cRPG
cRPG => Suggestions Corner => Topic started by: Peasant_Woman on October 16, 2012, 02:12:35 pm
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Goedendag also has knockdown, is not unbalanced, +25 length, +6 damage on thrust - pierce too. Also I believe it uses the 2h stab animations... (not 100% sure there)
Studded warclub has +4 swing damage, +.3 weight (affects knockdown %) and can knockdown on thrusts...but its rare due to damage threshold required vs. the awful thrust damage, and it uses the polearm thrust.
Also from a realism point of view - 10 small metal studs spread along the length of a wooden weapon would unbalance it less than a solid metal cap on the tip of a longer one. Center of gravity etc.
Thoughts?
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ok.
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ok.
Same for Great long bardiche :D
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goedendag weighs way too much for basically the equivalent of a stickball bat, should be more like 1.25 or 1.5.
Studded warclub SHOULD be unbalanced and weight in cRPG should be increased significantly. Real studded warclub, tetsubo, was easily double the weight cRPG has for it
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ok.
In before Goedendag gets unbalanced tag.
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I have been saying this for so long now. Of course, you're going to see a goedendag nerf now, instead. Stop nerfing, do more buffing; More work, better result.
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Please also count long hafted spiked mace in.. :D
And shield breaking for english bill considering it does lower damage than steel pick :wink:
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Make studded warclub balanced and usable on horseback :D
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The goedendag is overused.
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This is a public service announcement to say that the crisis has been averted, due to the recent patch;
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<3 Fasader.
Lockan.