cRPG

cRPG => Suggestions Corner => Topic started by: Ubereem on September 29, 2012, 07:02:52 am

Title: melee with bow
Post by: Ubereem on September 29, 2012, 07:02:52 am
please add it so you can swing your bow like a polearm or something. they do this shit in all the movies and i just got done playing that napoleon dlc where this feature is present for certain rifles.

thnx and let me know when it's implemented :)
Title: Re: melee with bow
Post by: Son Of Odin on September 29, 2012, 08:08:49 am
(click to show/hide)
Title: Re: melee with bow
Post by: Latvian on September 29, 2012, 08:38:08 am
please add it so you can swing your bow like a polearm or something. they do this shit in all the movies and i just got done playing that napoleon dlc where this feature is present for certain rifles.

thnx and let me know when it's implemented :)
yes and add crushthrough and knockdown.   never gonna happen.  :wink:
Title: Re: melee with bow
Post by: Ptolemy on September 29, 2012, 10:33:37 am
No.  :rolleyes:
Title: Re: melee with bow
Post by: Tavuk_Bey on September 29, 2012, 11:28:07 am
please add it so you can swing your bow like a polearm or something. they do this shit in all the movies and i just got done playing that napoleon dlc where this feature is present for certain rifles.

thnx and let me know when it's implemented :)

yeah, i want bayonet and 40mm gl for my arbalest, add these features or i'll kill a random my old friendvisitors can't see pics , please register or login
cher irl in 2 hours
Title: Re: melee with bow
Post by: bagge on September 29, 2012, 11:32:52 am
Neh, screw that, shouldn't implement more stuff for haters to whine about. And frankly, that would just be to good.

What should be prioritized is more melee power and less kiting
Title: Re: melee with bow
Post by: Rebelyell on September 29, 2012, 01:24:06 pm
side swing  on lvl of long maul stab?
Title: Re: melee with bow
Post by: Kafein on September 29, 2012, 03:54:30 pm
(click to show/hide)

It is funny you are not ToD yet you are the forum user that tries to impersonate his legacy avatar the most.
Title: Re: melee with bow
Post by: sF_Guardian on September 29, 2012, 04:49:45 pm
If I could "-" that 100 times I`d do it  :lol:
Title: Re: melee with bow
Post by: Tibe on September 29, 2012, 05:10:54 pm
please add it so you can swing your bow like a polearm or something. they do this shit in all the movies and i just got done playing that napoleon dlc where this feature is present for certain rifles.

thnx and let me know when it's implemented :)

Please add toilets were I can crap and pools were I can drown in. They do this shit in all the movies and I just got done playing that Sims 3 where this feature is present.

Thnx pro!  :)
Title: Re: melee with bow
Post by: Grumpy_Nic on October 01, 2012, 10:04:11 am
Please add toilets were I can crap

Now I've mentioned this a couple of times but taking a dump ingame would really be awesome. The pile of shit could create a small aura of stench that takes away some wpf points which would represent the distraction of shit smell. Imagine a Ninja sneaking up on a hill where archers are camping. He takes a crap behind a tree and then leaves again. The archers suddenly smell the shit and cannot aim properly cuz ninja shit is really a horrible thing to smell
Title: Re: melee with bow
Post by: Ubereem on October 01, 2012, 08:08:56 pm
rofl so swinging a bow is equivalent to grenade launchers and ninja's shitting?

crpg community ftw!!!

(click to show/hide)
(click to show/hide)
Title: Re: melee with bow
Post by: sF_Guardian on October 01, 2012, 09:38:06 pm
rofl so swinging a bow is equivalent to grenade launchers and ninja's shitting?

crpg community ftw!!!
(click to show/hide)

Well, swinging a Bow is bullshit, so yeah, it`s most likely the same.
Title: Re: melee with bow
Post by: Miwiw on October 01, 2012, 09:40:10 pm
It's bullshit? Well, not irl though, if you cannot grab your sidearm quick enough you better use your bow to defend your life. But I guess that happened either never or really rarely.

Wouldn't put it in. : ))
Title: Re: melee with bow
Post by: Joker86 on October 01, 2012, 09:40:59 pm
rofl so swinging a bow is equivalent to grenade launchers and ninja's shitting?

crpg community ftw!!!

No it is not, but the request is equal. There is no way a bow could represent a viable melee weapon. I think you can use it to block the blow of a sword in emergency cases, ruining the bow but saving your life, but that's already everything. A curved piece of wood which has its center of gravity in the middle is just not suited for hitting anybody.

That's why they suggested grenate launchers, both things are equally unrealistic. And your attitude of "let me know when it's implemented" didn't help it, probably.
Title: Re: melee with bow
Post by: sF_Guardian on October 01, 2012, 09:45:13 pm
It's bullshit? Well, not irl though, if you cannot grab your sidearm quick enough you better use your bow to defend your life. But I guess that happened either never or really rarely.

Wouldn't put it in. : ))

IRL you didn`t stand right infront of your enemy shotgunning him and kiting like a bauce after doing that.
A bow can`t really defend you against a trained melee fighter and would be destroyed after one proper blow.
Title: Re: melee with bow
Post by: Miwiw on October 01, 2012, 10:05:00 pm
Yes, like Joker said. That's why the suggestion doesn't make sense.
Title: Re: melee with bow
Post by: OzyTheSage on October 02, 2012, 12:38:09 am
Considering that all unarmed punching animation use the right hand (the one not holding the bow) it could simply just use those, except it would just be the same as being unarmed.

Blocking would probably look really wonky though.

But really, if an archer gets in melee range they run away, that's just what they do.
Title: Re: melee with bow
Post by: Ubereem on October 02, 2012, 07:26:09 am
IRL you didn`t stand right infront of your enemy shotgunning him and kiting like a bauce after doing that.
A bow can`t really defend you against a trained melee fighter and would be destroyed after one proper blow.
these bows are not made of fragile wood man. im sure some bows are/were extremely heavy and durable.
No it is not, but the request is equal. There is no way a bow could represent a viable melee weapon. I think you can use it to block the blow of a sword in emergency cases, ruining the bow but saving your life, but that's already everything. A curved piece of wood which has its center of gravity in the middle is just not suited for hitting anybody.

That's why they suggested grenate launchers, both things are equally unrealistic. And your attitude of "let me know when it's implemented" didn't help it, probably.
its a joke relax holmes
Title: Re: melee with bow
Post by: Paul on October 02, 2012, 11:11:18 am
That's why they suggested grenate launchers, both things are equally unrealistic. And your attitude of "let me know when it's implemented" didn't help it, probably.

No, they are not "equally" unrealistic. You are comparing a 20th century HE projectile weapon with the ability to swing a piece of wood. This is retarded. In Dwarf Fortress one can use the bow as a (crappy) makeshift melee weapon and it would work in cRPG too. But with that we would have to work out some weapon durability system and we are far too lazy for that. Archers have to bring their backup weapon if they wanna block and I'm fine with that.
Title: Re: melee with bow
Post by: Grumpy_Nic on October 02, 2012, 02:25:27 pm
No
Title: Re: melee with bow
Post by: Joker86 on October 02, 2012, 03:59:18 pm
No, they are not "equally" unrealistic. You are comparing a 20th century HE projectile weapon with the ability to swing a piece of wood.

Actually I was comparing the chance for implementation...  :?
Title: Re: melee with bow
Post by: Paul on October 02, 2012, 04:16:51 pm
Melee mode for ranged weapons has a much better chance of implementation than 20th century military equipment. Also a sword has its center of mass about in the middle just like a bow, a spear, a staff and whatever. That does not disqualify the bow from being used in melee. Actually if I weren't this lazy I'd implement it(if the other dev lazys agree) out of disgust over your point of view.
Title: Re: melee with bow
Post by: Joker86 on October 02, 2012, 05:00:05 pm
Melee mode for ranged weapons has a much better chance of implementation than 20th century military equipment. Also a sword has its center of mass about in the middle just like a bow, a spear, a staff and whatever. That does not disqualify the bow from being used in melee. Actually if I weren't this lazy I'd implement it(if the other dev lazys agree) out of disgust over your point of view.

The question is the distribution of weight. A bow is much thicker in the middle than a sword, which means its tip has even less power when swung.

And I'd like to know what is so disgusting about my point of view. First of all the grenade launcher idea was not mine, and I think I answered the topic quite objectively, so I'd like to know where I disgust you percisely.
Title: Re: melee with bow
Post by: Grumpy_Nic on October 03, 2012, 11:41:19 am
The only reason archers have melee weapons (mostly 0 slot) is to lolblock everything once they are cornered, gain distance and then kite away. Now you want to get rid of the 0 slot weapon to do this with your bow so you dont waste time switching weapon and to take an additional quiver of arrows...?
Was this the idea or am I mistaken here. Please clarify.
Title: Re: melee with bow
Post by: LordBerenger on October 03, 2012, 12:53:57 pm
It's fun to kite around as an archer. I only bring my 0 slot pick out to downblock cav and spam attack em if they run into a wall/rocks.

Otherwise it's kitin errrry day to be able to shoot at a safe distance again. Even if i could use a Morningstar with 0 slot i would still kite because i'm an archer and thus i shoot people because that is what archers do and what i'm supposed to do. Only in emergency cases do i tend to switch to melee weaps.

Title: Re: melee with bow
Post by: Rumblood on October 03, 2012, 04:10:04 pm
Melee mode for ranged weapons has a much better chance of implementation than 20th century military equipment. Also a sword has its center of mass about in the middle just like a bow, a spear, a staff and whatever. That does not disqualify the bow from being used in melee. Actually if I weren't this lazy I'd implement it(if the other dev lazys agree) out of disgust over your point of view.

I would not want to melee with it. Just a simple downblock would be nice. That would ruin the current cavalry/archer balance though, so I reckon not  :(
Title: Re: melee with bow
Post by: Son Of Odin on October 03, 2012, 04:31:09 pm
Also a sword has its center of mass about in the middle just like a bow, a spear, a staff and whatever.

Actually the longsword's center of mass is just above the hilt (an inch to the blade or so) making it easier to control than many other weapons.

The blades usually have small markings to show where the spot is. Like in this Pavel Moc longsword:
(click to show/hide)

EDIT: I'm not saying Joker's argument is all that valid though.
Title: Re: melee with bow
Post by: Elmokki on October 03, 2012, 04:51:23 pm
Melee with bow would be great if you either could not block with it or it would break very quickly when blocking with it. Because seriously, that is what would happen very easily.
Title: Re: melee with bow
Post by: Ubereem on October 05, 2012, 07:23:39 pm
The only reason archers have melee weapons (mostly 0 slot) is to lolblock everything once they are cornered, gain distance and then kite away. Now you want to get rid of the 0 slot weapon to do this with your bow so you dont waste time switching weapon and to take an additional quiver of arrows...?
Was this the idea or am I mistaken here. Please clarify.
not even more arrows just less time switching weaps, less repairs and faster run speed. this is my first gen as archer and i seem to be doing shit tons of melee fighting
Title: Re: melee with bow
Post by: genric on October 06, 2012, 09:20:43 pm
I think comparing the realism in this game is the silliest argument.
Melee for bow? I think that would be hilariously awesome. It would lower the chance of a melee to sneak up on an archer and get a quick kill. The archer could defend himself and run away.
Should it be implemented?
no
Archer is good the way it is without everyone being a dedicated archer and being able to fight. Want to defend yourself? be a hybrid or bring a melee weapon.