cRPG
cRPG => General Discussion => Topic started by: Templar_Steevee on September 10, 2012, 03:39:40 pm
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There are some facts I want to tell you:
1) Accuracy fact: when me and my friend an want to shoot our bows are connecting each other with some wireless technology (WiFi probably) and transferring data about enemies pisitions and weather conditions. If more Archers are closer we have 3d hologram in our little screens fixed to bows and our arrows are flying in places determinated by a sattelite.
2) Dmg fact: When we are connected and arrows are flying in aerodynamical tunnels witch helps them to rotate faster and gets hier energy (Arrows Mental Energy - AME)
3) Killing fact: Thanks of AME (showed to a pleyer as % additional dmg bonus) and 3d holograms Archers can kill an enemy with a few shots
4) Great tactic fact: By devs, best archer tactic is standing close to each other. It will help you and your friends to get bumped and killed by cav. The worst tactic is spreading out and shoot from many directions to an enemy. Destroying shieldwall by constatly shooting at it is better option, most stupid is trying to flank it and shoot from a side
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2) Dmg fact: When we are connected and arrows are flying in aerodynamical tunnels witch helps them to rotate faster and gets hier energy (Arrows Mental Energy - AME)
No, I DON'T!!!
:mad:
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Strat archery is destroyed because of forcing archers to stay in one group and not letting to try out any other (sometimes wierd) STRATegy
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Are they re-implementing the archery system like they had described?
They removed it from the last days of Strat 3 because of how horribly silly it was. I thought that this was the indication that it was a failed, albeit very interesting, experiment.
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lol, had to read this twice, but was worth it
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Haven't played in a good while and was wondering if that "loot piƱata cluster" silly effect was still on strategus. Will it still be in the new Strat?