cRPG

cRPG => General Discussion => Topic started by: 0Baylor0 on November 02, 2012, 05:57:33 am

Title: Strongly protest this update
Post by: 0Baylor0 on November 02, 2012, 05:57:33 am
我想告诉那些支持削弱弓箭手的人,你能去玩弓箭手超过3辈子吗?
如果你是一名弓箭手,我想你应该就会知道,弓箭手在战场中的艰苦!
这次,更新又增加了跑动惩罚熟练,让弓箭手本来单一的攻击手段,变得更加单一!
强弓是弓箭手攻击的前提,跑动是弓箭手生命的保证。弓箭手放弃了重重的装甲,放弃了近战的武器。
现在又要放弃跑动,那弓箭手还剩下什么?
平衡游戏,不是靠削弱某一个职业而能达到的。
CRPG战场的人员平衡系统存在很大的问题,难道你们不觉得吗?
损害一部分人的利益,去满足另一部分人的利益,这不是一个好主意。
弓箭手要面对几乎所有的敌人:骑兵,剑盾,弩手,投掷。
请你告诉我,这些职业哪一个职业没有克制弓箭手。
骑兵的撞,砍,刺、
剑盾的盾牌。
弩手的持续瞄准,攻击力。
投掷的秒杀。
哪一项对弓箭手来说,不是致命的?
为什么还要让生存在各种威胁下的弓箭手更加脆弱。

CRPG的作者,你们就这样痛恨弓箭手吗?跑动惩罚熟练是只针对弓箭手?还是所有远程职业?
如果你们这么痛恨远程。我建议,取消弓箭手,弩手,投掷,骑射等一切远程职业!返还我们+3远程武器的转生点,返还我们的技能点,只留下骑兵和步兵。
最后,我想说:请尊重每个职业。请尊重每个职业的玩家,而不是尊重某一个职业!谢谢!

I want to tell the support weakened archers, you can play the archers over three life this?
If you are an archer, I would think you should know, the hardship of the archers on the battlefield!
This time, the update adds a running punishment skilled, to let archers would have a single means of attack, become more single!
Strongbow archers to attack the premise and running archers guarantee of life. The archers to abandon the heavy armor, to give up the melee weapons.
Now have to give up running, that Archer what is left?
Balance of the game, not by weakening a career that can be achieved.
The CRPG battlefield personnel balance system there are major problems, do not you think you?
Damage the interests of some people, to meet the interests of the people of the other part, which is not a good idea.
Archers to face almost all of the enemy: cavalry sword and shield, crossbowmen, throwing.
Please tell me, which one of these occupations career no restraint archers.
Cavalry hit, cut, stab,
Sword and shield of the shield.
Crossbowman the continued targeting and attack power.
Throwing the spike.
Which of the archer, not fatal?
Why let the archers survive the various threats more vulnerable.

CRPG author, you hate the archers? Only for running punish skilled archer? Or all remote career?
If you hate so remote. I suggest, cancel archers, crossbowmen, throwing, riding and shooting and all long-range career! Return we the +3 range weapons reincarnation point, the return of our skill points, leaving only the cavalry and infantry.
Finally, I would like to say: Please respect each career. Please respect each professional players, rather than respect for a career! Thank you!




Title: Re: Strongly protest this update
Post by: cxalc on November 02, 2012, 06:03:46 am
我想告诉那些支持削弱弓箭手的人,你能去玩弓箭手超过3辈子吗?
如果你是一名弓箭手,我想你应该就会知道,弓箭手在战场中的艰苦!
这次,更新又增加了跑动惩罚熟练,让弓箭手本来单一的攻击手段,变得更加单一!
强弓是弓箭手攻击的前提,跑动是弓箭手生命的保证。弓箭手放弃了重重的装甲,放弃了近战的武器。
现在又要放弃跑动,那弓箭手还剩下什么?
平衡游戏,不是靠削弱某一个职业而能达到的。
CRPG战场的人员平衡系统存在很大的问题,难道你们不觉得吗?
损害一部分人的利益,去满足另一部分人的利益,这不是一个好主意。
弓箭手要面对几乎所有的敌人:骑兵,剑盾,弩手,投掷。
请你告诉我,这些职业哪一个职业没有克制弓箭手。
骑兵的撞,砍,刺、
剑盾的盾牌。
弩手的持续瞄准,攻击力。
投掷的秒杀。
哪一项对弓箭手来说,不是致命的?
为什么还要让生存在各种威胁下的弓箭手更加脆弱。

CRPG的作者,你们就这样痛恨弓箭手吗?跑动惩罚熟练是只针对弓箭手?还是所有远程职业?
如果你们这么痛恨远程。我建议,取消弓箭手,弩手,投掷,骑射等一切远程职业!返还我们+3远程武器的转生点,返还我们的技能点,只留下骑兵和步兵。
最后,我想说:请尊重每个职业。请尊重每个职业的玩家,而不是尊重某一个职业!谢谢!


to summerize,
blablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablabla
not to nerf the rangers or delete them :evil:
Title: Re: Strongly protest this update
Post by: Pollux on November 02, 2012, 06:30:27 am
to summerize,
blablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablablabla
not to nerf the rangers or delete them :evil:

But... that would be genocide D:
Title: Re: Strongly protest this update
Post by: TugBoat on November 02, 2012, 06:32:47 am
I love all of the Chinese members of this community
Title: Re: Strongly protest this update
Post by: Arathian on November 02, 2012, 06:39:55 am
I love all of the Chinese members of this community

init

Title: Re: Strongly protest this update
Post by: BlackMilk on November 02, 2012, 07:41:50 am
the protest is strong in this one
Title: Re: Strongly protest this update
Post by: Grumpy_Nic on November 02, 2012, 07:54:47 am
Hey, any of you remember the old saying "GET A SHIELD"?

What if we change it to "GET A WEAPON"

No shield - archer fodder
No (melee) weapon - inf fodder
Title: Re: Strongly protest this update
Post by: Armycook_of_KSantiago on November 02, 2012, 08:42:48 am
投掷克弓手??呵呵
骑兵还躲你呢,现在强弓又不减熟练了马更是脆得要死,谁让你被人摸菊花了
弩手你不会等他上弩射他?
剑盾我承认,克弓箭
双手要面对包括弓箭在内的所有其他职业
骑兵的撞砍刺,剑盾的盾牌,弓箭的持续火力,努的持续瞄准,投掷的秒杀,难道对双手就不致命吗?
你要是弓手还往上冲锋当我没说。
现在的问题是美服欧服大部分玩家是双手或长杆步兵所以导致作者必须少数服从多数暂且牺牲别人的利益稳住新玩家,稳住大部分玩家,做MOD没有这么容易的。国服人太少老外基本不会考虑的
如果只留下骑兵步兵那肯定会有一批稳定的玩家。
民主就是少数服从多数,哪怕多数人都在犯2
另外跑动惩罚对弩和投掷也有作用
但是强弓熟练惩罚没有了,你射人更疼了

弓手本来就是要靠持续的火力压制过活,骚扰那是骑射干的。你要想放风筝就去骑射
你也不要太自私了,毕竟大部分人都是首先为自己考虑的。
顺便说一下我是一名弓手
Title: Re: Strongly protest this update
Post by: Everkistus on November 02, 2012, 09:02:39 am
You know that something went wrong with the patch since even chinese cRPG players join here to complain about it.

Hopefully it will get reverted in favour of heavier arrows or something.
Title: Re: Strongly protest this update
Post by: Kafein on November 02, 2012, 10:45:33 am
You know that something went wrong with the patch since even chinese cRPG players join here to complain about it.

But everything is fine when the whole community except archers is complaining about archers :rolleyes:
Title: Re: Strongly protest this update
Post by: Haboe on November 02, 2012, 10:53:19 am
You all have no idea yet how archery is going to turn out... ATM ITS OP... yes some builds are fcked, but other builds became very very op: http://forum.meleegaming.com/general-discussion/current-archers/

So just wait for the next patch that comes soon until you all rally to kill the mod  :mrgreen:
Title: Re: Strongly protest this update
Post by: Kafein on November 02, 2012, 10:57:43 am
You all have no idea yet how archery is going to turn out... ATM ITS OP... yes some builds are fcked, but other builds became very very op: http://forum.meleegaming.com/general-discussion/current-archers/

So just wait for the next patch that comes soon until you all rally to kill the mod  :mrgreen:

This.


Also, I'm pretty sure it's not a good idea to protest that much for someone living in mainland China (I guess ?).
Title: Re: Strongly protest this update
Post by: 0Baylor0 on November 02, 2012, 02:40:03 pm
投掷克弓手??呵呵
骑兵还躲你呢,现在强弓又不减熟练了马更是脆得要死,谁让你被人摸菊花了
弩手你不会等他上弩射他?
剑盾我承认,克弓箭
双手要面对包括弓箭在内的所有其他职业
骑兵的撞砍刺,剑盾的盾牌,弓箭的持续火力,努的持续瞄准,投掷的秒杀,难道对双手就不致命吗?
你要是弓手还往上冲锋当我没说。
现在的问题是美服欧服大部分玩家是双手或长杆步兵所以导致作者必须少数服从多数暂且牺牲别人的利益稳住新玩家,稳住大部分玩家,做MOD没有这么容易的。国服人太少老外基本不会考虑的
如果只留下骑兵步兵那肯定会有一批稳定的玩家。
民主就是少数服从多数,哪怕多数人都在犯2
另外跑动惩罚对弩和投掷也有作用
但是强弓熟练惩罚没有了,你射人更疼了

弓手本来就是要靠持续的火力压制过活,骚扰那是骑射干的。你要想放风筝就去骑射
你也不要太自私了,毕竟大部分人都是首先为自己考虑的。
顺便说一下我是一名弓手
看你这样,你也是个中国人,或者华裔吧。。不然汉语不可能说的这么流利
首先,我想对你说,现在的投掷有几个人不配盾?
再者,弩手射一下,躲掩体上弩,你懂?
还有,骑兵马脆,你说说你射一个铁马需要几箭?他会乖乖的让你射几箭?
你能回答以上问题吗?
你言下之意似乎很了解国服,那么我问你国服的弓箭手有人保护吗?没人保护,没有跑动,你来国服试试?
还有,你说你是一名弓手。
抱歉,对于你这类的弓手,我从没留意过!可能你玩的太好了吧,搞的大家不知道你是哪里的菜~!

Title: Re: Strongly protest this update
Post by: 0Baylor0 on November 02, 2012, 02:46:30 pm
投掷克弓手??呵呵
骑兵还躲你呢,现在强弓又不减熟练了马更是脆得要死,谁让你被人摸菊花了
弩手你不会等他上弩射他?
剑盾我承认,克弓箭
双手要面对包括弓箭在内的所有其他职业
骑兵的撞砍刺,剑盾的盾牌,弓箭的持续火力,努的持续瞄准,投掷的秒杀,难道对双手就不致命吗?
你要是弓手还往上冲锋当我没说。
现在的问题是美服欧服大部分玩家是双手或长杆步兵所以导致作者必须少数服从多数暂且牺牲别人的利益稳住新玩家,稳住大部分玩家,做MOD没有这么容易的。国服人太少老外基本不会考虑的
如果只留下骑兵步兵那肯定会有一批稳定的玩家。
民主就是少数服从多数,哪怕多数人都在犯2
另外跑动惩罚对弩和投掷也有作用
但是强弓熟练惩罚没有了,你射人更疼了

弓手本来就是要靠持续的火力压制过活,骚扰那是骑射干的。你要想放风筝就去骑射
你也不要太自私了,毕竟大部分人都是首先为自己考虑的。
顺便说一下我是一名弓手
另外,我补充一句,作者这样的举动,只会让弓手转战骑射,或者大力弓手:10-13强弓!
这是大家愿意的?那就拭目以待吧!
Title: Re: Strongly protest this update
Post by: Grumbs on November 02, 2012, 02:47:07 pm
Ranged in this is like baby's first FPS game. Slow moving targets that don't shoot back, Point & click, fast projectiles, spammable shots

Meh, either the ranged needs more depth or they need to be very weak imo. when the shots are made accurate you can see how easy it is..simply making it less accurate doesn't make it harder, just makes it more managable for non-ranged. Its more of a band-aid solution but its better than nothing
Title: Re: Strongly protest this update
Post by: Miwiw on November 02, 2012, 02:48:02 pm
Bah, somehow I cant copy chinese stuff from google translator. :p

Dear chinese friends,
Do not worry about the recent changes. The next patch will make it alright, however kiting won't be possible anymore, once bows and arrows get a heavy weight bonus.
In the end Archers will have their old dmg and accuracy back and they "just" be slower in moving speed terms. That means they should get some 1h/2h wpf to fight in combat and equip a weapon. of course some Archers will still try to run. Who knows how it will look like.
But one important thing: Whoever respecced now, got really fucked once the changes are reverted.
Title: Re: Strongly protest this update
Post by: Riddaren on November 02, 2012, 02:49:23 pm
Kiting archers makes sense. That is how archers should play imo.
If you can't deal with it, well you have yourself to blame.

Either make sure your team kills these archers early in the round or simply wait for flags if they are last instead of chasing them dying.

This nerf only makes archery less skill based imo.
There is a big difference between a good and bad archer. That difference is made smaller with thsi nerf.
Title: Re: Strongly protest this update
Post by: Kafein on November 02, 2012, 02:51:46 pm
Kiting archers makes sense. That is how archers should play imo.
If you can't deal with it, well you have yourself to blame.

Either make sure your team kills these archers early in the round or simply wait for flags if they are last instead of chasing them dying.

So, no melee class is supposed to counter archers ?
Title: Re: Strongly protest this update
Post by: Riddaren on November 02, 2012, 02:55:43 pm
So, no melee class is supposed to counter archers ?

You made a choice when you picked your build and proficiency.
If you don't have enough athletics as a melee infantry player to catch an archer, why should the archer get punished for it?
Title: Re: Strongly protest this update
Post by: matt2507 on November 02, 2012, 02:58:33 pm
guys.. its a bug...

Just wait
Title: Re: Strongly protest this update
Post by: Gristle on November 02, 2012, 03:01:59 pm
I don't know about EU, but NA is filled with Strength builds. Very few people actually build to catch archers. I think the popular shield build doesn't go over 15 AGI, and that's the class that's supposed to counter archers. It might help if raising our shield didn't slow us down so much I suppose. Higher Shield skill should reduce the raised shield speed reduction maybe? Why not buff the archery counters rather than nerf archery?
Title: Re: Strongly protest this update
Post by: Kafein on November 02, 2012, 03:04:19 pm
You made a choice when you picked your build and proficiency.
If you don't have enough athletics as a melee infantry player to catch an archer, why should the archer get punished for it?

Because only leoking can actually catch an archer without dying in the process 90% of the time ?
Title: Re: Strongly protest this update
Post by: Mogh on November 02, 2012, 03:20:00 pm
Why not buff the archery counters rather than nerf archery?

I like the way you think
Title: Re: Strongly protest this update
Post by: Grumbs on November 02, 2012, 04:09:50 pm
I like the way you think

The main counter to ranged atm is more ranged, which is a problem imo as you just get more and more ranged players

I would buff shields very slightly by reducing their weight a bit. This would balance them slightly against crossbows and allow you to approach a bit faster. ATM you can just take a crossbow rather than a defensive shield and weigh the same or less. I think the forcefield should somehow be separated between melee hits and ranged..big force against ranged, realistic force field against melee. The shield protects back hits, hits through horses feet sometimes even. Its crazy on cav especially

I would buff heavy armour specifically against ranged if possible. Atm you're better off with more speed than a bit more armour imo. The armour gets a huge RNG element added too, so even if you have like 70 armour only 50% of that might count towards your protection, but you always get the negative element of extra weight. If I could I would give ranged their own values in terms of damage vs armour, separate from melee vs armour. So ranged could still defend in melee against armoured players, but ranged would mostly choose to shoot weaker armoured units like other ranged or horses

Cav are getting some tweaks anyway I think and I don't see how they can be tweaked to counter range without making them too OP
Title: Re: Strongly protest this update
Post by: Shanghai_Brave on November 02, 2012, 04:11:29 pm
支持楼主!!!!

请作者还我们公道
Title: Re: Strongly protest this update
Post by: Smoothrich on November 02, 2012, 04:14:45 pm
I don't know about EU, but NA is filled with Strength builds. Very few people actually build to catch archers.

I did a 15/24 shielder for 2 gens, it couldn't catch kiting archers.  Nothing could except cav or other ranged.  Thus you got a shitty game.

Delete shields, replace with dual wielding 1handers.  Delete the accounts of any ranged player with multiple gens so they have no chance to respec, and remove all bows.  Mod Saved.
Title: Re: Strongly protest this update
Post by: 0Baylor0 on November 02, 2012, 04:16:09 pm
我想问大家,为什么,大多数职业牺牲跑动去实现高强击,高防御。高盾防,高骑术之后,追不到弓箭手的高跑动,为什么,这样的后果,需要我们弓箭手去承担。。。
为什么不是大多数职业去削弱高强击,高盾防,高骑术,而提高高跑动。而达到追上弓箭手的目的呢?
这难道就是平衡,和公平吗?我觉得,这是明显的偏袒!
I would like to ask you why, most career sacrifice running strike to achieve high strength, high defense. High shield defense, after the high-riding, fail to recover archers running, why such consequences, we need archers to bear. . .
Why not most career to undermine the high-strength blow shield against high-riding, and improve the high running. To catch up with the purpose of archers achieve it?
Is it is balanced, and fair? I think that this is the obvious favoritism!

Title: Re: Strongly protest this update
Post by: Molly on November 02, 2012, 04:22:37 pm
支持楼主!!!!

请作者还我们公道
This has 4 "!"... must be important and correct therefore I totally agree ! ! ! !
Title: Re: Strongly protest this update
Post by: Jarlek on November 02, 2012, 04:36:19 pm
I did a 15/24 shielder for 2 gens, it couldn't catch kiting archers.  Nothing could except cav or other ranged.  Thus you got a shitty game.

Delete shields, replace with dual wielding 1handers.  Delete the accounts of any ranged player with multiple gens so they have no chance to respec, and remove all bows.  Mod Saved.
I did a 15/24 shielder too (but only 1 gen). I had it way easier to catch archers when I dropped the shield. Dodging arrows is way better than holding a shield if you want to take out archers.

Hell, as a crossbowman I usually have it easier to hit shielders than non shielders. The shield only protects a small part of them and they are way easier to hit because of the low movement speed.
Title: Re: Strongly protest this update
Post by: Malaclypse on November 02, 2012, 04:38:56 pm
OP's post is one of the most beautiful things I've ever read.
Title: Re: Strongly protest this update
Post by: Gnjus on November 02, 2012, 05:12:53 pm
Did i just read this......

Only for running punish skilled archer? Or all remote career?


....or this even......

Please respect each career. Please respect each professional players, rather than respect for a career! Thank you!


...what the.......can some of the Greys please advise this lad of the latest online translators that could make him a bit more understandable ? Hasul ? Harpag ? Anyone ?  :?


Title: Re: Strongly protest this update
Post by: Sarpton on November 02, 2012, 05:45:49 pm
When did we get some many Chinese people on the forums?
Title: Re: Strongly protest this update
Post by: Boss_Awesome on November 02, 2012, 05:53:44 pm
Edit: well they are changing it back so no need to rage...
Title: Re: Strongly protest this update
Post by: _Tak_ on November 02, 2012, 06:16:15 pm
@0Baylor0,,

我和上海也是个中国人, 要问作者吗? 去IRC找Shik. 或者给他发个短信/ PM. cRPG作者们不仅痛恨弓箭手....他们也很讨厌骑兵....在cRPG 步兵=最强的

http://forum.meleegaming.com/chat/

http://forum.meleegaming.com/profile/?u=580

Baylor, 看看cRPG的网站链接. 它被称为Melee Gaming喔.......
Title: Re: Strongly protest this update
Post by: Juhanius on November 02, 2012, 07:27:56 pm
I strongly protest this update.
Title: Re: Strongly protest this update
Post by: Dexxtaa on November 02, 2012, 07:43:16 pm
Holy cow, more Chinese input.

Oh reekrus, get the wadda cuz shit's goin' down.

Title: Re: Strongly protest this update
Post by: Armycook_of_KSantiago on November 02, 2012, 10:31:06 pm
我是在外服玩的,顶多在国服打过酱油。肯定算不上高手,但是也绝不是菜鸟!
问题在于国服人数是少数,而外服是多数。导致作者更新是肯定优先考虑外服玩家的感想而不是国服玩家的感想。
我之前的发帖过于激进了,对不起。但是我倒是觉得现在的弓手比以前更强了。虽说熟练度降低,但是除非你是高跑(大于5跑)的弓手,否则准确度不会有很大影响。顶多是准星维持大小的时间变短。这是我的个人感觉。反之,我现在可以5箭以内射死一般的24/15加点步兵了。即便他们穿着重甲,只要不是超远距离我也能对敌造成伤害并且至少让敌人冲锋时要考虑一下后果。这难道不是弓手的作用吗?
另外真心没见过几个厉害的投掷带盾的,别忘了盾也减熟练。弩手躲掩体你也可以躲。实在不行不跟他交火就是了。等他瞄准我方步兵时在去射他。骑铁马的有几个人?在国服40人时有一个铁马也许是很大作用,但是美服100+人就算6匹铁马集团冲锋也会被导弹245和一片的枪盾剑盾淹没。就算我射不死他有着锥头箭和高强攻至少也让他雁过拔毛。美服欧服人多所以导致这些你举的例子都不适用。我知道国服不同,但是再怎么不同他也是少数,作者还是会优先考虑外服。
再看别的外国友人发的帖子,下一次更新应该就会修改了,不过我真心希望强弓不减熟练。
Title: Re: Strongly protest this update
Post by: OpenPalm on November 02, 2012, 11:18:11 pm
I did a 15/24 shielder for 2 gens, it couldn't catch kiting archers.  Nothing could except cav or other ranged.  Thus you got a shitty game.

Delete shields, replace with dual wielding 1handers.  Delete the accounts of any ranged player with multiple gens so they have no chance to respec, and remove all bows.  Mod Saved.

Shielders are not a good counter to kiting archers.  Shielders with throwing on the other hand...
Title: Re: Strongly protest this update
Post by: Segd on November 02, 2012, 11:40:04 pm
江南风格!
Jiangnan style! (Stupid Google translate  :lol: )
Title: Re: Strongly protest this update
Post by: yetuyetu on November 03, 2012, 02:48:47 am
Relax, there are always complaint after major update.  Chinese archers cannot represent all the other chinese players, who are still testing the new patch :lol:
Title: Re: Strongly protest this update
Post by: 0Baylor0 on November 03, 2012, 02:53:06 am
我是在外服玩的,顶多在国服打过酱油。肯定算不上高手,但是也绝不是菜鸟!
问题在于国服人数是少数,而外服是多数。导致作者更新是肯定优先考虑外服玩家的感想而不是国服玩家的感想。
我之前的发帖过于激进了,对不起。但是我倒是觉得现在的弓手比以前更强了。虽说熟练度降低,但是除非你是高跑(大于5跑)的弓手,否则准确度不会有很大影响。顶多是准星维持大小的时间变短。这是我的个人感觉。反之,我现在可以5箭以内射死一般的24/15加点步兵了。即便他们穿着重甲,只要不是超远距离我也能对敌造成伤害并且至少让敌人冲锋时要考虑一下后果。这难道不是弓手的作用吗?
另外真心没见过几个厉害的投掷带盾的,别忘了盾也减熟练。弩手躲掩体你也可以躲。实在不行不跟他交火就是了。等他瞄准我方步兵时在去射他。骑铁马的有几个人?在国服40人时有一个铁马也许是很大作用,但是美服100+人就算6匹铁马集团冲锋也会被导弹245和一片的枪盾剑盾淹没。就算我射不死他有着锥头箭和高强攻至少也让他雁过拔毛。美服欧服人多所以导致这些你举的例子都不适用。我知道国服不同,但是再怎么不同他也是少数,作者还是会优先考虑外服。
再看别的外国友人发的帖子,下一次更新应该就会修改了,不过我真心希望强弓不减熟练。
首先,我说话也有点激动了。。抱歉。
这次更新,最大的原因不是弓箭手不平衡,而是外服的玩家受不了弓箭手的射和风筝了。这是最大的原因。。。
再者,除了几个不懂玩弓箭的人,你能说说现在的弓箭手有几个人的跑动没有上6吗?7跑动的弓箭手遍地都是。所以,你说的影响不大,不对!是非常大!拉弓的速度,准星的大小,维持准星的时间。都变了!
你可能还长时间没有回国服了。。。。现在国服投掷和骑兵很多。。
算了,其他我不说了,没意思!战场上的事瞬息万变,争不明白。

更新的最大的原因是外服的人受不了弓箭手了。。。。而不是弓箭手太强了。。。。。。
他们烦硬直,烦风筝,,所以削弱了,就这么简单。。。。。
这样的原因下,,说再多弓箭手的困难,都是扯淡!
Title: Re: Strongly protest this update
Post by: Frankysan on November 03, 2012, 03:22:09 am
Ranged in this is like baby's first FPS game. Slow moving targets that don't shoot back, Point & click, fast projectiles, spammable shots

you can give him - but he's right. If you want archery to be hard hidding and able to kite and bloody accurate, you are not different from the 2h crying for not having a top speed/dmg/ length weapon anymore. In no way the ranged gameplay is fair compared to the depth of melee fighting.
make it harder to play and we can talk about buffing it
Title: Re: Strongly protest this update
Post by: yetuyetu on November 03, 2012, 03:49:59 am
另外,我补充一句,作者这样的举动,只会让弓手转战骑射,或者大力弓手:10-13强弓!
这是大家愿意的?那就拭目以待吧!

Go ahead.

师母已呆
Title: Re: Strongly protest this update
Post by: TO_Ice_and_Fire on November 03, 2012, 06:59:59 am
我是在外服玩的,顶多在国服打过酱油。肯定算不上高手,但是也绝不是菜鸟!
问题在于国服人数是少数,而外服是多数。导致作者更新是肯定优先考虑外服玩家的感想而不是国服玩家的感想。
我之前的发帖过于激进了,对不起。但是我倒是觉得现在的弓手比以前更强了。虽说熟练度降低,但是除非你是高跑(大于5跑)的弓手,否则准确度不会有很大影响。顶多是准星维持大小的时间变短。这是我的个人感觉。反之,我现在可以5箭以内射死一般的24/15加点步兵了。即便他们穿着重甲,只要不是超远距离我也能对敌造成伤害并且至少让敌人冲锋时要考虑一下后果。这难道不是弓手的作用吗?
另外真心没见过几个厉害的投掷带盾的,别忘了盾也减熟练。弩手躲掩体你也可以躲。实在不行不跟他交火就是了。等他瞄准我方步兵时在去射他。骑铁马的有几个人?在国服40人时有一个铁马也许是很大作用,但是美服100+人就算6匹铁马集团冲锋也会被导弹245和一片的枪盾剑盾淹没。就算我射不死他有着锥头箭和高强攻至少也让他雁过拔毛。美服欧服人多所以导致这些你举的例子都不适用。我知道国服不同,但是再怎么不同他也是少数,作者还是会优先考虑外服。
再看别的外国友人发的帖子,下一次更新应该就会修改了,不过我真心希望强弓不减熟练。

强弓减熟练 ,比跑动减熟练更真实。骑砍和CRPG的根本特色,就在于真实,所以要遵循尽量真实设定的原则。
楼主怕的是,这次跑动减熟练了,下次更新变成 跑动+强弓 同时减少熟练!!!
Title: Re: Strongly protest this update
Post by: 0Baylor0 on November 03, 2012, 07:06:10 am
强弓减熟练 ,比跑动减熟练更真实。骑砍和CRPG的根本特色,就在于真实,所以要遵循尽量真实设定的原则。
楼主怕的是,这次跑动减熟练了,下次更新变成 跑动+强弓 同时减少熟练!!!
遵循尽量真实的原则。。。
为什么只有弓箭手?
骑兵,弩手,步兵,不是都应该遵循么
Title: Re: Strongly protest this update
Post by: TO_Ice_and_Fire on November 03, 2012, 07:09:37 am
遵循尽量真实的原则。。。
为什么只有弓箭手?
骑兵,弩手,步兵,不是都应该遵循么

遵循真实,就不应该 不断削弱弓。
应该恢复强弓减熟练,取消 跑动减熟练。
Title: Re: Strongly protest this update
Post by: 0Baylor0 on November 03, 2012, 07:10:52 am
遵循真实,就不应该 不断削弱弓。谢谢希望你认真看了我的回帖的意思
抱歉。。。
Title: Re: Strongly protest this update
Post by: Pollux on November 03, 2012, 07:40:25 am
I see the recent addition of quality armor was vury effectrive in attracting weeaboos who discovered google translator.
Title: Re: Strongly protest this update
Post by: fosr on November 03, 2012, 08:56:03 am
强弓减熟练 ,比跑动减熟练更真实。骑砍和CRPG的根本特色,就在于真实,所以要遵循尽量真实设定的原则。
楼主怕的是,这次跑动减熟练了,下次更新变成 跑动+强弓 同时减少熟练!!!

以前是加强弓技能就减少熟练,现在是强弓+跑动同时减少熟练。
Title: Re: Strongly protest this update
Post by: d0_0b on November 04, 2012, 02:03:19 pm
无所谓啦~~弓箭少了骑兵和骑射就多了。
等人们想起弓箭的作用就会改回来了。
改之前先玩玩骑兵吧~~我也有步弓的号...
Title: Re: Strongly protest this update
Post by: cxalc on November 04, 2012, 02:19:22 pm
无所谓啦~~弓箭少了骑兵和骑射就多了。
等人们想起弓箭的作用就会改回来了。
改之前先玩玩骑兵吧~~我也有步弓的号...
楼上22222222222222222222
Title: Re: Strongly protest this update
Post by: Bonze on November 04, 2012, 03:00:44 pm
自由中国
Title: Re: Strongly protest this update
Post by: Camaris on November 04, 2012, 03:07:35 pm
Vermutlich will er, dass jeder hier seine eigene Sprache benutzt ;)
Leider gibts im deutschen nicht so schöne Bildchen ;)
Title: Re: Strongly protest this update
Post by: Kuujis on November 04, 2012, 03:40:15 pm
Visiškai pritariu Camaris, kas per nesąmonė kalbėt ne savo kalba, kai galima kalbėt savo kalba. Kaip sakoma - kai esi Romoje - (pasirodo nebūtinai) elkis kaip romėnas. :rolleyes:
Title: Re: Strongly protest this update
Post by: Elio on November 04, 2012, 05:34:30 pm
Je ne comprends rien de ce que vous dites, mais continuons ainsi!
Title: Re: Strongly protest this update
Post by: Oberyn on November 04, 2012, 05:35:48 pm
I like that the chinese are starting to give feedback on the main forums, I guess all the item additions make them feel more of a part of the community :D
Title: Re: Strongly protest this update
Post by: LordBerenger on November 04, 2012, 05:37:59 pm
Rösta SD 2014 eller låt finnarna och araberna invadera Sverige!
Title: Re: Strongly protest this update
Post by: slimpyman on November 04, 2012, 06:14:44 pm
heck yeah. thats what i think.  archery nerf was brutal and unnessecary. im not ranged. but i think it was silly.
Title: Re: Strongly protest this update
Post by: irvine on November 04, 2012, 07:39:01 pm
我痛恨风筝的弓箭手
我痛恨每局收尾弓箭手跑给步兵追 拖延时间且无聊
弓箭手本来就该靠远程火力歼灭对手
而不是愚蠢的风筝
我宁愿面对大力弓箭手 也不愿意面对愚蠢的风筝
这也是老外这次更新的宗旨 
大概只有国服猥琐习惯了才以为风筝是应该的

I am chinese , but i strongly SUPPORT this update for killing the goddamn kitting archer.


我想告诉那些支持削弱弓箭手的人,你能去玩弓箭手超过3辈子吗?
如果你是一名弓箭手,我想你应该就会知道,弓箭手在战场中的艰苦!
这次,更新又增加了跑动惩罚熟练,让弓箭手本来单一的攻击手段,变得更加单一!
强弓是弓箭手攻击的前提,跑动是弓箭手生命的保证。弓箭手放弃了重重的装甲,放弃了近战的武器。
现在又要放弃跑动,那弓箭手还剩下什么?
平衡游戏,不是靠削弱某一个职业而能达到的。
CRPG战场的人员平衡系统存在很大的问题,难道你们不觉得吗?
损害一部分人的利益,去满足另一部分人的利益,这不是一个好主意。
弓箭手要面对几乎所有的敌人:骑兵,剑盾,弩手,投掷。
请你告诉我,这些职业哪一个职业没有克制弓箭手。
骑兵的撞,砍,刺、
剑盾的盾牌。
弩手的持续瞄准,攻击力。
投掷的秒杀。
哪一项对弓箭手来说,不是致命的?
为什么还要让生存在各种威胁下的弓箭手更加脆弱。

CRPG的作者,你们就这样痛恨弓箭手吗?跑动惩罚熟练是只针对弓箭手?还是所有远程职业?
如果你们这么痛恨远程。我建议,取消弓箭手,弩手,投掷,骑射等一切远程职业!返还我们+3远程武器的转生点,返还我们的技能点,只留下骑兵和步兵。
最后,我想说:请尊重每个职业。请尊重每个职业的玩家,而不是尊重某一个职业!谢谢!

I want to tell the support weakened archers, you can play the archers over three life this?
If you are an archer, I would think you should know, the hardship of the archers on the battlefield!
This time, the update adds a running punishment skilled, to let archers would have a single means of attack, become more single!
Strongbow archers to attack the premise and running archers guarantee of life. The archers to abandon the heavy armor, to give up the melee weapons.
Now have to give up running, that Archer what is left?
Balance of the game, not by weakening a career that can be achieved.
The CRPG battlefield personnel balance system there are major problems, do not you think you?
Damage the interests of some people, to meet the interests of the people of the other part, which is not a good idea.
Archers to face almost all of the enemy: cavalry sword and shield, crossbowmen, throwing.
Please tell me, which one of these occupations career no restraint archers.
Cavalry hit, cut, stab,
Sword and shield of the shield.
Crossbowman the continued targeting and attack power.
Throwing the spike.
Which of the archer, not fatal?
Why let the archers survive the various threats more vulnerable.

CRPG author, you hate the archers? Only for running punish skilled archer? Or all remote career?
If you hate so remote. I suggest, cancel archers, crossbowmen, throwing, riding and shooting and all long-range career! Return we the +3 range weapons reincarnation point, the return of our skill points, leaving only the cavalry and infantry.
Finally, I would like to say: Please respect each career. Please respect each professional players, rather than respect for a career! Thank you!
Title: Re: Strongly protest this update
Post by: Kuujis on November 04, 2012, 07:54:30 pm
<blaberish>

I am chinese , but i strongly SUPPORT this update for killing the goddamn kitting archer.

I approove this message. Double that because it is understandable... well... the last line anyway  :rolleyes:
Title: Re: Strongly protest this update
Post by: Dezilagel on November 05, 2012, 01:54:27 pm
Tjing-tjong!
Title: Re: Strongly protest this update
Post by: Leshma on December 12, 2013, 03:41:46 pm
Edit: Nvm, he's lobbying for archery... 
Title: Re: Strongly protest this update
Post by: //saxon on December 12, 2013, 03:50:26 pm
November 2012...

sort your heads out, this is a dead thread
Title: Re: Strongly protest this update
Post by: _schizo321437 on December 12, 2013, 03:57:56 pm
Title: Re: Strongly protest this update
Post by: Nessaj on December 12, 2013, 04:08:36 pm
Necro.

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