[13:07:48] Mount&Blade Warband version: 14.08.19
[13:07:48] Havok version: 2011.3.1-r1
[13:07:48] FMOD Ex version: 4.42.00
[13:07:48] NvAPI version: NVidia Complete Version 1.10
[13:07:48] Command line:
[13:07:48] Initializing language...
[13:07:48] WARNING: Duplicate language string ui_retreated_battle
[13:07:48] WARNING: Duplicate language string ui_midnight
[13:07:48] WARNING: Duplicate language string ui_chest
[13:07:48] WARNING: Duplicate language string ui_group_rename
[13:07:48] WARNING: Duplicate language string ui_show_framerate
[13:07:48] WARNING: Duplicate language string ui_off
[13:07:48] WARNING: Duplicate language string ui_antialiasing
[13:07:48] WARNING: Duplicate language string ui_module_newer_than_application
[13:07:48] WARNING: Duplicate language string ui_module_older_than_application
[13:07:48] WARNING: Duplicate language string ui_difficulty_rating_percentage
[13:07:48] WARNING: Duplicate language string ui_general_options
[13:07:48] WARNING: Duplicate language string ui_video_options
[13:07:48] WARNING: Duplicate language string ui_controls
[13:07:48] WARNING: Duplicate language string ui_maximum_framerate
[13:07:48] WARNING: Duplicate language string ui_estimated_performance
[13:07:48] WARNING: Duplicate language string ui_invalid_username
[13:07:48] Using Direct3D9
[13:07:48] Initializing sound...
[13:07:48] Initializing physics...
[13:07:48] Initializing renderer...
[13:07:48] Loading core resources...
[13:07:48] WARNING: Unable to find texture mp_ui_maps_e
[13:07:48] Loading language files...
[13:07:48] WARNING: Duplicate language string ui_start_tutorial
[13:07:48] WARNING: Duplicate language string ui_multiplayer
[13:07:48] Loading font...
[13:07:48] Initializing window manager...
[13:07:48] Creating game windows...
[13:07:48] Initializing device...
[13:07:49] Behavior flags: 54
[13:07:49] Back buffer size: 1280x1024
[13:07:49] Back buffer format: X8R8G8B8
[13:07:49] Depth stencil format: D24X8
[13:07:51] Dumping system info...
[13:07:51] WARNING: WMI: failed to connect to server (8007007E)
[13:07:51] -- OS: Microsoft Windows XP Home Edition Service Pack 3
[13:07:51] - Build: 2600
[13:07:51] -- Memory: 3568 MB
[13:07:51] - Available: 2875 MB
[13:07:51] -- CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (GenuineIntel)
[13:07:51] - L2 Cache Size: 256K
[13:07:51] - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[13:07:51] - Count: 4
[13:07:51] -- GPU: NVIDIA GeForce GTX 560 Ti *
[13:07:51] - DirectX Driver Version: 6.14.13.142
[13:07:52] Loading settings...
[13:07:52] Loading resource test
[13:07:52] Loading resource textures_face_gen
[13:07:52] Loading resource shaders
[13:07:52] Loading resource textures
[13:07:52] Loading resource materials
[13:07:52] Loading resource materials_face_gen
[13:07:52] Loading resource uimeshes
[13:07:52] Loading resource meshes_face_gen
[13:07:52] Loading resource helpers
[13:07:52] Loading resource map_tree_meshes
[13:07:52] Loading resource map_icon_meshes
[13:07:53] Loading resource particle_meshes
[13:07:53] Loading resource skeletons
[13:07:53] Loading resource tree_meshes
[13:07:53] Loading resource xtree_meshes
[13:07:53] Loading resource grass_meshes
[13:07:53] Loading resource plant_meshes
[13:07:53] Loading resource body_meshes
[13:07:53] Loading resource object_meshes
[13:07:53] Loading resource object_bodies
[13:07:53] Loading module resource bomb
[13:07:53] Loading module resource narfs_plate_armour_pack_wb
[13:07:53] Loading module resource narfs_transitional_armour_pack
[13:07:53] Loading module resource narfs_rus_armour_pack
[13:07:53] Loading module resource narfs_men_at_arms_pack
[13:07:53] Loading module resource ninja
[13:07:53] Loading module resource dejawolf
[13:07:53] Loading module resource Crpg-Faradon
[13:07:53] Loading module resource shredzorz_weapons
[13:07:53] Loading module resource chadz_siege_equipment
[13:07:53] Loading module resource stronghold_props
[13:07:53] Loading module resource crpg_walls
[13:07:53] Loading module resource swup
[13:07:53] Loading module resource Sibylla_Hairs
[13:07:53] Loading module resource anim_papa_lazarou
[13:07:53] Loading module resource ranged_new
[13:07:53] Loading module resource Yamabusi
[13:07:53] Loading module resource drz_armor
[13:07:53] Loading module resource medieval_equipment_crpg
[13:07:53] Loading module resource tenka_armour_pack
[13:07:53] Loading module resource iboltax_faces
[13:07:53] Loading module resource byz
[13:07:53] Loading module resource DEDEs_Arsenal
[13:07:53] Loading module resource kazakh_armor
[13:07:53] Loading module resource ball
[13:07:53] Loading module resource finalboss_bows
[13:07:53] Loading module resource finalboss_arrows
[13:07:53] Loading module resource finalboss_bolts
[13:07:53] Loading module resource finalboss_throwing
[13:07:53] Loading module resource moeckpack
[13:07:53] Loading module resource zimke_byzantium
[13:07:53] Loading module resource zimke_crpg_turk
[13:07:53] Loading module resource miscellaneous
[13:07:53] Loading module resource Psiphoon_animations
[13:07:53] Loading module resource Ballista
[13:07:53] Loading module resource ani_human_mounted_mirrored
[13:07:53] Loading resource goods_meshes
[13:07:53] Loading resource item_meshes1
[13:07:53] Loading resource horse_a
[13:07:53] Loading resource arabian_horses
[13:07:53] Loading resource arabian_castle
[13:07:53] Loading resource food
[13:07:53] Loading resource beards
[13:07:53] Loading resource armors_b
[13:07:53] Loading resource armors_c
[13:07:53] Loading resource armors_d
[13:07:53] Loading resource armors_e
[13:07:53] Loading resource armors_f
[13:07:53] Loading resource armors_g
[13:07:53] Loading resource armors_h
[13:07:53] Loading resource armors_i
[13:07:53] Loading resource boots_b
[13:07:53] Loading resource boots_c
[13:07:53] Loading resource helmets
[13:07:53] Loading resource helmets_b
[13:07:53] Loading resource village_houses
[13:07:53] Loading resource village_houses_a
[13:07:53] Loading resource village_houses_b
[13:07:53] Loading resource hair
[13:07:53] Loading resource deneme
[13:07:54] Loading resource interiors_a
[13:07:54] Loading resource interiors_b
[13:07:54] Loading resource interiors_c
[13:07:54] Loading resource arena
[13:07:54] Loading resource map_icons_b
[13:07:54] Loading resource castle_a
[13:07:54] Loading resource dungeon
[13:07:54] Loading resource stone_houses
[13:07:54] Loading resource snowy_houses
[13:07:54] Loading resource snowy_castle
[13:07:54] Loading resource helmets_d
[13:07:54] Loading resource helmets_e
[13:07:54] Loading resource helmets_f
[13:07:54] Loading resource castle_b
[13:07:54] Loading resource square_keep
[13:07:54] Loading resource anim_b
[13:07:54] Loading resource shields
[13:07:54] Loading resource shields_b
[13:07:54] Loading resource weapon_meshes_c
[13:07:54] Loading resource xtree_meshes_b
[13:07:54] Loading resource map_icons_c
[13:07:54] Loading resource pictures
[13:07:54] Loading resource user_interface_b
[13:07:54] Loading resource user_interface_c
[13:07:54] Loading resource scene_encounter_spot
[13:07:54] Loading resource interior_thirsty_lion
[13:07:54] Loading resource scene_small_tavern
[13:07:54] Loading resource weapon_meshes1
[13:07:54] Loading resource weapon_meshes_b
[13:07:54] Loading resource houses1
[13:07:54] Loading resource wall_meshes1
[13:07:54] Loading resource town_houses
[13:07:54] Loading resource doors
[13:07:54] Loading resource churches
[13:07:54] Loading resource town_houses_b
[13:07:54] Loading resource castle_c
[13:07:54] Loading resource castle_d
[13:07:54] Loading resource castle_e
[13:07:54] Loading resource castle_f
[13:07:54] Loading resource castle_g
[13:07:54] Loading resource castle_h
[13:07:54] Loading resource castle_i
[13:07:54] Loading resource gatehouse
[13:07:54] Loading resource viking_houses
[13:07:54] Loading resource fake_houses
[13:07:54] Loading resource town_houses_c
[13:07:54] Loading module resource std_banners
[13:07:54] Loading module resource std_banners_default
[13:07:54] Loading module resource std_flags_vertical
[13:07:54] Loading resource particles_2
[13:07:54] Loading resource prisons
[13:07:54] Loading resource prisons_b
[13:07:54] Loading resource interiors_d
[13:07:54] Loading resource costumes_b
[13:07:54] Loading resource costumes_c
[13:07:54] Loading resource arena_costumes
[13:07:54] Loading resource boots_a
[13:07:54] Loading resource terrain_borders
[13:07:54] Loading resource terrain_borders_b
[13:07:54] Loading resource skyboxes
[13:07:54] Loading resource object_b
[13:07:54] Loading resource tree_e_meshes
[13:07:54] Loading resource destroy
[13:07:54] Loading resource xtree_meshes_c
[13:07:54] Loading resource grass_meshes_b
[13:07:54] Loading resource interiors_steppe
[13:07:54] Loading resource grooming_horse
[13:07:54] Loading resource town_houses_d
[13:07:54] Loading resource horses_b
[13:07:54] Loading resource ani_horse_mounted
[13:07:54] Loading resource deneme2
[13:07:54] Loading resource horse_skeleton
[13:07:54] Loading resource steppe_fake_houses
[13:07:54] Loading resource weapon_meshes_d
[13:07:54] Loading resource tableau_shields
[13:07:54] Loading resource heraldic_armors
[13:07:54] Loading resource spear
[13:07:54] Loading resource weapons_e
[13:07:54] Loading resource weapons_f
[13:07:54] Loading resource instruments
[13:07:54] Loading resource sarranid_armors
[13:07:54] Loading resource custom_banner
[13:07:54] Loading resource simple_primitives
[13:07:54] Loading resource ani_man_walk
[13:07:54] Loading resource ani_twohanded
[13:07:55] Loading resource ani_onehanded
[13:07:55] Loading resource ani_death
[13:07:55] Loading resource ani_stand_guardsman
[13:07:55] Loading resource ani_human_mounted
[13:07:55] Loading resource ani_lady_stand
[13:07:55] Loading resource ani_poses
[13:07:55] Loading resource ani_stand_shopkeeper
[13:07:55] Loading resource ani_man_cheer
[13:07:55] Loading resource ani_stand_onhorse
[13:07:55] Loading resource ani_throw_stone
[13:07:55] Loading resource ani_strikes
[13:07:55] Loading resource ani_equip_arms
[13:07:55] Loading resource ani_run_p
[13:07:55] Loading resource ani_run_forward_left_right
[13:07:55] Loading resource uni_strikes3
[13:07:55] Loading resource ani_walk_sideways
[13:07:55] Loading resource ani_run_sideways
[13:07:55] Loading resource ani_stand
[13:07:55] Loading resource ani_crouch_down
[13:07:55] Loading resource ani_low_walk
[13:07:55] Loading resource ani_turn_man
[13:07:55] Loading resource ani_attacks_single
[13:07:55] Loading resource ani_lancer
[13:07:55] Loading resource ani_attacks
[13:07:55] Loading resource ani_kicks
[13:07:55] Loading resource ani_parry_attack
[13:07:55] Loading resource ani_walk_backward
[13:07:55] Loading resource ani_run_lookingsides
[13:07:55] Loading resource ani_defends
[13:07:55] Loading resource ani_walk_lookingsides
[13:07:55] Loading resource ani_jump
[13:07:55] Loading resource ani_wedding
[13:07:55] Loading resource arabian_props
[13:07:55] Loading resource uni_jump
[13:07:55] Loading resource uni_stances
[13:07:55] Loading resource uni_equip
[13:07:55] Loading resource uni_strike
[13:07:55] Loading resource uni_throws
[13:07:55] Loading resource uni_fistswing
[13:07:55] Loading resource uni_lord_stand
[13:07:55] Loading resource uni_defence
[13:07:55] Loading resource uni_sideways
[13:07:55] Loading resource dart
[13:07:55] Loading resource armors_new_a
[13:07:55] Loading resource armors_new_b
[13:07:55] Loading resource armors_new_heraldic
[13:07:55] Loading resource armors_new_arena
[13:07:55] Loading resource crossbows
[13:07:55] Loading resource arabian_armors
[13:07:55] Loading resource rock
[13:07:55] Loading resource costumes_d
[13:07:55] Loading resource nordic_helmets
[13:07:55] Loading resource sarranid_helmets
[13:07:55] Loading resource sarranid_armor
[13:07:55] Loading resource raw_materials
[13:07:55] Loading resource khergit_lady_dress
[13:07:55] Loading resource vaegir_helmets
[13:07:55] Loading resource gauntlets_new
[13:07:55] Loading resource sarranid_lady_dress
[13:07:55] Loading resource sarranid_boots
[13:07:55] Loading resource bride_dress
[13:07:55] Loading resource full_plate_armor
[13:07:55] Loading resource weapon_meshes_e
[13:07:55] Loading resource fur_armors_a
[13:07:55] Loading resource ui_server_filter
[13:07:55] Loading resource warhorse_new
[13:07:55] Loading resource ship
[13:07:55] Loading resource arabian_houses
[13:07:55] Loading resource object_c
[13:07:55] Loading resource tree_f
[13:07:55] Loading resource interiors_arabian
[13:07:55] Loading resource arabian_village
[13:07:55] Loading resource valleyProps
[13:07:55] Loading resource workshops
[13:07:55] Loading resource barrier_primitives
[13:07:55] Loading resource town_houses_e
[13:07:56] Loading textures...
[13:08:11] Reading module data...
[13:08:11] Loading item modifiers...
[13:08:11] Loading flora kinds...
[13:08:11] Loading ground specs...
[13:08:11] Loading skyboxes...
[13:08:11] Reading settings data...
[13:08:11] Loading sounds...
[13:08:13] Loading particle systems...
[13:08:13] Loading skins...
[13:08:13] Loading scene props...
[13:08:13] Loading menus...
[13:08:13] Loading tableau materials...
[13:08:13] Loading presentations...
[13:08:13] Loading scripts...
[13:08:14] Unable to map script game_get_skill_modifier_for_troop
[13:08:14] Unable to map script game_console_command_received
[13:08:14] Unable to map script game_server_info_requested
[13:08:14] Loading map icons...
[13:08:14] Loading strings...
[13:08:14] Loading quick strings...
[13:08:14] Loading meshes...
[13:08:14] Loading item kinds...
[13:08:14] Loading conversations...
[13:08:14] Loading mission templates...
[13:08:14] Loading party templates...
[13:08:14] Loading post effects...
[13:08:14] Loading actions...
[13:08:14] Loading time: 25204
[13:09:03] Creating game...
[13:09:03] Loading setting data...
[13:09:03] Starting game...
[13:09:03] Initializing meta mission...
[18:40:58] Exiting...
[18:40:58] Saving configuration...
[18:40:58] Exiting game at frame 1454504... // Outch!
[18:40:58] Exiting sound manager...
[18:40:58] Exiting network manager...
[18:40:58] Deleting game...
[18:40:58] Deleting mission...
[18:40:58] Deleting resources...
[18:40:58] Deleting font...
[18:40:58] Deleting game windows...
[18:40:58] Exiting sound manager...
[18:40:58] Exiting physics manager...
[18:40:58] Dumping resource usage information...
[18:40:58] Ondemand textures: 388
[18:40:58] Render target textures: 185/187
[18:40:58] Render target materials: 5/184
[18:40:58] Render target stats:
[18:40:58] A8R8G8B8 (40/59): 32 MB
[18:40:58] A8 (50/34): 12 MB
[18:40:58] D16 (3/0): 34 MB
[18:40:58] R16F (1/0): 32 MB
[18:40:58] Render target total memory usage: 111 MB
[18:40:58] Exiting graphics manager...
[18:40:58] DirectX memory leaked (16 unreleased resources)
[18:40:58] Dumping call stack...
[18:40:58] - 0x7C812AFB kernel32.dll+0x12AFB (RaiseException+0x52)
[18:40:58] - 0x005CB2BC crpg_beta.dll+0x5CB2BC (rglCrashLogger::log+0x5C)
[18:40:58] - 0x00462F9C crpg_beta.dll+0x462F9C (CD3DApplication::Cleanup3DEnvironment+0xBC)
[18:40:58] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[18:40:58] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[18:40:58] - 0x7E3AA013 USER32.dll+0x1A013 (IsWindowUnicode+0xA1)
[18:40:58] - 0x7E3AA998 USER32.dll+0x1A998 (CallWindowProcA+0x1B)
[18:40:58] - 0x4FD16407 d3d9.dll+0x26407 (CheckFullscreen+0x657)
[18:40:58] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[18:40:58] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[18:40:58] - 0x7E3A8EA0 USER32.dll+0x18EA0 (DefWindowProcW+0x180)
[18:40:58] - 0x7E3A8EEC USER32.dll+0x18EEC (DefWindowProcW+0x1CC)
[18:40:58] - 0x7C91E473 ntdll.dll+0xE473 (KiUserCallbackDispatcher+0x13)
[18:40:58] - 0x7E3AF40B USER32.dll+0x1F40B (SendMessageA+0x49)
[18:40:58] - 0x004640ED crpg_beta.dll+0x4640ED (CD3DApplication::Run+0xBD)
[18:40:58] - 0x005B8969 crpg_beta.dll+0x5B8969 (WinMain+0x1A19)
[18:40:58] - 0x00750FEE crpg_beta.dll+0x750FEE (ftell+0x1A8)
[18:40:58] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[18:40:58] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[18:40:58] Dumping memory status...
[18:40:58] Commit size: 687 MB
[18:40:58] Working set size: 697 MB
[18:40:58] Closing log file...
[23:02:49] Mount&Blade Warband version: 14.08.19
[23:02:49] Havok version: 2011.3.1-r1
[23:02:49] FMOD Ex version: 4.42.00
[23:02:49] NvAPI version: NVidia Complete Version 1.10
[23:02:49] Command line:
[23:02:49] Initializing language...
[23:02:49] WARNING: Duplicate language string ui_retreated_battle
[23:02:49] WARNING: Duplicate language string ui_midnight
[23:02:49] WARNING: Duplicate language string ui_chest
[23:02:49] WARNING: Duplicate language string ui_group_rename
[23:02:49] WARNING: Duplicate language string ui_show_framerate
[23:02:49] WARNING: Duplicate language string ui_off
[23:02:49] WARNING: Duplicate language string ui_antialiasing
[23:02:49] WARNING: Duplicate language string ui_module_newer_than_application
[23:02:49] WARNING: Duplicate language string ui_module_older_than_application
[23:02:49] WARNING: Duplicate language string ui_difficulty_rating_percentage
[23:02:49] WARNING: Duplicate language string ui_general_options
[23:02:49] WARNING: Duplicate language string ui_video_options
[23:02:49] WARNING: Duplicate language string ui_controls
[23:02:49] WARNING: Duplicate language string ui_maximum_framerate
[23:02:49] WARNING: Duplicate language string ui_estimated_performance
[23:02:49] WARNING: Duplicate language string ui_invalid_username
[23:02:50] Using Direct3D9
[23:02:50] Initializing sound...
[23:02:50] Initializing physics...
[23:02:50] Initializing renderer...
[23:02:50] Loading core resources...
[23:02:50] WARNING: Unable to find texture mp_ui_maps_e
[23:02:50] Loading language files...
[23:02:50] WARNING: Duplicate language string ui_start_tutorial
[23:02:50] WARNING: Duplicate language string ui_multiplayer
[23:02:50] Loading font...
[23:02:50] Initializing window manager...
[23:02:50] Creating game windows...
[23:02:50] Initializing device...
[23:02:51] Behavior flags: 54
[23:02:51] Back buffer size: 640x480
[23:02:51] Back buffer format: X8R8G8B8
[23:02:51] Depth stencil format: D24X8
[23:02:53] Dumping system info...
[23:02:53] WARNING: WMI: failed to connect to server (8007007E)
[23:02:53] -- OS: Microsoft Windows XP Home Edition Service Pack 3
[23:02:53] - Build: 2600
[23:02:53] -- Memory: 3568 MB
[23:02:53] - Available: 2823 MB
[23:02:53] -- CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (GenuineIntel)
[23:02:53] - L2 Cache Size: 256K
[23:02:53] - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[23:02:53] - Count: 4
[23:02:53] -- GPU: NVIDIA GeForce GTX 560 Ti *
[23:02:53] - DirectX Driver Version: 6.14.13.142
[23:02:54] Loading settings...
[23:02:55] Loading resource test
[23:02:55] Loading resource textures_face_gen
[23:02:55] Loading resource shaders
[23:02:55] Loading resource textures
[23:02:55] Loading resource materials
[23:02:55] Loading resource materials_face_gen
[23:02:55] Loading resource uimeshes
[23:02:55] Loading resource meshes_face_gen
[23:02:55] Loading resource helpers
[23:02:55] Loading resource map_tree_meshes
[23:02:55] Loading resource map_icon_meshes
[23:02:55] Loading resource particle_meshes
[23:02:55] Loading resource skeletons
[23:02:55] Loading resource tree_meshes
[23:02:55] Loading resource xtree_meshes
[23:02:55] Loading resource grass_meshes
[23:02:55] Loading resource plant_meshes
[23:02:55] Loading resource body_meshes
[23:02:55] Loading resource object_meshes
[23:02:55] Loading resource object_bodies
[23:02:55] Loading module resource bomb
[23:02:55] Loading module resource narfs_plate_armour_pack_wb
[23:02:55] Loading module resource narfs_transitional_armour_pack
[23:02:55] Loading module resource narfs_rus_armour_pack
[23:02:55] Loading module resource narfs_men_at_arms_pack
[23:02:55] Loading module resource ninja
[23:02:55] Loading module resource dejawolf
[23:02:56] Loading module resource Crpg-Faradon
[23:02:56] Loading module resource shredzorz_weapons
[23:02:56] Loading module resource chadz_siege_equipment
[23:02:56] Loading module resource stronghold_props
[23:02:56] Loading module resource crpg_walls
[23:02:56] Loading module resource swup
[23:02:56] Loading module resource Sibylla_Hairs
[23:02:56] Loading module resource anim_papa_lazarou
[23:02:56] Loading module resource ranged_new
[23:02:56] Loading module resource Yamabusi
[23:02:56] Loading module resource drz_armor
[23:02:56] Loading module resource medieval_equipment_crpg
[23:02:56] Loading module resource tenka_armour_pack
[23:02:56] Loading module resource iboltax_faces
[23:02:56] Loading module resource byz
[23:02:56] Loading module resource DEDEs_Arsenal
[23:02:56] Loading module resource kazakh_armor
[23:02:56] Loading module resource ball
[23:02:56] Loading module resource finalboss_bows
[23:02:56] Loading module resource finalboss_arrows
[23:02:56] Loading module resource finalboss_bolts
[23:02:56] Loading module resource finalboss_throwing
[23:02:56] Loading module resource moeckpack
[23:02:56] Loading module resource zimke_byzantium
[23:02:56] Loading module resource zimke_crpg_turk
[23:02:56] Loading module resource miscellaneous
[23:02:56] Loading module resource Psiphoon_animations
[23:02:56] Loading module resource Ballista
[23:02:56] Loading module resource ani_human_mounted_mirrored
[23:02:56] Loading resource goods_meshes
[23:02:56] Loading resource item_meshes1
[23:02:56] Loading resource horse_a
[23:02:56] Loading resource arabian_horses
[23:02:56] Loading resource arabian_castle
[23:02:56] Loading resource food
[23:02:56] Loading resource beards
[23:02:56] Loading resource armors_b
[23:02:56] Loading resource armors_c
[23:02:56] Loading resource armors_d
[23:02:56] Loading resource armors_e
[23:02:56] Loading resource armors_f
[23:02:56] Loading resource armors_g
[23:02:56] Loading resource armors_h
[23:02:56] Loading resource armors_i
[23:02:56] Loading resource boots_b
[23:02:57] Loading resource boots_c
[23:02:57] Loading resource helmets
[23:02:57] Loading resource helmets_b
[23:02:57] Loading resource village_houses
[23:02:57] Loading resource village_houses_a
[23:02:57] Loading resource village_houses_b
[23:02:57] Loading resource hair
[23:02:57] Loading resource deneme
[23:02:57] Loading resource interiors_a
[23:02:57] Loading resource interiors_b
[23:02:57] Loading resource interiors_c
[23:02:57] Loading resource arena
[23:02:57] Loading resource map_icons_b
[23:02:57] Loading resource castle_a
[23:02:57] Loading resource dungeon
[23:02:57] Loading resource stone_houses
[23:02:57] Loading resource snowy_houses
[23:02:57] Loading resource snowy_castle
[23:02:57] Loading resource helmets_d
[23:02:57] Loading resource helmets_e
[23:02:57] Loading resource helmets_f
[23:02:57] Loading resource castle_b
[23:02:57] Loading resource square_keep
[23:02:57] Loading resource anim_b
[23:02:57] Loading resource shields
[23:02:57] Loading resource shields_b
[23:02:57] Loading resource weapon_meshes_c
[23:02:57] Loading resource xtree_meshes_b
[23:02:57] Loading resource map_icons_c
[23:02:57] Loading resource pictures
[23:02:57] Loading resource user_interface_b
[23:02:57] Loading resource user_interface_c
[23:02:57] Loading resource scene_encounter_spot
[23:02:57] Loading resource interior_thirsty_lion
[23:02:57] Loading resource scene_small_tavern
[23:02:57] Loading resource weapon_meshes1
[23:02:57] Loading resource weapon_meshes_b
[23:02:57] Loading resource houses1
[23:02:57] Loading resource wall_meshes1
[23:02:57] Loading resource town_houses
[23:02:57] Loading resource doors
[23:02:57] Loading resource churches
[23:02:57] Loading resource town_houses_b
[23:02:57] Loading resource castle_c
[23:02:57] Loading resource castle_d
[23:02:57] Loading resource castle_e
[23:02:57] Loading resource castle_f
[23:02:57] Loading resource castle_g
[23:02:57] Loading resource castle_h
[23:02:57] Loading resource castle_i
[23:02:57] Loading resource gatehouse
[23:02:57] Loading resource viking_houses
[23:02:57] Loading resource fake_houses
[23:02:57] Loading resource town_houses_c
[23:02:57] Loading module resource std_banners
[23:02:58] Loading module resource std_banners_default
[23:02:58] Loading module resource std_flags_vertical
[23:02:58] Loading resource particles_2
[23:02:58] Loading resource prisons
[23:02:58] Loading resource prisons_b
[23:02:58] Loading resource interiors_d
[23:02:58] Loading resource costumes_b
[23:02:58] Loading resource costumes_c
[23:02:58] Loading resource arena_costumes
[23:02:58] Loading resource boots_a
[23:02:58] Loading resource terrain_borders
[23:02:58] Loading resource terrain_borders_b
[23:02:58] Loading resource skyboxes
[23:02:58] Loading resource object_b
[23:02:58] Loading resource tree_e_meshes
[23:02:58] Loading resource destroy
[23:02:58] Loading resource xtree_meshes_c
[23:02:58] Loading resource grass_meshes_b
[23:02:58] Loading resource interiors_steppe
[23:02:58] Loading resource grooming_horse
[23:02:58] Loading resource town_houses_d
[23:02:58] Loading resource horses_b
[23:02:58] Loading resource ani_horse_mounted
[23:02:58] Loading resource deneme2
[23:02:58] Loading resource horse_skeleton
[23:02:58] Loading resource steppe_fake_houses
[23:02:58] Loading resource weapon_meshes_d
[23:02:58] Loading resource tableau_shields
[23:02:58] Loading resource heraldic_armors
[23:02:58] Loading resource spear
[23:02:58] Loading resource weapons_e
[23:02:58] Loading resource weapons_f
[23:02:58] Loading resource instruments
[23:02:58] Loading resource sarranid_armors
[23:02:58] Loading resource custom_banner
[23:02:58] Loading resource simple_primitives
[23:02:58] Loading resource ani_man_walk
[23:02:58] Loading resource ani_twohanded
[23:02:58] Loading resource ani_onehanded
[23:02:58] Loading resource ani_death
[23:02:58] Loading resource ani_stand_guardsman
[23:02:58] Loading resource ani_human_mounted
[23:02:58] Loading resource ani_lady_stand
[23:02:58] Loading resource ani_poses
[23:02:58] Loading resource ani_stand_shopkeeper
[23:02:58] Loading resource ani_man_cheer
[23:02:58] Loading resource ani_stand_onhorse
[23:02:58] Loading resource ani_throw_stone
[23:02:58] Loading resource ani_strikes
[23:02:58] Loading resource ani_equip_arms
[23:02:58] Loading resource ani_run_p
[23:02:58] Loading resource ani_run_forward_left_right
[23:02:58] Loading resource uni_strikes3
[23:02:58] Loading resource ani_walk_sideways
[23:02:58] Loading resource ani_run_sideways
[23:02:58] Loading resource ani_stand
[23:02:58] Loading resource ani_crouch_down
[23:02:58] Loading resource ani_low_walk
[23:02:58] Loading resource ani_turn_man
[23:02:58] Loading resource ani_attacks_single
[23:02:58] Loading resource ani_lancer
[23:02:58] Loading resource ani_attacks
[23:02:58] Loading resource ani_kicks
[23:02:58] Loading resource ani_parry_attack
[23:02:58] Loading resource ani_walk_backward
[23:02:58] Loading resource ani_run_lookingsides
[23:02:58] Loading resource ani_defends
[23:02:58] Loading resource ani_walk_lookingsides
[23:02:58] Loading resource ani_jump
[23:02:58] Loading resource ani_wedding
[23:02:58] Loading resource arabian_props
[23:02:58] Loading resource uni_jump
[23:02:58] Loading resource uni_stances
[23:02:58] Loading resource uni_equip
[23:02:58] Loading resource uni_strike
[23:02:58] Loading resource uni_throws
[23:02:58] Loading resource uni_fistswing
[23:02:58] Loading resource uni_lord_stand
[23:02:59] Loading resource uni_defence
[23:02:59] Loading resource uni_sideways
[23:02:59] Loading resource dart
[23:02:59] Loading resource armors_new_a
[23:02:59] Loading resource armors_new_b
[23:02:59] Loading resource armors_new_heraldic
[23:02:59] Loading resource armors_new_arena
[23:02:59] Loading resource crossbows
[23:02:59] Loading resource arabian_armors
[23:02:59] Loading resource rock
[23:02:59] Loading resource costumes_d
[23:02:59] Loading resource nordic_helmets
[23:02:59] Loading resource sarranid_helmets
[23:02:59] Loading resource sarranid_armor
[23:02:59] Loading resource raw_materials
[23:02:59] Loading resource khergit_lady_dress
[23:02:59] Loading resource vaegir_helmets
[23:02:59] Loading resource gauntlets_new
[23:02:59] Loading resource sarranid_lady_dress
[23:02:59] Loading resource sarranid_boots
[23:02:59] Loading resource bride_dress
[23:02:59] Loading resource full_plate_armor
[23:02:59] Loading resource weapon_meshes_e
[23:02:59] Loading resource fur_armors_a
[23:02:59] Loading resource ui_server_filter
[23:02:59] Loading resource warhorse_new
[23:02:59] Loading resource ship
[23:02:59] Loading resource arabian_houses
[23:02:59] Loading resource object_c
[23:02:59] Loading resource tree_f
[23:02:59] Loading resource interiors_arabian
[23:02:59] Loading resource arabian_village
[23:02:59] Loading resource valleyProps
[23:02:59] Loading resource workshops
[23:02:59] Loading resource barrier_primitives
[23:02:59] Loading resource town_houses_e
[23:02:59] Loading textures...
[23:03:17] Reading module data...
[23:03:17] Loading item modifiers...
[23:03:17] Loading flora kinds...
[23:03:17] Loading ground specs...
[23:03:17] Loading skyboxes...
[23:03:17] Reading settings data...
[23:03:17] Loading sounds...
[23:03:20] Loading particle systems...
[23:03:20] Loading skins...
[23:03:20] Loading scene props...
[23:03:21] Loading menus...
[23:03:21] Loading tableau materials...
[23:03:21] Loading presentations...
[23:03:21] Loading scripts...
[23:03:21] Unable to map script game_get_skill_modifier_for_troop
[23:03:21] Unable to map script game_console_command_received
[23:03:21] Unable to map script game_server_info_requested
[23:03:21] Loading map icons...
[23:03:21] Loading strings...
[23:03:21] Loading quick strings...
[23:03:21] Loading meshes...
[23:03:21] Loading item kinds...
[23:03:21] Loading conversations...
[23:03:21] Loading mission templates...
[23:03:21] Loading party templates...
[23:03:21] Loading post effects...
[23:03:21] Loading actions...
[23:03:21] Loading time: 31062
[23:04:04] Creating game...
[23:04:04] Loading setting data...
[23:04:04] Starting game...
[23:04:04] Initializing meta mission...
[01:21:48] Exiting...
[01:21:48] Saving configuration...
[01:21:48] Exiting game at frame 703598...
[01:21:48] Exiting sound manager...
[01:21:48] Exiting network manager...
[01:21:48] Deleting game...
[01:21:48] Deleting mission...
[01:21:48] Deleting resources...
[01:21:48] Deleting font...
[01:21:48] Deleting game windows...
[01:21:48] Exiting sound manager...
[01:21:48] Exiting physics manager...
[01:21:48] Dumping resource usage information...
[01:21:48] Ondemand textures: 376
[01:21:48] Render target textures: 164/167
[01:21:48] Render target materials: 5/163
[01:21:48] Render target stats:
[01:21:48] A8R8G8B8 (85/0): 52 MB
[01:21:48] X8R8G8B8 (1/0): 0 MB
[01:21:48] A8 (77/0): 19 MB
[01:21:48] D16 (3/0): 34 MB
[01:21:48] R16F (1/0): 32 MB
[01:21:48] Render target total memory usage: 138 MB
[01:21:48] Exiting graphics manager...
[01:21:49] DirectX memory leaked (89 unreleased resources)
[01:21:49] Dumping call stack...
[01:21:49] - 0x7C812AFB kernel32.dll+0x12AFB (RaiseException+0x52)
[01:21:49] - 0x005CB2BC crpg_beta.dll+0x5CB2BC (rglCrashLogger::log+0x5C)
[01:21:49] - 0x00462F9C crpg_beta.dll+0x462F9C (CD3DApplication::Cleanup3DEnvironment+0xBC)
[01:21:49] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[01:21:49] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[01:21:49] - 0x7E3AA013 USER32.dll+0x1A013 (IsWindowUnicode+0xA1)
[01:21:49] - 0x7E3AA998 USER32.dll+0x1A998 (CallWindowProcA+0x1B)
[01:21:49] - 0x4FD16407 d3d9.dll+0x26407 (CheckFullscreen+0x657)
[01:21:49] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[01:21:49] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[01:21:49] - 0x7E3A8EA0 USER32.dll+0x18EA0 (DefWindowProcW+0x180)
[01:21:49] - 0x7E3A8EEC USER32.dll+0x18EEC (DefWindowProcW+0x1CC)
[01:21:49] - 0x7C91E473 ntdll.dll+0xE473 (KiUserCallbackDispatcher+0x13)
[01:21:49] - 0x7E3AF40B USER32.dll+0x1F40B (SendMessageA+0x49)
[01:21:49] - 0x004640ED crpg_beta.dll+0x4640ED (CD3DApplication::Run+0xBD)
[01:21:49] - 0x005B8969 crpg_beta.dll+0x5B8969 (WinMain+0x1A19)
[01:21:49] - 0x00750FEE crpg_beta.dll+0x750FEE (ftell+0x1A8)
[01:21:49] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[01:21:49] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[01:21:49] Dumping memory status...
[01:21:49] Commit size: 690 MB
[01:21:49] Working set size: 698 MB
[01:21:49] Closing log file...
visitors can't see pics , please register or login
I restarted process then it took 'only' 100 MB with pages site reloaded in game.
visitors can't see pics , please register or login
Elio, can you post your config? Also, did you change graphics settings during those sessions?
[07:07:33] Mount&Blade Warband version: 14.08.19
[07:07:33] Havok version: 2011.3.1-r1
[07:07:33] FMOD Ex version: 4.42.00
[07:07:33] NvAPI version: NVidia Complete Version 1.10
[07:07:33] Command line:
[07:07:33] Initializing language...
[07:07:33] WARNING: Duplicate language string ui_retreated_battle
[07:07:33] WARNING: Duplicate language string ui_midnight
[07:07:33] WARNING: Duplicate language string ui_chest
[07:07:33] WARNING: Duplicate language string ui_group_rename
[07:07:33] WARNING: Duplicate language string ui_show_framerate
[07:07:33] WARNING: Duplicate language string ui_off
[07:07:33] WARNING: Duplicate language string ui_antialiasing
[07:07:33] WARNING: Duplicate language string ui_module_newer_than_application
[07:07:33] WARNING: Duplicate language string ui_module_older_than_application
[07:07:33] WARNING: Duplicate language string ui_difficulty_rating_percentage
[07:07:33] WARNING: Duplicate language string ui_general_options
[07:07:33] WARNING: Duplicate language string ui_video_options
[07:07:33] WARNING: Duplicate language string ui_controls
[07:07:33] WARNING: Duplicate language string ui_maximum_framerate
[07:07:33] WARNING: Duplicate language string ui_estimated_performance
[07:07:33] WARNING: Duplicate language string ui_invalid_username
[07:07:34] Using Direct3D9
[07:07:34] Initializing sound...
[07:07:34] Initializing physics...
[07:07:34] Initializing renderer...
[07:07:34] Loading core resources...
[07:07:34] WARNING: Unable to find texture mp_ui_maps_e
[07:07:34] Loading language files...
[07:07:34] WARNING: Duplicate language string ui_start_tutorial
[07:07:34] WARNING: Duplicate language string ui_multiplayer
[07:07:34] Loading font...
[07:07:34] Initializing window manager...
[07:07:34] Creating game windows...
[07:07:34] Initializing device...
[07:07:35] Behavior flags: 54
[07:07:35] Back buffer size: 1280x1024
[07:07:35] Back buffer format: X8R8G8B8
[07:07:35] Depth stencil format: D24X8
[07:07:37] Dumping system info...
[07:07:37] WARNING: WMI: failed to connect to server (8007007E)
[07:07:37] -- OS: Microsoft Windows XP Home Edition Service Pack 3
[07:07:37] - Build: 2600
[07:07:37] -- Memory: 3568 MB
[07:07:37] - Available: 2863 MB
[07:07:37] -- CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (GenuineIntel)
[07:07:37] - L2 Cache Size: 256K
[07:07:37] - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[07:07:37] - Count: 4
[07:07:37] -- GPU: NVIDIA GeForce GTX 560 Ti *
[07:07:37] - DirectX Driver Version: 6.14.13.142
[07:07:37] Loading settings...
[07:07:38] Loading resource test
[07:07:38] Loading resource textures_face_gen
[07:07:38] Loading resource shaders
[07:07:38] Loading resource textures
[07:07:38] Loading resource materials
[07:07:38] Loading resource materials_face_gen
[07:07:38] Loading resource uimeshes
[07:07:38] Loading resource meshes_face_gen
[07:07:38] Loading resource helpers
[07:07:38] Loading resource map_tree_meshes
[07:07:38] Loading resource map_icon_meshes
[07:07:38] Loading resource particle_meshes
[07:07:38] Loading resource skeletons
[07:07:38] Loading resource tree_meshes
[07:07:38] Loading resource xtree_meshes
[07:07:38] Loading resource grass_meshes
[07:07:38] Loading resource plant_meshes
[07:07:38] Loading resource body_meshes
[07:07:38] Loading resource object_meshes
[07:07:38] Loading resource object_bodies
[07:07:38] Loading module resource bomb
[07:07:38] Loading module resource narfs_plate_armour_pack_wb
[07:07:38] Loading module resource narfs_transitional_armour_pack
[07:07:38] Loading module resource narfs_rus_armour_pack
[07:07:38] Loading module resource narfs_men_at_arms_pack
[07:07:38] Loading module resource ninja
[07:07:38] Loading module resource dejawolf
[07:07:38] Loading module resource Crpg-Faradon
[07:07:39] Loading module resource shredzorz_weapons
[07:07:39] Loading module resource chadz_siege_equipment
[07:07:39] Loading module resource stronghold_props
[07:07:39] Loading module resource crpg_walls
[07:07:39] Loading module resource swup
[07:07:39] Loading module resource Sibylla_Hairs
[07:07:39] Loading module resource anim_papa_lazarou
[07:07:39] Loading module resource ranged_new
[07:07:39] Loading module resource Yamabusi
[07:07:39] Loading module resource drz_armor
[07:07:39] Loading module resource medieval_equipment_crpg
[07:07:39] Loading module resource tenka_armour_pack
[07:07:39] Loading module resource iboltax_faces
[07:07:39] Loading module resource byz
[07:07:39] Loading module resource DEDEs_Arsenal
[07:07:39] Loading module resource kazakh_armor
[07:07:39] Loading module resource ball
[07:07:39] Loading module resource finalboss_bows
[07:07:39] Loading module resource finalboss_arrows
[07:07:39] Loading module resource finalboss_bolts
[07:07:39] Loading module resource finalboss_throwing
[07:07:39] Loading module resource moeckpack
[07:07:39] Loading module resource zimke_byzantium
[07:07:39] Loading module resource zimke_crpg_turk
[07:07:39] Loading module resource miscellaneous
[07:07:39] Loading module resource Psiphoon_animations
[07:07:39] Loading module resource Ballista
[07:07:39] Loading module resource ani_human_mounted_mirrored
[07:07:39] Loading resource goods_meshes
[07:07:39] Loading resource item_meshes1
[07:07:39] Loading resource horse_a
[07:07:39] Loading resource arabian_horses
[07:07:39] Loading resource arabian_castle
[07:07:39] Loading resource food
[07:07:39] Loading resource beards
[07:07:39] Loading resource armors_b
[07:07:39] Loading resource armors_c
[07:07:39] Loading resource armors_d
[07:07:39] Loading resource armors_e
[07:07:39] Loading resource armors_f
[07:07:39] Loading resource armors_g
[07:07:39] Loading resource armors_h
[07:07:39] Loading resource armors_i
[07:07:39] Loading resource boots_b
[07:07:39] Loading resource boots_c
[07:07:39] Loading resource helmets
[07:07:39] Loading resource helmets_b
[07:07:39] Loading resource village_houses
[07:07:39] Loading resource village_houses_a
[07:07:39] Loading resource village_houses_b
[07:07:39] Loading resource hair
[07:07:39] Loading resource deneme
[07:07:39] Loading resource interiors_a
[07:07:39] Loading resource interiors_b
[07:07:40] Loading resource interiors_c
[07:07:40] Loading resource arena
[07:07:40] Loading resource map_icons_b
[07:07:40] Loading resource castle_a
[07:07:40] Loading resource dungeon
[07:07:40] Loading resource stone_houses
[07:07:40] Loading resource snowy_houses
[07:07:40] Loading resource snowy_castle
[07:07:40] Loading resource helmets_d
[07:07:40] Loading resource helmets_e
[07:07:40] Loading resource helmets_f
[07:07:40] Loading resource castle_b
[07:07:40] Loading resource square_keep
[07:07:40] Loading resource anim_b
[07:07:40] Loading resource shields
[07:07:40] Loading resource shields_b
[07:07:40] Loading resource weapon_meshes_c
[07:07:40] Loading resource xtree_meshes_b
[07:07:40] Loading resource map_icons_c
[07:07:40] Loading resource pictures
[07:07:40] Loading resource user_interface_b
[07:07:40] Loading resource user_interface_c
[07:07:40] Loading resource scene_encounter_spot
[07:07:40] Loading resource interior_thirsty_lion
[07:07:40] Loading resource scene_small_tavern
[07:07:40] Loading resource weapon_meshes1
[07:07:40] Loading resource weapon_meshes_b
[07:07:40] Loading resource houses1
[07:07:40] Loading resource wall_meshes1
[07:07:40] Loading resource town_houses
[07:07:40] Loading resource doors
[07:07:40] Loading resource churches
[07:07:40] Loading resource town_houses_b
[07:07:40] Loading resource castle_c
[07:07:40] Loading resource castle_d
[07:07:40] Loading resource castle_e
[07:07:40] Loading resource castle_f
[07:07:40] Loading resource castle_g
[07:07:40] Loading resource castle_h
[07:07:40] Loading resource castle_i
[07:07:40] Loading resource gatehouse
[07:07:40] Loading resource viking_houses
[07:07:40] Loading resource fake_houses
[07:07:40] Loading resource town_houses_c
[07:07:40] Loading module resource std_banners
[07:07:40] Loading module resource std_banners_default
[07:07:40] Loading module resource std_flags_vertical
[07:07:40] Loading resource particles_2
[07:07:40] Loading resource prisons
[07:07:41] Loading resource prisons_b
[07:07:41] Loading resource interiors_d
[07:07:41] Loading resource costumes_b
[07:07:41] Loading resource costumes_c
[07:07:41] Loading resource arena_costumes
[07:07:41] Loading resource boots_a
[07:07:41] Loading resource terrain_borders
[07:07:41] Loading resource terrain_borders_b
[07:07:41] Loading resource skyboxes
[07:07:41] Loading resource object_b
[07:07:41] Loading resource tree_e_meshes
[07:07:41] Loading resource destroy
[07:07:41] Loading resource xtree_meshes_c
[07:07:41] Loading resource grass_meshes_b
[07:07:41] Loading resource interiors_steppe
[07:07:41] Loading resource grooming_horse
[07:07:41] Loading resource town_houses_d
[07:07:41] Loading resource horses_b
[07:07:41] Loading resource ani_horse_mounted
[07:07:41] Loading resource deneme2
[07:07:41] Loading resource horse_skeleton
[07:07:41] Loading resource steppe_fake_houses
[07:07:41] Loading resource weapon_meshes_d
[07:07:41] Loading resource tableau_shields
[07:07:41] Loading resource heraldic_armors
[07:07:41] Loading resource spear
[07:07:41] Loading resource weapons_e
[07:07:41] Loading resource weapons_f
[07:07:41] Loading resource instruments
[07:07:41] Loading resource sarranid_armors
[07:07:41] Loading resource custom_banner
[07:07:41] Loading resource simple_primitives
[07:07:41] Loading resource ani_man_walk
[07:07:41] Loading resource ani_twohanded
[07:07:41] Loading resource ani_onehanded
[07:07:41] Loading resource ani_death
[07:07:41] Loading resource ani_stand_guardsman
[07:07:41] Loading resource ani_human_mounted
[07:07:41] Loading resource ani_lady_stand
[07:07:41] Loading resource ani_poses
[07:07:41] Loading resource ani_stand_shopkeeper
[07:07:41] Loading resource ani_man_cheer
[07:07:41] Loading resource ani_stand_onhorse
[07:07:41] Loading resource ani_throw_stone
[07:07:41] Loading resource ani_strikes
[07:07:41] Loading resource ani_equip_arms
[07:07:41] Loading resource ani_run_p
[07:07:41] Loading resource ani_run_forward_left_right
[07:07:41] Loading resource uni_strikes3
[07:07:41] Loading resource ani_walk_sideways
[07:07:41] Loading resource ani_run_sideways
[07:07:41] Loading resource ani_stand
[07:07:41] Loading resource ani_crouch_down
[07:07:41] Loading resource ani_low_walk
[07:07:41] Loading resource ani_turn_man
[07:07:41] Loading resource ani_attacks_single
[07:07:41] Loading resource ani_lancer
[07:07:41] Loading resource ani_attacks
[07:07:41] Loading resource ani_kicks
[07:07:41] Loading resource ani_parry_attack
[07:07:41] Loading resource ani_walk_backward
[07:07:41] Loading resource ani_run_lookingsides
[07:07:41] Loading resource ani_defends
[07:07:41] Loading resource ani_walk_lookingsides
[07:07:41] Loading resource ani_jump
[07:07:41] Loading resource ani_wedding
[07:07:41] Loading resource arabian_props
[07:07:41] Loading resource uni_jump
[07:07:41] Loading resource uni_stances
[07:07:41] Loading resource uni_equip
[07:07:41] Loading resource uni_strike
[07:07:41] Loading resource uni_throws
[07:07:41] Loading resource uni_fistswing
[07:07:41] Loading resource uni_lord_stand
[07:07:41] Loading resource uni_defence
[07:07:41] Loading resource uni_sideways
[07:07:41] Loading resource dart
[07:07:42] Loading resource armors_new_a
[07:07:42] Loading resource armors_new_b
[07:07:42] Loading resource armors_new_heraldic
[07:07:42] Loading resource armors_new_arena
[07:07:42] Loading resource crossbows
[07:07:42] Loading resource arabian_armors
[07:07:42] Loading resource rock
[07:07:42] Loading resource costumes_d
[07:07:42] Loading resource nordic_helmets
[07:07:42] Loading resource sarranid_helmets
[07:07:42] Loading resource sarranid_armor
[07:07:42] Loading resource raw_materials
[07:07:42] Loading resource khergit_lady_dress
[07:07:42] Loading resource vaegir_helmets
[07:07:42] Loading resource gauntlets_new
[07:07:42] Loading resource sarranid_lady_dress
[07:07:42] Loading resource sarranid_boots
[07:07:42] Loading resource bride_dress
[07:07:42] Loading resource full_plate_armor
[07:07:42] Loading resource weapon_meshes_e
[07:07:42] Loading resource fur_armors_a
[07:07:42] Loading resource ui_server_filter
[07:07:42] Loading resource warhorse_new
[07:07:42] Loading resource ship
[07:07:42] Loading resource arabian_houses
[07:07:42] Loading resource object_c
[07:07:42] Loading resource tree_f
[07:07:42] Loading resource interiors_arabian
[07:07:42] Loading resource arabian_village
[07:07:42] Loading resource valleyProps
[07:07:42] Loading resource workshops
[07:07:42] Loading resource barrier_primitives
[07:07:42] Loading resource town_houses_e
[07:07:42] Loading textures...
[07:07:59] Reading module data...
[07:07:59] Loading item modifiers...
[07:07:59] Loading flora kinds...
[07:07:59] Loading ground specs...
[07:07:59] Loading skyboxes...
[07:07:59] Reading settings data...
[07:07:59] Loading sounds...
[07:08:03] Loading particle systems...
[07:08:03] Loading skins...
[07:08:03] Loading scene props...
[07:08:03] Loading menus...
[07:08:03] Loading tableau materials...
[07:08:03] Loading presentations...
[07:08:03] Loading scripts...
[07:08:03] Unable to map script game_get_skill_modifier_for_troop
[07:08:03] Unable to map script game_console_command_received
[07:08:03] Unable to map script game_server_info_requested
[07:08:03] Loading map icons...
[07:08:03] Loading strings...
[07:08:03] Loading quick strings...
[07:08:03] Loading meshes...
[07:08:03] Loading item kinds...
[07:08:03] Loading conversations...
[07:08:03] Loading mission templates...
[07:08:03] Loading party templates...
[07:08:03] Loading post effects...
[07:08:03] Loading actions...
[07:08:03] Loading time: 29455
[07:08:05] Exiting...
[07:08:05] Saving configuration...
[07:08:05] Exiting game at frame 1630...
[07:08:05] Exiting sound manager...
[07:08:05] Exiting network manager...
[07:08:05] Deleting game...
[07:08:05] Deleting mission...
[07:08:05] Deleting resources...
[07:08:05] Deleting font...
[07:08:05] Deleting game windows...
[07:08:05] Exiting sound manager...
[07:08:05] Exiting physics manager...
[07:08:05] Dumping resource usage information...
[07:08:05] Ondemand textures: 0
[07:08:05] Render target textures: 0/0
[07:08:05] Render target materials: 0/0
[07:08:05] Render target stats:
[07:08:05] Render target total memory usage: 0 MB
[07:08:05] Exiting graphics manager...
[07:08:06] DirectX memory leaked (16 unreleased resources)
[07:08:06] Dumping call stack...
[07:08:06] - 0x7C812AFB kernel32.dll+0x12AFB (RaiseException+0x52)
[07:08:06] - 0x005CB2BC crpg_beta.dll+0x5CB2BC (rglCrashLogger::log+0x5C)
[07:08:06] - 0x00462F9C crpg_beta.dll+0x462F9C (CD3DApplication::Cleanup3DEnvironment+0xBC)
[07:08:06] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[07:08:06] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[07:08:06] - 0x7E3AA013 USER32.dll+0x1A013 (IsWindowUnicode+0xA1)
[07:08:06] - 0x7E3AA998 USER32.dll+0x1A998 (CallWindowProcA+0x1B)
[07:08:06] - 0x4FD16407 d3d9.dll+0x26407 (CheckFullscreen+0x657)
[07:08:06] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[07:08:06] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[07:08:06] - 0x7E3A8EA0 USER32.dll+0x18EA0 (DefWindowProcW+0x180)
[07:08:06] - 0x7E3A8EEC USER32.dll+0x18EEC (DefWindowProcW+0x1CC)
[07:08:06] - 0x7C91E473 ntdll.dll+0xE473 (KiUserCallbackDispatcher+0x13)
[07:08:06] - 0x7E3AF40B USER32.dll+0x1F40B (SendMessageA+0x49)
[07:08:06] - 0x004640ED crpg_beta.dll+0x4640ED (CD3DApplication::Run+0xBD)
[07:08:06] - 0x005B8969 crpg_beta.dll+0x5B8969 (WinMain+0x1A19)
[07:08:06] - 0x00750FEE crpg_beta.dll+0x750FEE (ftell+0x1A8)
[07:08:06] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[07:08:06] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[07:08:06] Dumping memory status...
[07:08:06] Commit size: 527 MB
[07:08:06] Working set size: 522 MB
[07:08:06] Closing log file...
[Battle]
bBlood=true
bDynamicBannerTransparency=true
bNoAttackingWhileJumpingMelee=false
bNoAttackingWhileJumpingRanged=false
bNoJumpingWhileAttackingMelee=false
bNoJumpingWhileAttackingRanged=false
bShowAttackDirection=false
bShowReticle=true
bWeaponTrails=true
bWeaponsCollideWithGround=true
fAirFrictionArrow=0.003000
fAirFrictionBullet=0.002000
fBattleSize=1.000000
fBloodMultiplier=2.000000
fBluntReduceFactor=0.750000
fBluntSoakFactor=0.500000
fBonusDamageToPropsFactor=1.100000
fBrokenShieldPruneTime=180.000000
fCouchedDamageToPropsFactor=0.200000
fCouchedLanceDamageMultiplier=0.650000
fCrushthroughThreshold=2.400000
fCutReduceFactor=1.000000
fCutSoakFactor=0.800000
fDamageToFriends=1.000000
fDamageToSelf=1.000000
fDroppedItemPruneTime=180.000000
fDynamicBannerTransparencyMaxDistance=600.000000
fDynamicBannerTransparencyMinDistance=400.000000
fExtraReduceFactor=1.000000
fExtraSoakFactor=1.000000
fFallDamageMultiplier=1.000000
fFirstPersonFieldOfView=100.000000
fGhostModeCameraAcceleration=25.000000
fGhostModeCameraDamping=5.000000
fGhostModeCameraMaxSpeed=10.000000
fHorseChargeDamageMultiplier=1.000000
fHorseJumpCooldown=4.000000
fInterruptThreshold=1.000000
fJumpCooldown=2.000000
fKickCooldown=1.800000
fMaxActionProgressForAllyCollision=1.000000
fMeleeDamageSpeedPower=2.000000
fMinActionProgressForAllyCollision=0.000000
fMinInflictedDamageForHighDamageHit=9.000000
fMissileDamageSpeedPower=1.900000
fMissileItemPruneTime=180.000000
fPierceReduceFactor=0.500000
fPierceSoakFactor=0.650000
fRangedDamageToPropsFactor=0.100000
fShieldPenetrationFactor=3.000000
fShieldPenetrationOffset=30.000000
fStrafeCooldown=0.450000
fThirdPersonFieldOfView=75.000000
iAttackControl=2
iBannerMode=2
iBannerOutlineMode=1
iBloodStains=2
iCombatSpeed=4
iDefendControl=1
iDynamicBannerTransparencyMaxAlpha=255
iDynamicBannerTransparencyMinAlpha=165
iFixedBannerTransparencyAlpha=215
iFixedBannerTransparencyOutlineAlpha=205
iHorseCameraMode=2
iLanceControl=2
iMaxNumCorpses=2000
iMaxNumPrunableMissionObjects=500
iMaxNumRagdolls=100
iMinSoakedDamageForHighArmorHit=14
iNumWalkSamplePoints=8
uBannerOutlineColorEnemy=0xff0000
uBannerOutlineColorFriendly=0xff00
uBannerOutlineColorNeutral=0xff
vStickItemToLeftHandOffset=0.000000,-0.370000,-0.040000
[BattleAi]
iMinNumAgentsForNavMeshReuse=12
iReduceBattleAi=0
[Campaign]
bSkipTutorial=false
fDayEndHour=20.000000
fDayStartHour=4.000000
fHeroExperienceMultiplier=2.000000
fHeroHealingFactor=1.000000
fHeroWoundedThreshold=15.000000
fMainPartyHeroHealingFactor=1.000000
fMainPartyRegularHealingFactor=1.000000
fMapCameraMaxZoom=175.000000
fMapCameraMinZoom=3.500000
fMapRiverDirection=140.000000
fMapSeaDirection=-40.000000
fMapSeaWaveRotation=300.000000
fPlayerExperienceMultiplier=2.000000
fPlayerHealingFactor=1.000000
fPlayerWoundedThreshold=5.000000
fRegularExperienceMultiplier=3.000000
fRegularHealingFactor=1.000000
fSpottingMultiplier=6.500000
fTimeMultiplier=0.250000
fTrackSpottingMultiplier=0.800000
iBaseCompanionLimit=20
iLeadershipSkillBonus=3
iPrisonerManagementSkillBonus=5
vMapCameraMaxPosition=180.000000,145.000000
vMapCameraMinPosition=-180.000000,-145.000000
vMapRiverSpeed=0.010000,-0.010000
vMapSeaSpeed=0.020000,-0.020000
[CampaignAi]
iReduceCampaignAi=0
[DedicatedServer]
bAutoRestartOnCrash=true
bLogChat=true
bLogConnects=true
bLogDisconnects=true
bLogKills=true
bLogTeamChat=true
bStoreConsolePlacement=false
cLogSeparatorChar=,
fMinTimeForSuccessfulAutoRestart=120.000000
iMaxNumFailedAutoRestarts=5
vConsoleWindowPosition=-1,-1
vConsoleWindowSize=-1,-1
[FaceGenerator]
bUseLowVariationCache=false
[FakeCharacterShadows]
bFakeCharacterShadows=true
bFakeCharacterShadowsHighQuality=false
fFakeCharacterShadowDepthBias=0.000200
fFakeCharacterShadowDetail=1.000000
fFakeCharacterShadowSlopeScaledDepthBias=2.000000
iFakeCharacterShadowTextureSize=256
sFakeCharacterShadowShader=shadow_shader
sFakeCharacterShadowShaderHighQuality=shadow_shader_new
uFakeCharacterShadowColor=0xff000915
[Flora]
fFloraDegradeDistance=150.000000
fGrassDensity=1.000000
fGrassMipMapLodBias=-1.000000
iFloraLod=0
iFloraShadows=2
iGrassMagFilter=2
iGrassMaxAnisotropy=4
iGrassMinFilter=3
iGrassMipFilter=2
[Font]
bFontAnisotropicFiltering=true
fScale=1.001685
[General]
bDontBurnCpuCycles=false
bEnableAltF4=true
bEnableLogWindowBackground=true
bFirstRun=false
bHasCustomBattle=false
bHasFirearms=false
bHasMultiplayer=true
bHasSingleplayer=false
bHasTutorial=false
bInputLagOptimization=true
bPauseWhenMinimized=false
bPreventLowFrameLimitInputLag=false
bShowFrameRate=false
bSuppressPerformanceWarnings=true
bSuppressScriptErrors=false
bSuppressWarnings=false
iMaxFrameRate=85
iNumHints=0
iScreenshotFormat=1
sCoreResources=crpg_beta_core_shaders,crpg_beta_core_textures,crpg_beta_core_materials,core_ui_meshes,core_pictures
sIntroVideos=
[Graphics]
bAutoAdjustAspectRatio=true
bAutoAdjustFullscreenResolution=false
bDynamicLighting=true
bDynamicMeshBatching=true
bForceVSync=false
bInstancing=true
bMaximized=false
bOnDemandTextures=true
bUseDirect3D9ExIfAvailable=true
bWindowed=false
fGamma=2.500000
fOnDemandTextureCheckPeriod=10.000000
fOnDemandTextureForceCheckPeriod=60.000000
iAnisotropicFiltering=16
iCubeMapMagFilter=2
iCubeMapMaxAnisotropy=0
iCubeMapMinFilter=2
iCubeMapMipFilter=2
iDiffuseMapMagFilter=3
iDiffuseMapMaxAnisotropy=16
iDiffuseMapMinFilter=3
iDiffuseMapMipFilter=2
iDisplayHeight=768
iDisplayWidth=1024
iEnvironmentMapMagFilter=2
iEnvironmentMapMaxAnisotropy=0
iEnvironmentMapMinFilter=2
iEnvironmentMapMipFilter=2
iFullscreenDisplayHeight=1024
iFullscreenDisplayWidth=1280
iGraphicsBufferLockFailThreshold=100
iIndexBufferSizeDynamic=262144
iIndexBufferSizeStatic=1310720
iInitialNumBufferedInstances=1024
iMaxNumAutoBatchMeshVertices=30
iMaxNumAutoBatchSkinnedMeshVertices=70
iMaxNumBatchedMeshVertices=1000
iMaxNumBufferedInstances=32768
iMaximumFrameLatency=0
iNormalMapMagFilter=3
iNormalMapMaxAnisotropy=4
iNormalMapMinFilter=3
iNormalMapMipFilter=2
iOnDemandTextureCheckThreshold=100
iOnDemandTextureTimeout=12000000
iPreset=0
iShaderQuality=3
iSpecularMapMagFilter=2
iSpecularMapMaxAnisotropy=0
iSpecularMapMinFilter=2
iSpecularMapMipFilter=2
iTextureQuality=3
iVertexBufferSizeNormalMapDynamic=65536
iVertexBufferSizeNormalMapSkinningDynamic=65536
iVertexBufferSizeNormalMapSkinningStatic=131072
iVertexBufferSizeNormalMapStatic=131072
iVertexBufferSizeRegularDynamic=65536
iVertexBufferSizeRegularStatic=131072
iVertexBufferSizeSkinningDynamic=65536
iVertexBufferSizeSkinningStatic=131072
iVertexBufferSizeSpecialDynamic=32768
iVertexBufferSizeSpecialStatic=65536
iWindowedDisplayHeight=1024
iWindowedDisplayWidth=1280
[Http]
iConnectTimeout=6000
iMaxNumRetries=3
iReceiveTimeout=4000
iResolveTimeout=6000
iSendTimeout=4000
sUserAgent=Mount Blade HTTP
[Input]
bInvertMouse=false
bInvertMouseX=false
bInvertMouseY=false
fMouseSensitivity=0.588082
fMouseXScale=1.000000
fMouseYScale=1.500000
[Log]
bAutoFlushLog=true
bBackupOnExit=true
iMaxNumStoredLogs=25
sLogPath=crpg_beta_log.txt
sStoredLogDirectory=Logs
[Messages]
bShowCasualties=true
bShowDamage=true
bShowExperienceGain=true
bShowMultiplayerChat=true
bShowMultiplayerTeamChat=true
bShowProficiencyGain=true
bShowScreenshotPath=true
bShowShotDifficulty=true
iMultiplayerKills=2
uMultiplayerChatColor=0xffcccccc
uMultiplayerTeamChatColor=0xff8888cc
[Network]
bHttpServerQueries=false
bLoopbackServer=false
bSecureMasterServerConnection=false
fPlayerActivityTimeout=20.000000
fPlayerInfoRequestActivityTimeout=3.000000
fServerActivityTimeout=20.000000
fServerInfoRequestActivityTimeout=3.000000
iDefaultPort=7240
iMaxNumServerSearchConnections=16
iUdpReceiveBufferSize=262144
iUdpSendBufferSize=262144
sAddress=// IP address of the server (empty for ANY)
[ParticleSystems]
bParticleSystems=true
iParticleSystemMaxNumMeshVertices=32000
iParticleSystemMaxNumRenderedParticles=4500
[Physics]
bAllBodiesAreMoveable=false
bRagdollHeadshots=false
fMaxDeltaTimeStep=0.025000
fMaxSlowMotionDeltaTimeStep=0.005000
fRagdollInactivePurgeTime=1.000000
fRagdollOnGroundPurgeTime=10.000000
fRagdollPurgeTime=30.000000
[PostFX]
bAutoExposure=false
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0
iPostProcess=0
[PostFx]
bAutoExposure=true
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0
iPostProcess=0
[Reflections]
iReflectionsMagFilter=2
iReflectionsMaxAnisotropy=0
iReflectionsMinFilter=2
iReflectionsMipFilter=2
iReflectionsMode=3
iReflectionsTextureSize=256
[Scene]
bSunFlare=true
fCharacterDetail=1.000000
sSunFlareMaterial=flare
sSunFlareMesh=sample_flare
[ServerList]
iDeadFavoritesPurgeTime=604800
iDeadFavoritesPurgeTries=7
[ShadowMap]
bShadowMap=true
fShadowMapDepthBias=0.000200
fShadowMapSlopeScaledDepthBias=2.000000
iShadowMapNumPasses=4
iShadowMapTextureSize=4096
sShadowMapShader=shadow_shader
[Sound]
bDisableFrequencyVariation=false
bDisableMusic=false
bDisableSound=false
bDistanceFilter=true
bFastOcclusion=true
bHrtfFilter=false
bMusic=false
bOcclusion=false
bOcclusionFilter=false
bSound=true
bUseWinmm=false
bWasapiExclusive=false
fDistancePriorityFactor=0.100000
fMusicVolume=0.000000
fSoundVolume=1.000000
iMaxNumChannels=64
iMaxNumVirtualChannels=200
[TerrainGenerator]
fOuterTerrainHeightOffset=1.500000
fOuterTerrainMaxBlendDistance=100.000000
iMaxNumFloraInstances=1024
iMaxNumFloraTypes=32
iMaxNumGrassInstances=262144
iMaxNumGrassTypes=32
iMaxNumTreeInstances=1024
iMaxNumTreeTypes=32
[Threads]
bThreadedIndexBufferWrites=false
bThreadedLogger=false
bThreadedNetwork=true
bThreadedOnDemandTextures=true
bThreadedRenderer=true
bThreadedSkeletalAnimation=false
bThreadedVertexBufferWrites=false
iAsyncRenderCallsCriticalSectionSpinCount=0
iNetworkCriticalSectionSpinCount=0
iNumTaskThreads=1
iRenderBufferCriticalSectionSpinCount=0
iRenderThreadCriticalSectionSpinCount=0
iTaskCriticalSectionSpinCount=0
iTextureCreatorCriticalSectionSpinCount=0
iTextureLoaderCriticalSectionSpinCount=0
[07:16:19] Exiting...
[07:16:19] Saving configuration...
[07:16:19] Exiting game at frame 1826...
[07:16:19] Exiting sound manager...
[07:16:19] Exiting network manager...
[07:16:19] Deleting game...
[07:16:19] Deleting mission...
[07:16:19] Deleting resources...
[07:16:19] Deleting font...
[07:16:19] Deleting game windows...
[07:16:19] Exiting sound manager...
[07:16:19] Exiting physics manager...
[07:16:19] Dumping resource usage information...
[07:16:19] Ondemand textures: 5
[07:16:19] Render target textures: 4/5
[07:16:19] Render target materials: 4/4
[07:16:19] Render target stats:
[07:16:19] A8R8G8B8 (4/0): 12 MB
[07:16:19] D16 (1/0): 2 MB
[07:16:19] Render target total memory usage: 14 MB
[07:16:19] Exiting graphics manager...
[07:16:19] DirectX memory leaked (16 unreleased resources)
[07:16:19] Dumping call stack...
[07:16:19] - 0x7C812AFB kernel32.dll+0x12AFB (RaiseException+0x52)
[07:16:19] - 0x005CB2BC crpg_beta.dll+0x5CB2BC (rglCrashLogger::log+0x5C)
[07:16:19] - 0x00462F9C crpg_beta.dll+0x462F9C (CD3DApplication::Cleanup3DEnvironment+0xBC)
[07:16:19] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[07:16:19] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[07:16:19] - 0x7E3AA013 USER32.dll+0x1A013 (IsWindowUnicode+0xA1)
[07:16:19] - 0x7E3AA998 USER32.dll+0x1A998 (CallWindowProcA+0x1B)
[07:16:19] - 0x4FD16407 d3d9.dll+0x26407 (CheckFullscreen+0x657)
[07:16:19] - 0x7E398734 USER32.dll+0x8734 (GetDC+0x6D)
[07:16:19] - 0x7E398816 USER32.dll+0x8816 (GetDC+0x14F)
[07:16:19] - 0x7E3A8EA0 USER32.dll+0x18EA0 (DefWindowProcW+0x180)
[07:16:19] - 0x7E3A8EEC USER32.dll+0x18EEC (DefWindowProcW+0x1CC)
[07:16:19] - 0x7C91E473 ntdll.dll+0xE473 (KiUserCallbackDispatcher+0x13)
[07:16:19] - 0x7E3AF40B USER32.dll+0x1F40B (SendMessageA+0x49)
[07:16:19] - 0x004640ED crpg_beta.dll+0x4640ED (CD3DApplication::Run+0xBD)
[07:16:19] - 0x005B8969 crpg_beta.dll+0x5B8969 (WinMain+0x1A19)
[07:16:19] - 0x00750FEE crpg_beta.dll+0x750FEE (ftell+0x1A8)
[07:16:19] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[07:16:19] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[07:16:19] Dumping memory status...
[07:16:19] Commit size: 543 MB
[07:16:19] Working set size: 533 MB
[07:16:19] Closing log file...
[07:19:03] Exiting...
[07:19:03] Saving configuration...
[07:19:03] Exiting game at frame 1608...
[07:19:03] Exiting sound manager...
[07:19:03] Exiting network manager...
[07:19:03] Deleting game...
[07:19:03] Deleting mission...
[07:19:03] Deleting resources...
[07:19:03] Deleting font...
[07:19:03] Deleting game windows...
[07:19:03] Exiting sound manager...
[07:19:03] Exiting physics manager...
[07:19:03] Dumping resource usage information...
[07:19:03] Ondemand textures: 0
[07:19:03] Render target textures: 0/0
[07:19:03] Render target materials: 0/0
[07:19:03] Render target stats:
[07:19:03] Render target total memory usage: 0 MB
[07:19:03] Exiting graphics manager...
[07:19:03] Closing log file...
AntiAliasing 1
PreSharpen 0
Bloom 0
Technicolor 1
ToneMap 1
Sepia 0
PostSharpen 1
FxaaQualityPreset 9
FxaaQualitySubpix 1
FxaaQualityEdgeThreshold 1
FxaaQualityEdgeThresholdMin 1
HighQualitySharpen 0
AverageBlur 1
CoefficientsBlur 1
SharpenEdge 1
SharpenContour 1
BloomPreset 1
BloomThreshold 1
BloomWidth 1
BloomPower 1
TechniAmount 1
TechniPower 9
RedNegativeAmount 3
GreenNegativeAmount 2
BlueNegativeAmount 1
Gamma 7
Exposure 6
Saturation 5
Bleach 1
Defog 5
SepiaPower 1
GreyPower 1
Sharpen 3
BloomPresetToggle 1
Sepia