cRPG
cRPG => General Discussion => Topic started by: Lannistark on September 06, 2012, 06:40:03 pm
-
Well, so the title says it all, I recently noticed Cmp finally ported The Warband Script Enhancer to the newest version of Warband. Any ideas when will cRPG run this version as well?
Link here (http://forums.taleworlds.com/index.php/topic,151194.0.html).
-
more nerfs
-
Never.
-
Crap... Let's not fall for cmp's jokes again.
-
Crap... Let's not fall for cmp's jokes again.
cmp humour:
visitors can't see pics , please register or login
-
Never? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
-
Don't worry TW release next patch soon :rolleyes:
-
Don't worry TW release next patch soon :rolleyes:
They already did. :lol:
I wasn't joking though, we don't plan to port to 1.15x.
-
why not?
-
Why port?
-
why not?
Why port?
OWNED
-
Because Steam!
-
Why port?
because in 1.152 they enabled gamepad support, and call me a noob, but i'd quite like to play crpg on my gamepad =)
-
Permabanned for being console cancer metastasis.
-
Permabanned for being console cancer metastasis.
hey, warband is playable on a gamepad, honestly try it on native, it's actually a lot of fun ... I know you don't get the same control as a M/K but it's nice to sit back on the couch and relax, which is so much easier with a gamepad than a M/K ;)
-
They also improved the sound engine (by making it worse), and reduced network traffic (resulting in less smooth gameplay).
No, thanks.
-
They also improved the sound engine (by making it worse), and reduced network traffic (resulting in less smooth gameplay).
No, thanks.
but but but ... gamepads ... :(
-
They also improved the sound engine (by making it worse), and reduced network traffic (resulting in less smooth gameplay).
No, thanks.
A reduced network traffic probably means they at least looked at their netcode, which has more chances of making it better than worse, given it's current state.
-
fps_max 250
cl_cmdrate 100
cl_updaterate 101
rate 100000
ex_interp .01
viewsize 110
-
fps_max 250
cl_cmdrate 100
cl_updaterate 101
rate 100000
ex_interp .01
viewsize 110
Wut?
Permabanned for being console cancer metastasis.
Ahahahaha :mrgreen:
-
A reduced network traffic probably means they at least looked at their netcode, which has more chances of making it better than worse, given it's current state.
Nope.
-
fps_max 250
cl_cmdrate 100
cl_updaterate 101
rate 100000
ex_interp .01
viewsize 110
I use these settings when i play counter-strike...
-
They also improved the sound engine (by making it worse), and reduced network traffic (resulting in less smooth gameplay).
No, thanks.
Why didn't you say so from the beginning? Whatever you say, Chief.
-
rate 100000
What the fuck is that? Don't you mean 20000/25000?
-
They also improved the sound engine (by making it worse), and reduced network traffic (resulting in less smooth gameplay).
No, thanks.
I think things like this happen since first payable DLC. They make more and more problems to mod developers. At least that's what I hear from the Deluge dev-team, I have a close contact with them.
-
A reduced network traffic probably means they at least looked at their netcode, which has more chances of making it better than worse, given it's current state.
No expert on the subject, but doesn't this game have awesome netcode? 120 players with a very lag sensitive game and it handles it no problem. Better than I see in most shooters.
-
No expert on the subject, but doesn't this game have awesome netcode? 120 players with a very lag sensitive game and it handles it no problem. Better than I see in most shooters.
Warband needs less resources than games such as Battlefield 3. No wonder teams can only be of a few players, the guy's machine hosting the the match can't cope with the load. It's pretty much down to the server that it's running it. Of course, funny and non-demanding graphics and operations (no explosions etc, no PhysX or similar) helps as well.
-
No expert on the subject, but doesn't this game have awesome netcode? 120 players with a very lag sensitive game and it handles it no problem. Better than I see in most shooters.
It has pretty good netcode, but haters gonna hate. They're just flapping their mouth anyway, they don't actually know how it works.
-
What the fuck is that? Don't you mean 20000/25000?
yeah in 2003...I think CS 1.6 servers were locked at 25000 rate anyways, but still...rate is bytes/second transmission.
25000 bytes is .023 mb
No reason not to bump that way up considering most people can easily download over 1mb/s if the upload speed of the host you're connected to can handle it.
Also, CMP my game typically runs at 200-250 FPS on the NA1 battle server, but on strategus sieges it drops down to about 100 FPS and feels like I'm fighting in syrup, I know I'm not the only one who has a problem with this.
-
I use these settings when i play counter-strike...
I use these settings when i play counter-strike...
I use these settings when i play counter-strike...
-
Also, CMP my game typically runs at 200-250 FPS on the NA1 battle server, but on strategus sieges it drops down to about 100 FPS and feels like I'm fighting in syrup, I know I'm not the only one who has a problem with this.
It feels like you're fighting in syrup because your client is running at 100 FPS, but the server is running at 10. The fix is getting a proper server, like EU already has (i.e. Windows).
-
It feels like you're fighting in syrup because your client is running at 100 FPS, but the server is running at 10. The fix is getting a proper server, like EU already has (i.e. Windows).
So seeing as you wonderful gentlemen are in full control of the NA servers, when will this happen?
-
When we have the resources to do it.
-
So how much do us NA folks have to pony up to get on a decent server?
Can we ask the community my old friends if we can run strat battles on their server?
-
I'm pretty sure the Community server has much worse hardware than what we have now.
-
I'm pretty sure the Community server has much worse hardware than what we have now.
Perhaps some NASA affiliates play cRPG in their spare time...
-
fps_max 250
cl_cmdrate 100
cl_updaterate 101
rate 100000
ex_interp .01
viewsize 110
Fuck yeah goldsource 4lyfe.
-
Fuck yeah goldsource 4lyfe.
Damn straight, fuck the source games (engine I got no complaints about). TFC > TF2. CS 1.3, 1.5 and somewhat 1.6 > CS:S. DOD > DOD:S