brushcover in the terrain, infantry should stand a better chance versus cav and ranged.
Less kiting archers and eez mode lancer cav. Oh wait, that would make me enjoy every map more.
there are maps where a melee is useless against kiting archers.There is no map possible where melee isn't useless against kiting archers. They do not have a counter.
To start with, they should not be randomly generated as you can get fucked up hilly maps. There should just be a few implemented that are generated manually so there is no ridiculous terrain.
Most importantly, kiting should be removed.
There is no map possible where melee isn't useless against kiting archers. They do not have a counter.
There is no map possible where melee isn't useless against kiting archers. They do not have a counter.
Which is why they kill the most people.Guess this is sarcasm. Yes they might not top the scoreboard often, today I saw one though, but the point is that they can not be dealt with as soon as you approach the end of a round. If there is 4 ranged left on one team, there is no combination of classes that could beat these 4 ranged when having 4 players themselves. The chance of ranged being left alive as the last ones is pretty big, especially if there are hills or campable roofs or they team up with other ranged.
Remove weapons and armor on open maps, so big naked brawl in the center of a plain, so people who are brand new to cRPG will think we're all starting this wonderful new mod and trying it out ourselves to assess its viability as a stay-on game.
And then map change.
a gametype that isn't outdated counter-strike one life scrub mode so everyone kites, wears heavy armor, strength builds, or cav that only attacks from behind to optimize their gameplay
no reason not to do any of those things when nothing matters more than killing people without taking damage. add conquest mode (just stick siege flags into traditional battle maps with a strategus ticket system that uses respawns and flag control)
mod will live again
Conquest would be pretty awesome indeed or Stronghold again, I miss that.
was stronghold ever online? o0
More 100% symmetrical maps.
Since open maps dont provide cover or protection against ranged or cav. The solution is simple, just add a big village or city in the middle of the map and it will become playable. Do this with all open maps. SOLVED!
Simple Explanation
-Look at the image
-Check the hour on my deskop
-Check the number of players playing(click to show/hide)
Theres only 1 horse xbow in my team. Theres 4 cav on enemy team
Well theres only few people but think about the day time? If its like that now.
F..k Open maps(EU1) ill be on siege...