cap it out at a max of maybe 10-15g per hour.
IMHO the max should be <10 gold as thats the amount you earn if you are not recruiting. I just fear that after time every town will cost the max just to make some money... and thus making traders live expensive again.
As long as staying inside your own factions fief is free.
No
Taking the fee away was a good thing. Your fief makes money through tradetax. Flat tax is better then taking the same amount from eveybody which will hit the poor people harder than rich people.
Yea, but I've had 6 people in my fief for over 4 months now.
If I made just 2 gold an hour, I'd have made like ...1500 g by now on ONE person.
WOW... chadz was damn late with his announcement of strat 4 then... http://forum.meleegaming.com/announcements/strategus-round-4-starting-sunday-1200-cet/
Well 1500 gold in 4 weeks is nothing. I paid that as tax on some of my traderoutes on 2-3 days!
that adds up. using the actual values and correct people, over 1 month it's 10k. THAT is a decent gold amount. That's enough to equip maybe 50 ish men(+/- more) with decent gear. and that's only at 2g per hour. If you do the CAP (i proposed of 10) you would have made...50k gold over 1 month.
It is NOT an insignificant amount, and SHOULD be implemented ASAP.
This will just mostly serve as an extra tax for less active people who don't check strat every hour and just click on a town and say enter then come back 2 days later which is just annoying gameplay.
On the few occasions where you can say it is a contribution for sanctuary, well offering someone sanctuary has a bunch of more important considerations (politics, friendship, charity, mercy) ahead of being able to chisel the guy for 100-200g per day.