cRPG

cRPG => General Discussion => Topic started by: Torben on October 22, 2012, 04:05:13 pm

Title: What change would make you enjoy open maps more
Post by: Torben on October 22, 2012, 04:05:13 pm
Personally,  I  enjoy open maps a lot, not only because I am on a Horse most of the time,  but because of it giving the unique experience of big scale  teamwork lacking on other maps.


is there anything that could make you,  the comon open-map-hater,  enjoy these maps?  If so,  please share.
Title: Re: What change would make you enjoy open maps more
Post by: Fartface on October 22, 2012, 04:06:36 pm
pew pew pew.
Title: Re: What change would make you enjoy open maps more
Post by: Vibe on October 22, 2012, 04:07:39 pm
Less kiting archers and eez mode lancer cav. Oh wait, that would make me enjoy every map more.
Title: Re: What change would make you enjoy open maps more
Post by: Tore on October 22, 2012, 04:08:22 pm
more archers and cav
Title: Re: What change would make you enjoy open maps more
Post by: Gravoth_iii on October 22, 2012, 04:10:13 pm
cav nerfs.
Title: Re: What change would make you enjoy open maps more
Post by: Miwiw on October 22, 2012, 04:54:31 pm
Well, maybe not a direct change to the map, but one to the players. I know its impossible to let them actually change it. People are stupid, we all know that.

To stop kiting on a far open map, teamplay is the key. there is only 1 kind of teamplay on those maps tho:

- a shieldwall, people hide behind those, that is fine, that is good. but shieldwalls are either camping or theyre moving at the wrong time or even stupidly, so following guy without spears or shields are picked up by enemy cav (IF the cav survived, as they often have their own battle at the beginning on a map).
to stop kiting, there is cav needed that survives till the end, most are often just riskly charging and also blind.

Cav becomes a problem, once there is like a third - half cav in one team, and the other team has like no cavalry. then its a one sided match, but otherwise most open maps are alright.
Title: Re: What change would make you enjoy open maps more
Post by: Tzar on October 22, 2012, 04:57:43 pm
Blanket ban of all keyboard generals who enjoy trying to force players into standing still at get shot down in shield walls or get lanced in their anus while trying to hide from the bombardment of baddies with their fairy builds.

Maybe if battle weren't a pointless gank fest/who can survive for the longest getting the best kdr builds and maybe if they added objectives open plain might actually be fun...


 
Title: Re: What change would make you enjoy open maps more
Post by: Lizard_man on October 22, 2012, 05:37:10 pm
Personally, i really enjoy open maps, and that's playing as a 2h. One thing that could make these maps a little more fun for the majority, perhaps some sort of class balance, then we wouldn't end up with situations like this...

(click to show/hide)
Title: Re: What change would make you enjoy open maps more
Post by: KaMiKaZe_JoE on October 22, 2012, 05:44:43 pm
Infantry spawn with assault rifles to counter cav
Title: Re: What change would make you enjoy open maps more
Post by: Torben on October 22, 2012, 05:52:24 pm
cav spawning 30 seconds into round, 

everyone having the same movement speed, but implementing a sprint feature (depending on athl),  which causes a 50% wpf drop for the same time that one sprinted (=kiting)

same movement speed also making formation walking (=moving shieldwall)  possible....

how is that for the beginning?
Title: Re: What change would make you enjoy open maps more
Post by: Grumbs on October 22, 2012, 06:22:09 pm
I wouldn't mind players being forced to make a move in order to win the round sooner. The reason you get the stalemates for most of the round is the team who is least organised and pushes will get picked off or drawn into cav fights, or get shot as there is no cover.

So if flags spawned faster or the rounds were shorter it would be in people's interests to make a move sooner. As it is now these maps just end up playing out the same each time, and the first few minutes are generally boring
Title: Re: What change would make you enjoy open maps more
Post by: Casimir on October 22, 2012, 06:24:32 pm
Rather than cav being used to backstab and pick off stranglers it should work better when sticking together in an organized charge, a system similar to the shield wall system has been suggested before, a certain number of riders together increases their hp / charge but reduces their manoeuvrability.
Title: Re: What change would make you enjoy open maps more
Post by: GanForr on October 22, 2012, 06:36:40 pm
Maybe battle with 3 different teams? It will be confusionary and unbalanced, but IMO it would add variety in the battlefield.
Title: Re: What change would make you enjoy open maps more
Post by: Tzar on October 22, 2012, 06:44:17 pm
How bout more balanced maps ?

Or added capture the flag mode ?

Its fair to say at least inf are the weakest class when it comes to open plain maps and later cav spawn or sprint wont change that as inf becomes a moving target practice object thx to lack of cover.

Maps that that provides 0 cover makes up for some really boring games open plain maps are just... without doubt the most biased maps in favour of cav an dont forget the rain of terror that the GK nubs brought with them once their map package was released on eu1 the pop on the server took a shit dive thx to being cav paradise..
Title: Re: What change would make you enjoy open maps more
Post by: bilwit on October 22, 2012, 06:49:09 pm
Conquest mode with spawn tickets.
Title: Re: What change would make you enjoy open maps more
Post by: Torost on October 22, 2012, 07:12:51 pm
I enjoy open maps , you can get an overview of what is happening. Ofc very handy when releasing arrows :) Hate the crowded citymaps and dense forrest. Can never tell friend from foe before it is to late.

Open maps need unique objects you can refer to.
The wooden bridge, the stone bridge, farmhouse.
Or if used properly just common things ..like the BIG tree, pond,cave entrance ... etc..

I would avoid making two large opposing hills in bowrange .. it only leads to camping and the epic shieldwall...

With some creative use of elevation and brushcover in the terrain, infantry should stand a better chance versus cav and ranged.
Make it possibly to move tactically, staying out of line of sight from enemy main force.(without putting up impassable tall walls.)
Usually its just totaly flat.. with slight elevations.

Oh and funnels are nice.. so that the two groups meet, and do not  run around in circles, but that is maybe more a crpgplayermentality thing ..not maprelated.
Title: Re: What change would make you enjoy open maps more
Post by: Tzar on October 22, 2012, 07:16:46 pm
brushcover in the terrain, infantry should stand a better chance versus cav and ranged.

Brushcover is useless since greifers/baddies remove them by editing their gamefiles..

Title: Re: What change would make you enjoy open maps more
Post by: Vodner on October 22, 2012, 07:18:13 pm
Objectives. Infantry is the best class for holding a position, but without objectives that ability is useless. Kiting becomes irrelevant if you don't have to kill the archers to win, and lancing is less effective if you don't have to constantly move your team around.
Title: Re: What change would make you enjoy open maps more
Post by: Gourmi on October 23, 2012, 02:57:24 pm
I personally like just a good balance between maps like open, city or town i dont think the community should go for a specific kind of maps but instead lots of maps with different attributes for different classes.

What i think is missing though is a lush forest map with so many bushes its hard to fight and so many trees its hard to walk but knowing this community i think it would not be very popular.
Title: Re: What change would make you enjoy open maps more
Post by: STOPHammerTime on October 23, 2012, 03:02:56 pm
Less kiting archers and eez mode lancer cav. Oh wait, that would make me enjoy every map more.

I demand this man is promoted to Dev!
Title: Re: What change would make you enjoy open maps more
Post by: Angry_Bag on October 23, 2012, 03:07:25 pm
nerf the movement speed dmg on horses
Title: Re: What change would make you enjoy open maps more
Post by: Kirman on October 23, 2012, 03:19:14 pm
I wanted to say less archer and less cav but its a known problem. I miss the teamwork between random players in old days. None trying it anymore. We were making a shield wall with all shielders and bring siege shields if needed. Now its just ''attack the enemy which you see''  or ''charge directly''
Title: Re: What change would make you enjoy open maps more
Post by: Mizuk on October 23, 2012, 03:21:31 pm
Less crying please, everything is balanced.

(click to show/hide)
Title: Re: What change would make you enjoy open maps more
Post by: Nehvar on October 23, 2012, 03:35:34 pm
One slot cav spikes.
Title: Re: What change would make you enjoy open maps more
Post by: Snickers on October 23, 2012, 03:44:08 pm
Considering nearly every single map on the official battle servers is cav maps and that there are maps that give archers advantages, why aren't there maps that gives melee the advantage? I want maps that render range and cav semi-useless as there are maps where a melee is useless against kiting archers. I wan't the TUNA TOWN MAPS BACK! I WANT MY MELEE ONLY WEEKEND!
Title: Re: What change would make you enjoy open maps more
Post by: Teeth on October 23, 2012, 04:28:05 pm
To start with, they should not be randomly generated as you can get fucked up hilly maps. There should just be a few implemented that are generated manually so there is no ridiculous terrain.

Most importantly, kiting should be removed.

there are maps where a melee is useless against kiting archers.
There is no map possible where melee isn't useless against kiting archers. They do not have a counter.
Title: Re: What change would make you enjoy open maps more
Post by: Leshma on October 23, 2012, 04:37:59 pm
Best way to improve open maps is to place huge castle in the middle and change objectives from killing enemy team to taking the flag.
Title: Re: What change would make you enjoy open maps more
Post by: Torben on October 23, 2012, 04:43:09 pm
To start with, they should not be randomly generated as you can get fucked up hilly maps. There should just be a few implemented that are generated manually so there is no ridiculous terrain.

Most importantly, kiting should be removed.
There is no map possible where melee isn't useless against kiting archers. They do not have a counter.

as we saw today,  eh teeth ^^
Title: Re: What change would make you enjoy open maps more
Post by: Adamar on October 23, 2012, 04:50:05 pm
There is no map possible where melee isn't useless against kiting archers. They do not have a counter.

Which is why they kill the most people.
Title: Re: What change would make you enjoy open maps more
Post by: Teeth on October 23, 2012, 06:10:27 pm
Which is why they kill the most people.
Guess this is sarcasm. Yes they might not top the scoreboard often, today I saw one though, but the point is that they can not be dealt with as soon as you approach the end of a round. If there is 4 ranged left on one team, there is no combination of classes that could beat these 4 ranged when having 4 players themselves. The chance of ranged being left alive as the last ones is pretty big, especially if there are hills or campable roofs or they team up with other ranged.

That is horrible. Ask the Kapikulu with their names all in caps, they know best and are abusing it to its fullest.
Title: Re: What change would make you enjoy open maps more
Post by: Torben on October 23, 2012, 06:48:45 pm
http://forum.meleegaming.com/suggestions-corner/removing-kiting-and-making-moving-formations-possible-all-in-one/new/#new

what do you guys think of this?
Title: Re: What change would make you enjoy open maps more
Post by: Dexxtaa on October 23, 2012, 08:13:47 pm
Remove weapons and armor on open maps, so big naked brawl in the center of a plain, so people who are brand new to cRPG will think we're all starting this wonderful new mod and trying it out ourselves to assess its viability as a stay-on game.

And then map change.
Title: Re: What change would make you enjoy open maps more
Post by: oprah_winfrey on October 23, 2012, 08:18:38 pm
Remove weapons and armor on open maps, so big naked brawl in the center of a plain, so people who are brand new to cRPG will think we're all starting this wonderful new mod and trying it out ourselves to assess its viability as a stay-on game.

And then map change.

Wait, so I can still use my horse?
Title: Re: What change would make you enjoy open maps more
Post by: Smoothrich on October 23, 2012, 09:26:10 pm
a gametype that isn't outdated counter-strike one life scrub mode so everyone kites, wears heavy armor, strength builds, or cav that only attacks from behind to optimize their gameplay

no reason not to do any of those things when nothing matters more than killing people without taking damage.  add conquest mode (just stick siege flags into traditional battle maps with a strategus ticket system that uses respawns and flag control)

mod will live again
Title: Re: What change would make you enjoy open maps more
Post by: Emotion on October 23, 2012, 11:14:46 pm
Take out cav completely and name the game Foot & Blade: Archer Wars. cRPG.
Title: Re: What change would make you enjoy open maps more
Post by: Juhanius on October 25, 2012, 04:33:01 pm
I like open maps when playing archer, more cavalery to shoot at 8-)
Title: Re: What change would make you enjoy open maps more
Post by: oprah_winfrey on October 25, 2012, 04:40:20 pm
I think people would enjoy them more, if it wasn't for the fact that EVERY MAP IS AN OPEN MAP.
Title: Re: What change would make you enjoy open maps more
Post by: Thovex on October 25, 2012, 05:11:20 pm
a gametype that isn't outdated counter-strike one life scrub mode so everyone kites, wears heavy armor, strength builds, or cav that only attacks from behind to optimize their gameplay

no reason not to do any of those things when nothing matters more than killing people without taking damage.  add conquest mode (just stick siege flags into traditional battle maps with a strategus ticket system that uses respawns and flag control)

mod will live again

Conquest would be pretty awesome indeed or Stronghold again, I miss that.
Title: Re: What change would make you enjoy open maps more
Post by: Torben on October 25, 2012, 05:23:44 pm
Conquest would be pretty awesome indeed or Stronghold again, I miss that.

was stronghold ever online? o0
Title: Re: What change would make you enjoy open maps more
Post by: Thovex on October 25, 2012, 05:35:44 pm
was stronghold ever online? o0

It was for a few days if I recall correctly, you had to download some special beta-cRPG and then you could play it, it was great fun.
Title: Re: What change would make you enjoy open maps more
Post by: Duckzern on October 25, 2012, 05:41:05 pm
More 100% symmetrical maps.
Title: Re: What change would make you enjoy open maps more
Post by: Riddaren on October 25, 2012, 05:49:31 pm
I would enjoy open maps more if there were less ranged.
Title: Re: What change would make you enjoy open maps more
Post by: Torost on October 25, 2012, 06:17:36 pm
I would enjoy open maps more if there was less cav. :)
Title: Re: What change would make you enjoy open maps more
Post by: Tzar on October 25, 2012, 06:20:03 pm
Well the truth is that people prefer the more balanced maps rather then open plain pony rape adventures or kite bundle of sticksers special Olympics  :lol:
Title: Re: What change would make you enjoy open maps more
Post by: Smoothrich on October 25, 2012, 10:52:17 pm
More 100% symmetrical maps.

there's a policy now that symmetrical maps are not allowed despite being most of the best maps lol
Title: Re: What change would make you enjoy open maps more
Post by: Fartface on October 25, 2012, 10:54:04 pm
pew pew pew.
Title: Re: What change would make you enjoy open maps more
Post by: Andy on October 26, 2012, 12:49:50 am
Deployable cities.
Title: Re: What change would make you enjoy open maps more
Post by: RandomDude on October 26, 2012, 01:29:39 am
I would enjoy people following my ass into the melee instead of hanging back. For real. I promise. You think Im going to tk you? It's all propaganda lies!
Title: Re: What change would make you enjoy open maps more
Post by: Kirman on October 26, 2012, 05:53:36 am
Simple Explanation


-Look at the image
-Check the hour on my deskop
-Check the number of players playing

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Theres only 1 horse xbow in my team. Theres 4 cav on enemy team

Well theres only few people but think about the day time? If its like that now.
F..k Open maps(EU1) ill be on siege...
Title: Re: What change would make you enjoy open maps more
Post by: Warcat on October 26, 2012, 07:15:38 am
The change I would make is allowing 13 shield skill to block horse bumps.
Title: Re: What change would make you enjoy open maps more
Post by: Tindel on October 26, 2012, 03:59:48 pm
Since open maps dont provide cover or protection against ranged or cav. The solution is simple, just add a big village or city in the middle of the map and it will become playable. Do this with all open maps.  SOLVED!
Title: Re: What change would make you enjoy open maps more
Post by: Piok on October 26, 2012, 04:18:06 pm
I like open maps even as infantry but only flat with low hills. There are no walls where archer can stick to so cavs go for them and archers are getting paranoid thanks constant hooves sound.
Overall for me flat maps are more plausible than those city gangbang alleys which are good only for snipers, pikers and 2h stabwhores. 
Also on flat maps you see cavs and my old friends from a far. Most time I am killed by them because I don't see them or have very short time for any reaction.
Title: Re: What change would make you enjoy open maps more
Post by: Artyem on October 26, 2012, 04:26:23 pm
Since open maps dont provide cover or protection against ranged or cav. The solution is simple, just add a big village or city in the middle of the map and it will become playable. Do this with all open maps.  SOLVED!

I have to agree with this, but to add on...


Open maps would be great if there was more cover for infantry to use, especially closer to the spawn and near the middle of the map.  This way, there's at least one way to avoid total decimation from the horde of ranged / cav / ranged cav that gets stacked on one team.

Oh yeah, about that balance system that comes with the game, it would be neat to see a limit on how much cav can be on one team at a time.  The fact that all of the horses are on one team, spawn at the same time as the other team (let's not even touch on bump lancing, couching and bump slashing) but can get to the other team's spawn before they can even find a tree to hide behind, and it almost always works like that.  Team one has one or two horses, but forty or so infantry, maybe ten or fifteen archers; however, team two spawns with thirty horseman, ten infantry and twenty archers.

Who do you think is going to win here?  If the infantry based team can't even take cover behind anything, then what'll the odds be that they win?  Even if they all bring shields, they're going to get couch lanced.  If they all bring pikes, they're going to (still) get couch lanced and shot to shit by the massive number of horse xbow and horse archer we've come to deal with recently.

Whenever I play on the community server, it's to get away from the cavalry on NA 1, but even when there's only ten or so people online, at least one person will decide that they need to bring a horse with their xbow and greatsword.

/rant
Title: Re: What change would make you enjoy open maps more
Post by: Torost on October 26, 2012, 06:36:40 pm
Maybe there is nothing wrong with the open maps?

Melee dictates where the actuall fighting takes place, and how.

And everyone knows your average crpg infantryplayer are master tacticians, utilizing the strenghts of combined arms operations.
Selecting with care when and where to make a stand so that the team will win. Leaving no man behind!

He who draws first blood is the true winner!
Title: Re: What change would make you enjoy open maps more
Post by: Dexxtaa on October 26, 2012, 10:30:24 pm
Simple Explanation


-Look at the image
-Check the hour on my deskop
-Check the number of players playing

(click to show/hide)

Theres only 1 horse xbow in my team. Theres 4 cav on enemy team

Well theres only few people but think about the day time? If its like that now.
F..k Open maps(EU1) ill be on siege...

lol The horseman in your picture  :

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