already shown that they are more than happy to simply get another one.
So the players banned will come back with new accounts, everything on strategus has been salvaged by their clans, which means that despite their cheating and being caught, they have in fact, lost nothing.
God help me for starting this topic :?
First off, I'm not trying to start a troll/flame/whine/whatever topic so please don't comment here if you want to say something along those lines.
The strategus related punishment is the immediate loss of all tickets/gold/troops they have on their multiple accounts? In addition, they are also losing a lot of players/keys .'. real life money.
Don't get me wrong, I understand and agree with your point here. I think more should be done, but to answer your question I believe that is a pretty hard punishment in itself- I imagine being permanently banned sucks yo.
What else did you have in mind?
Well as far as I'm aware at the moment steps are being taken to recover everything lost, by attacking the banned players, so the "loss" lasts for a day or two while a takeover happens and so is minimal at best.Banned player disappears from strat.
The strategus related punishment is the immediate loss of all tickets/gold/troops they have on their multiple accounts?
I heard a brilliant idea a little while ago:how is it brilliant? fiefs do not have the same value, some are empty, others have most of faction resources in
Take the % of players in each faction that cheated, and sentence that % of their fiefs to the carpet.
So if faction X has 20% of their members banned due to multiaccounting, 20% of their fiefs (randomly selected) gets a carpet-wipe.
how is it brilliant? fiefs do not have the same value, some are empty, others have most of faction resources in
I say a total wipe in Strat for all.
Fair for all. For those who cheat, for those that are falsely called a cheater. For those ppl caring of strategus.
A wipe of all gold all items and fiefs reset down to minimum and all points in fiefs back. owners who hold them now to still hold them.
Cant really wipe strat everytime you catch a cheater.
Every game is more or less corrupted by cheat; I understand that the scale of the previous multi-accounts issue was (is) very large but I think it will balance itself with the penalty the cheaters received (stucked fiefs, some armies gone, etc..).
I say a total wipe in Strat for all.
Fair for all. For those who cheat, for those that are falsely called a cheater. For those ppl caring of strategus.
A wipe of all gold all items and fiefs reset down to minimum and all points in fiefs back. owners who hold them now to still hold them.
Sounds like a good way to kill off even more of the strat community.
Come on, any serious strat player isn't gunna leave because of a wipe. Yeah maybe casual ones will but its not going kill the community...
Im sure alot of the serious players would quit, losing hundreds of hours of work because a few idiots decided to cheat? How can anyone take strat seriously if its just gonna be wiped everytime someone tries to exploit/cheat. There is always gonna be something to exploit, especially with strat, wiping it every time something like this happens is not the answer, strat would never get anywhere.
Im sure alot of the serious players would quit, losing hundreds of hours of work because a few idiots decided to cheat? How can anyone take strat seriously if its just gonna be wiped everytime someone tries to exploit/cheat. There is always gonna be something to exploit, especially with strat, wiping it every time something like this happens is not the answer, strat would never get anywhere.
NA rarely(if at all) cheats.In the last two strats I can already think of three notable incidents *shrugs* NA cheats less often because they have less people.
Well the fact that an effectively an entire NA clan was for a time banned seems to escape you Anders, granted they may not have been intentionally cheating but what they were doing is definitely ambiguous, and I'm sure looking back we could find other evidence of misbehaviour on both sides of the Atlantic...
Furthermore there have been wipes before and strat has continued, people didn't mass rage quit then why the hell would they now.
Still i doubt there will be a wipe nor am i an advocate for one, i just think your point is invalid.
Well there is a certain NA clan that recently did some account-sharing, and another a while ago that duped gold in previous strat.
*shrugs*
Don't mind me, carry on *waves*
I can accuse people all i want of cheating... doesn't mean it's right.I agree.
But the Fallen Arab Oil Money was correct... :|
No, he is pretty much still batshit crazy about the money used as bribes. Classical made it very public with multiple posts even in the stickied donation thread that he was running out of money, so naturally we wanted to keep them financed as they ran smoothly. Pretty standard troll tactic of using a single shard of truth to create some warped fantasy. Now excuse me while I take a shower in $100 bills.
Evidence shows EASTERN EURO have a greater percentage of cheaters in strat.
.... Now STR...like 40 keys gone, that's entirely different.
Retinal Scanner for login in cRPG the best way to avoid multiaccaunting (it is more reliable than a fingerprint scanner, as some may use fingers of corpses)(click to show/hide)
Retinal Scanner for login in cRPG the best way to avoid multiaccaunting (it is more reliable than a fingerprint scanner, as some may use fingers of corpses)
Retinal Scanner for login in cRPG the best way to avoid multiaccaunting (it is more reliable than a fingerprint scanner, as some may use fingers of corpses)+1
Retinal Scanner for login in cRPG the best way to avoid multiaccaunting (it is more reliable than a fingerprint scanner, as some may use fingers of corpses)
Ohh common dont mock me. Im pretty sure its more than possible for Crpg to keep track when the accounts were created and I bet there is some way you could make the first month as period when you cant join Strategus on the map.Yes, of course you're right. I'm sure the developers will consider your smart idea and implement it :P Ur Mom would be proud of you :P
Why whould honest and good starting players even need to jump straight into strat. Let them find clans, gather info etc. Unless, there is some poor guy who got either hacked or lost cdkey, in which case, its just unlucky. You know its a good idea, but you beat it down cause you know the only reason UIF even exsist on the stratmap is cause you have a chinese factory out of ghostaccounts. :lol:
To the regular US vs EU crap, we got Poles and Ruskies, what do YOU have, ey? :mrgreen:
One account per player.
One account per player.hey that is just like your opinion man
Yes, of course you're right. I'm sure the developers will consider your smart idea and implement it :P Ur Mom would be proud of you :PPossibly the lamest comeback I've heard yet on these forums.
"wasn't strictly an exploit or a cheat" This is reflective of the general theme I was attempting to describe. Have you ever heard of Natural law and Positive law, the differences and definitions of either term? Natural law references what we as humans know to be morally correct actions. Positive law is simply the written out, formal, reiteration of Natural law. Now if the game mechanics could fit the role of "Natural Law," then "Positive Law" would be the rules laid out by the developers and admins. The style of gameplay which I was attempting to describe has been a consistent style of seeking out the inconsistencies between the game mechanics, and the dev's rules. A strict adherence to this form of positive law limits the subject to following only the rules described, with no compass or guidelines for how one reacts to situations where the devs have not designated specific rules.
It seems to be as if they say to themselves, "This prolly isn't the best thing to do, but noone told me not to, so it's alright!"
Yeah it is hard to change ethos. A damned shame too.
We don't need multi accounts cuz we got this::P(click to show/hide)
What happened to your unicycles?