And this will prevent sutiations when in battle 300 vs 100 both sides lose 100 troops which is a bit ridiculous because in real battle these 100 guys would be just ganked most likely.
Or, even better, automatically calculate the results based on the troop number. Who wants fights anyway.I see what you mean, but my suggestion isn't about making troops number prevailing factor in battle. I just think what outnumbering your enemy should give some advantage, roster limit doesn't have to be strictly proportional.
Yeah, sure...Well it's just a single case, I don't quite see how it can be related to what I suggest :)
I see what you mean, but my suggestion isn't about making troops number prevailing factor in battle. I just think what outnumbering your enemy should give some advantage, roster limit doesn't have to be strictly proportional.Well it's just a single case, I don't quite see how it can be related to what I suggest :)
If some heavily armed with 100 troops attacks some unarmed with 299 troops, the heavily armed might most likely win even with lower numbers.That wouldn't change even if my suggestion gets implemented. The point is that amount of players online would be proportional with troops, not 50 knights against 50 peasants, but for example 30 knights against 70 peasants. Just to make it more realistic.
Also your suggestion will only benefit the big clans: DRZ, Grey, STR with their 500+ unarmed blobs would be unstoppable!Oh please, I hope you don't think I suggest it just to make big clans stronger :D
I wonder whether just my english isn't good enough to explain what I suggest or this suggestion is really bad :)