cRPG

cRPG => Suggestions Corner => Topic started by: owens on November 01, 2012, 12:16:59 pm

Title: Increase shield accessibility and reduce weight penalty for high skilled users.
Post by: owens on November 01, 2012, 12:16:59 pm
Remember Shield skill is important when actually using a shield and that shields are very heavy.

The problem with shield using at the moment is that the weight of the shield combined with generally lower strength means that shield users are confronted with the full speed penalty due to weight only slightly countered by their short weapons.

Making some of the "clumsier" (use in lack of a better word) shields more accessible is a good idea but, decreasing the force-field generated by a shield when its user is poorly skilled is a necessary precaution.

Some shields like the board shields or fur covered kite shield should have only say 1 or 2 shield skill needed. This would be great for level 29 "finished" builds like 18/18, 21/15, 24/12 ect that have those few extra points or pure strength builds that keep getting shot and are not phased by gear weight.

Remember with low shield skill using a heavy board shield would be very slow and leave the head or feet of the user exposed.

Note: Restricting the use of shields by athletics biased builds isn't going to help the problems we are facing in the archery area right now.
Title: Re: Increase shield accessibility and reduce weight penalty for high skilled users.
Post by: Osiris on November 01, 2012, 01:16:52 pm
I personally as a shielder see no need to change it. Full strength 2h dont need any more protection they are hard enough to kill :P
Title: Re: Increase shield accessibility and reduce weight penalty for high skilled users.
Post by: owens on November 02, 2012, 03:54:09 am
^I want guys like you to catch up on archers and those that dont min/max to be rewarded.
Title: Re: Increase shield accessibility and reduce weight penalty for high skilled users.
Post by: Iymore on November 02, 2012, 04:54:47 am
^I want guys like you to catch up on archers and those that dont min/max to be rewarded.
archery already nerfed, don't need to buff shielders.

btw 2H TAKE %90 OF MY HP WITH 1 HIT OMG NERF NERF
Title: Re: Increase shield accessibility and reduce weight penalty for high skilled users.
Post by: owens on November 02, 2012, 07:20:50 am
Archery is super weak and boring to play right now. So balance by default is a failure in this case.


Sometimes killing the disease isn't better than making a cure.