cRPG

cRPG => Suggestions Corner => Topic started by: Germanicus on October 25, 2012, 01:55:41 pm

Title: capes
Post by: Germanicus on October 25, 2012, 01:55:41 pm
who dont like to see capes? they dont must even give protection but they r cool why not implement them?
Title: Re: capes
Post by: Latvian on October 25, 2012, 01:57:48 pm
give model and maybe some day they will be implemented
Title: Re: capes
Post by: Vibe on October 25, 2012, 01:58:09 pm
not supported by the engine?
Title: Re: capes
Post by: Germanicus on October 25, 2012, 01:58:28 pm
there are dozens of models
Title: Re: capes
Post by: Germanicus on October 25, 2012, 01:59:40 pm
not supported by the engine?


well you could do it like in other mods using it as boots (boots + cape) or just doing it into the armor like the chainmail  like heraldic armor with cape etc
Title: Re: capes
Post by: Vibe on October 25, 2012, 01:59:55 pm
jesus fuck allow me to delete my posts
Title: Re: capes
Post by: Germanicus on October 25, 2012, 02:01:49 pm
trololo
Title: Re: capes
Post by: _Tak_ on October 25, 2012, 02:06:06 pm
suggested in my thread before, rejected by the devs
Title: Re: capes
Post by: Germanicus on October 25, 2012, 02:07:51 pm
suggested in my thread before, rejected by the devs


was there a reason?
Title: Re: capes
Post by: _Tak_ on October 25, 2012, 02:10:47 pm

was there a reason?

1) Shik can't be bother to add any of them

2) Models are too high quality (Just like the byzantium ones, but a little bigger)

3) cRPG devs don't want any new items
Title: Re: capes
Post by: Germanicus on October 25, 2012, 02:14:29 pm
no new items? good to know