cRPG
cRPG => Suggestions Corner => Topic started by: Tovi on October 29, 2012, 08:10:48 pm
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Just transfer the lost points to the player who have been hit. It would avoid some rage TH etc.
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GREAT IDEA !!!!
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there sure wont be exploiting imagine this i hit my friend and another friend hits this guy so he gets like 30 oints and constant valour.
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there sure wont be exploiting imagine this i hit my friend and another friend hits this guy so he gets like 30 oints and constant valour.
Exactly.
We could have mirror damage too but its unrealistic and retarded. Someone could just hop infront of your bow deliberately to kill you, etc.
Best way is current way.
I believe so too.
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Would be fun if everytime somebody presses M the person who teamhit gets knocked down
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No1 might like mirror teamhit dmg but its sure as feck is the only thing that would work...
The Report system was useless 5 reports are just not enough
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E. on the second thougt, wasnt a good message
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Would be fun if everytime somebody presses M the person who teamhit gets knocked down
that would not be fun cuz of simple reason, most of (for example) druzhina guys (90 %) dreport on firsst possibility even clear accidents and now imagine you getting knocked down in 5 vs 5 gangbang.
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that would not be fun cuz of simple reason, most of (for example) druzhina guys (90 %) dreport on firsst possibility even clear accidents and now imagine you getting knocked down in 5 vs 5 gangbang.
Ok, normally that would be a valid argument... but who will team up with druzhina, especially after this post. Nobody. They are known for their... hmmm... twisted view on teamplay...?
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5 TH = kick was great system....
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there sure wont be exploiting imagine this i hit my friend and another friend hits this guy so he gets like 30 oints and constant valour.
Then i kill some enemy's and steal his valour.
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M BUTTON ACTIVE IS BACK !! MAZAL TOV !!!