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Strategus => Strategus General Discussion => Topic started by: Corsair831 on October 19, 2012, 03:17:35 pm

Title: Independent trading is screwed
Post by: Corsair831 on October 19, 2012, 03:17:35 pm
hey, because of supply and demand being an independent trader is literally impossible, if you go into x carebear factions lands they attack you on basic principles, you try to sell at places with high S&D and low profit margins and they attack you anyway on general principles.

 Can we have a fix for this please ? because being an independent at the moment is god damn impossible  :cry: :cry:
Title: Re: Independent trading is screwed
Post by: Miwiw on October 19, 2012, 03:18:54 pm
How would you have it fixed? If it was changed back, it would be too easy again to get money for bigger factions. :p
Title: Re: Independent trading is screwed
Post by: Keshian on October 19, 2012, 04:11:17 pm
With the new patch changes the high price fiefs S&D will go up normally like low price fiefs and a lot more clans will open up borders, especially with the automatic 5% tax added.  I already have plans in the works to open up a couple border castles to traders within a week because of these changes (both high price fiefs).
Title: Re: Independent trading is screwed
Post by: Haboe on October 19, 2012, 04:34:15 pm
Same here, patch made me have 5 more selling fiefs then buying fiefs, so will have to find a purpose for them/ reset them.

Possible some will be available for randomers at some point, due to the tax it might become profitable.
Title: Re: Independent trading is screwed
Post by: Turboflex on October 19, 2012, 04:47:03 pm
1) arm yourself and don't carry too many goods. If your party is a tough fight and the profit from plundering your goods is far outweighed by gear/soldier losses of taking you out, you are an unattractive target.

2) go into war zones and do this. In a war zone, and assuming you are well armed, people are not gonna be sending valuable front line parties to chase S&D poachers. Similarly avoid back areas of idle factions, cuz they're more likely to have nothing better to do than to chase down smugglers.
Title: Re: Independent trading is screwed
Post by: Gristle on October 19, 2012, 05:25:27 pm
1) arm yourself and don't carry too many goods. If your party is a tough fight and the profit from plundering your goods is far outweighed by gear/soldier losses of taking you out, you are an unattractive target.

You'll let anyone with an army just walk in and take your S&D? Good to know. Pretty sure most clans will attack on general principle though.
Title: Re: Independent trading is screwed
Post by: Lt_Anders on October 19, 2012, 05:34:02 pm
Corsair is EU, so he's pretty much screwed in terms of independent trading.

There are some places that allow free trade(both map sides) so you just have to work out deals with either the buyer or seller(depending on who it is) and you can freely trade. I've done about3-4 trade runs myself, and on most i've usually just gone and talked to everyone on my route and just been fine!
Title: Re: Independent trading is screwed
Post by: Gristle on October 19, 2012, 05:37:43 pm
Yeah, planning your route and talking to the clans whose lands you plan to enter is the best way to go about this.
Title: Re: Independent trading is screwed
Post by: Turboflex on October 19, 2012, 05:57:00 pm
You'll let anyone with an army just walk in and take your S&D? Good to know. Pretty sure most clans will attack on general principle though.

Do the math. The guy shows up with 300 "armed" troops. Attacking them and assuming 1:1 ratio will cost you like 40k losses.

If he has 300 goods, maybe you can sell them for 18-20k to recoup some expenses (and use your S&D anyways in the process).

So net loss to you of 20k to protect your S&D. Maybe an idle clan can afford that kind loss to protect their principles but it becomes a lot dicier for a clan at war to be sending frontline parties to take losses dealing with  smugglers.
Title: Re: Independent trading is screwed
Post by: Keshian on October 19, 2012, 06:21:57 pm
Do the math. The guy shows up with 300 "armed" troops. Attacking them and assuming 1:1 ratio will cost you like 40k losses.

If he has 300 goods, maybe you can sell them for 18-20k to recoup some expenses (and use your S&D anyways in the process).

So net loss to you of 20k to protect your S&D. Maybe an idle clan can afford that kind loss to protect their principles but it becomes a lot dicier for a clan at war to be sending frontline parties to take losses dealing with  smugglers.

40K??  First, independent traders have trouble filling rosters, so you only lose a few troops compared to them and you get all their undamaged gear and 50% of their used gear, which right there pays for most of the attack as most guys overspend on gear, while smart clans get more average level gear to equip more troops.  The 300 goods are from a ways away most likely so can sell for at least 70 gold upwards of 100 gold in our high price fiefs netting 21-30K.  To equip ana rmy of 400 to beat him we might use 40K, but we are not using all that gear or all the troops up and we can reuse that force toa ttack other traders or do other objectives.  We will attack everytime - it just makes economic sense - we have come out ahead every time so far.

Plus in a world prepatch (this one) very limited S&D, the prevention of traders trying this and maybe getting away with it saves hundreds of thousands of gold in our own trading, so well worth it.

But like I said, with the recent changes to prosperity, we will likely open a couple border castles for selling at reasonable tax rates in a week or so and so this has all become a moot issue.
Title: Re: Independent trading is screwed
Post by: PhantomZero on October 19, 2012, 06:22:41 pm
The free market shall not be denied! If you don't want people buying/selling in your lands, set the taxes so high nobody will come. The invisible hand shall smash the clans that practice mercantilism and imperialism!
Title: Re: Independent trading is screwed
Post by: Count_Curtis on October 19, 2012, 07:03:22 pm
its a multiplayer game. its for teamwork and clans. being a solo trader is like playing wow and trying to solo the raids
Title: Re: Independent trading is screwed
Post by: Smiling Daemon on October 19, 2012, 07:34:36 pm
http://forum.meleegaming.com/strategus-general-discussion/na-tadsamesh-buy-sell-strat-gear-no-sd-limit/new/#new

Buy and sell +3 gear instead at New Tadsamesh. We have an open border policy so you won't be attacked by our people, instead you'll be protected. If you are attacked near our land while bringing gear to sell, then talk to us and we can help defend your poor trade caravan from the mean bandits. Buying and selling equipment also does not cost S&D. In fact, we might buy some of your goods ourselves.

We are also a one stop shop to equip your armies of +3 gear from around the map.

OPEN BORDERS! SAFE! MAKE MONEY! NO S&D INVOLVED!
-Tadsamesh, you'll mesh well with our prices.
Title: Re: Independent trading is screwed
Post by: Corsair831 on October 20, 2012, 02:46:17 pm
1) arm yourself and don't carry too many goods. If your party is a tough fight and the profit from plundering your goods is far outweighed by gear/soldier losses of taking you out, you are an unattractive target.

2) go into war zones and do this. In a war zone, and assuming you are well armed, people are not gonna be sending valuable front line parties to chase S&D poachers. Similarly avoid back areas of idle factions, cuz they're more likely to have nothing better to do than to chase down smugglers.

well duuh, i just can't afford the money to arm myself at all, literally the first time i do any caravan no matter how many goods i get attacked :(
Title: Re: Independent trading is screwed
Post by: BASNAK on October 20, 2012, 05:10:06 pm
http://forum.meleegaming.com/strategus-general-discussion/na-tadsamesh-buy-sell-strat-gear-no-sd-limit/new/#new

Buy and sell +3 gear instead at New Tadsamesh. We have an open border policy so you won't be attacked by our people, instead you'll be protected. If you are attacked near our land while bringing gear to sell, then talk to us and we can help defend your poor trade caravan from the mean bandits. Buying and selling equipment also does not cost S&D. In fact, we might buy some of your goods ourselves.

We are also a one stop shop to equip your armies of +3 gear from around the map.

OPEN BORDERS! SAFE! MAKE MONEY! NO S&D INVOLVED!
-Tadsamesh, you'll mesh well with our prices.

Damn that's really clever. We need this in EU too. Where you can trade your +3 for goods. Screw gold, silver and other currencies. I will pay for those plated chargers in goats!
Title: Re: Independent trading is screwed
Post by: Latvian on October 20, 2012, 05:22:12 pm
what did you expect? that some big clan will let you gain profit instead of making it by themselves?
Title: Re: Independent trading is screwed
Post by: Muki on October 21, 2012, 12:38:48 am
I'm still able to trade but am a one man faction :D
Title: Re: Independent trading is screwed
Post by: Corsair831 on October 21, 2012, 12:32:30 pm
what did you expect? that some big clan will let you gain profit instead of making it by themselves?

so the only chance you have in strategus at all is to join one of these big lame factions and play for some polish / russian prick rather than play for myself ? :/ ... no me likey.
Title: Re: Independent trading is screwed
Post by: Latvian on October 21, 2012, 03:38:23 pm
you can be my slave
Title: Re: Independent trading is screwed
Post by: Teeth on October 21, 2012, 04:27:11 pm
The free market shall not be denied! If you don't want people buying/selling in your lands, set the taxes so high nobody will come. The invisible hand shall smash the clans that practice mercantilism and imperialism!
Heh, the invisible hand hasn't got jack shit on automatically generating distance bonus.
Title: Re: Independent trading is screwed
Post by: partyboy on October 22, 2012, 09:49:24 pm
stop being so impatient the wealth will trickle down eventually
Title: Re: Independent trading is screwed
Post by: KingBread on October 22, 2012, 11:50:06 pm
How many opportunities you have in most games ? lets say C &C or Planetside 2 or supreme commander or any ww II game or l2d. You most often have 2-3 factions to choose from. Here it is quite simillar untill you ban and any form of relations between people it will be the same.
Title: Re: Independent trading is screwed
Post by: Haboe on October 23, 2012, 11:41:30 am
so the only chance you have in strategus at all is to join one of these big lame factions and play for some polish / russian prick rather than play for myself ? :/ ... no me likey.

Stop crying about this. On a campaign map with hundreds of players you can't be the hero you wanna be like in single player.

Ptx and his weird party is doing just fine without being in one of the powerblocks. He has put time and effort in it, and he proved that you don't need to be in a powerblock to play strategus.
Title: Re: Independent trading is screwed
Post by: Gingerpussy on October 23, 2012, 12:02:56 pm
Blame yourself    Corsair831

u attacked Mercs then UIF, smart move..... now no one will let u close to there fiefs.

Cuz ur a lone player dosnt mean u can do whatever the fc u want to.
Title: Re: Independent trading is screwed
Post by: Corsair831 on October 23, 2012, 10:37:48 pm
Blame yourself    Corsair831

u attacked Mercs then UIF, smart move..... now no one will let u close to there fiefs.

Cuz ur a lone player dosnt mean u can do whatever the fc u want to.

Everyone loves corsair though. LEMME TRADE BRO's.
Title: Re: Independent trading is screwed
Post by: Jarlek on October 24, 2012, 03:22:17 pm
Blame yourself    Corsair831

u attacked Mercs then UIF, smart move..... now no one will let u close to there fiefs.

Cuz ur a lone player dosnt mean u can do whatever the fc u want to.
Quick question. Why did you name Mercs as a standalone faction but UIF the alliance and not the faction he attacked?