cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: a_bear_irl on October 31, 2012, 08:30:48 pm
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tie HA skill to WPF in the same way that ATH is, tia
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fake edit: tying it to riding might be a better idea
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That would be stupid.
People have higher riding so the penalty would be greater. High HA/riding HAs already have given up a good PD value in exchange for a measure of accuracy at speed (which is as accurate as a shotgun with only one small ball per shot 100m away)
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HA already has a shit accuracy. Impossible to nerf that.