cRPG

cRPG => Suggestions Corner => Realism Discussion => Topic started by: Penitent on August 20, 2012, 06:43:33 pm

Title: Fix Katana
Post by: Penitent on August 20, 2012, 06:43:33 pm
Katanas aren't realistic enough in the game right now.  My uncle owns a real-life katana that he found buried in this back yard.  We know its an authentic ancient Asian artifact because the strata it was located in was the same layer we found petrified dinosaurs in, even though he lives in Kansas.  Well to test the true strength of the sword we chopped a petrified T-rex femur and it cut in half and the cut was so smooth that real-life DNA came out of its warm-blooded hole-parts.

TLDR; Katans > T-Rex so buff them.  My character is a Nordic warrior princess that uses Japanese weapons because they are elegant just like her soul.

If you agree post more katana suggestions in the real-life threads.
Title: Re: Fix Katana
Post by: Miwiw on August 20, 2012, 06:51:01 pm
Katana buff,  additional 100% dmg?
Title: Re: Fix Katana
Post by: Peasant_Woman on August 20, 2012, 06:59:39 pm
25 extra length to represent the special way the katana breaks through the air causing a windslash, or even a cyclone if the user presses his focus chi button.
Title: Re: Fix Katana
Post by: PaulD on August 20, 2012, 08:39:25 pm
You guys forgot to post your works cited so I did it for you.


(click to show/hide)
Title: Re: Fix Katana
Post by: Ragnar on August 22, 2012, 09:34:31 pm
weeaboos trolling weeaboos
Title: Re: Fix Katana
Post by: Penitent on August 22, 2012, 10:01:36 pm
weeaboos trolling weeaboos

(click to show/hide)
Title: Re: Fix Katana
Post by: Adamar on August 27, 2012, 06:18:40 pm
Look at the ninjas +ing!
Title: Re: Fix Katana
Post by: DaveUKR on August 28, 2012, 07:58:27 pm
Katanas aren't realistic enough in the game right now.  My uncle owns a real-life katana that he found buried in this back yard. 
visitors can't see pics , please register or login
Title: Re: Fix Katana
Post by: Casimir on September 03, 2012, 12:32:26 pm
visitors can't see pics , please register or login

Title: Re: Fix Katana
Post by: IR_Kuoin on September 03, 2012, 12:35:26 pm
Buff the katana stab to around 20p in mw mode.
Title: Re: Fix Katana
Post by: Templar_Steevee on September 05, 2012, 11:01:34 pm
Katanas are weapons made for slashing, not stabbing.
We should left them as they are atm.
That is a great weapon but not against mail and plates. They are razor sharp, but also very ligth, so they are not good against heavy armours
Title: Re: Fix Katana
Post by: zagibu on September 06, 2012, 11:42:34 pm
They actually work quite well against heavy armor in this game.
Title: Re: Fix Katana
Post by: Gmnotutoo on September 06, 2012, 11:52:31 pm

When can I chamber arrows?
Title: Re: Fix Katana
Post by: zagibu on September 06, 2012, 11:57:15 pm
Chambering projectiles would be awesome. It should be very very hard, but doable.
Title: Re: Fix Katana
Post by: Gmnotutoo on September 06, 2012, 11:58:15 pm
Chambering projectiles would be awesome. It should be very very hard, but doable.

and exclusively a katana ability.
Title: Re: Fix Katana
Post by: Logen on September 07, 2012, 09:00:50 pm
Chambering projectiles would be awesome. It should be very very hard, but doable.
+1 i want to be a witcher
Title: Re: Fix Katana
Post by: dodnet on September 08, 2012, 09:16:54 am
http://www.youtube.com/watch?v=KZ04mfAY2BU

Lightning bolt!  :mrgreen:
Title: Re: Fix Katana
Post by: Siiem on September 18, 2012, 08:52:13 pm
+1 i want to be a witcher

Well, you're certainly a witch, bitch.
Title: Re: Fix Katana
Post by: gazda on September 18, 2012, 09:11:47 pm
+1, buff katana, its written in ancient egyptian scripts that katanas could penetrate trough kevlar vests, therefore, realism dictates you to buff katana
Title: Re: Fix Katana
Post by: Rebelyell on September 29, 2012, 01:13:27 am
katana thread again,  :shock:

If you will search  for information about longswords made by true masters you finds then katana isn't so much better or better alt all
Title: Re: Fix Katana
Post by: IR_Kuoin on September 29, 2012, 01:14:22 am
Templar, fack off with your europe weps. Middle east and asians armor and weapons are the coolest.
Title: Re: Fix Katana
Post by: Rebelyell on September 29, 2012, 01:16:38 am
but for real haven't you got bored with that thread?
Title: Re: Fix Katana
Post by: OssumPawesome on October 08, 2012, 02:23:07 am
chambering projectiles would be badass
Title: Re: Fix Katana
Post by: Count_Grishnackh on October 20, 2012, 12:44:14 pm
Troll harder