cRPG

cRPG => Suggestions Corner => Topic started by: DaveUKR on August 15, 2012, 01:46:31 am

Title: Fixed models
Post by: DaveUKR on August 15, 2012, 01:46:31 am
In this thread I'll place fixed models.

Added in 0.289. The first one is the model of construction site. Yeah, that one which you hold in hands. It looked ugly and seems to me that nobody even wanted to fix it because it was since the first day when construction sites were implemented. It didn't have a bottom face so it caused a glitched look. Added 4 faces, connected to a texture.

Before
(click to show/hide)

After
(click to show/hide)

chest_c in food.brf
78 faces -> 82 faces.

http://www.filedropper.com/food


Please contribute and tell me if there other models which are glitched.
Title: Re: Fixed models
Post by: Earthdforce on August 15, 2012, 01:47:53 am
Now I can walk around with a giant chest, awesome!

..and throw it..better. yeah!
Title: Re: Fixed models
Post by: Son Of Odin on August 15, 2012, 02:03:50 am
Mwahah I'm not surprised you started with that construction site one :lol:

Like in the other thread. Good job, keep it up! :)
Title: Re: Fixed models
Post by: HardRice on August 15, 2012, 02:08:23 am
Dave yusosupportive.
Title: Re: Fixed models
Post by: Peasant_Woman on August 15, 2012, 02:13:22 am
Excellent work recently sir!

Here are some others I found in moekpack.brf;

Severe:

Left to right:
mp_way_short
mp_way_curved
mp_way
(click to show/hide)

Minor:
mp_battlement_way
(click to show/hide)
Title: Re: Fixed models
Post by: DaveUKR on August 15, 2012, 02:24:12 am
Excellent work recently sir!

Here are some others I found in moekpack.brf;

Severe:

Left to right:
mp_way_short
mp_way_curved
mp_way
(click to show/hide)

Minor:
mp_battlement_way
(click to show/hide)

Thank you. Are these used anywhere? I don't even understand what they are purposed for. Probably some feature which hasn't been implemented.
Title: Re: Fixed models
Post by: Peasant_Woman on August 15, 2012, 02:28:15 am
They are just random battlement pieces, and not really used on any maps currently as the undersides look pretty bad.
Title: Re: Fixed models
Post by: DaveUKR on August 15, 2012, 02:46:39 am
They are just random battlement pieces, and not really used on any maps currently as the udersides look pretty bad.

I think that's because they should be placed on the ground and were made without bottom to make some less faces. Same thing happened with that chest because it's a native model.
Title: Re: Fixed models
Post by: ThePoopy on August 15, 2012, 02:49:18 am
now fix the collision meshes for placed construction site
Title: Re: Fixed models
Post by: DaveUKR on August 17, 2012, 08:03:10 pm
added to crpg in today's patch.