cRPG

cRPG => General Discussion => Topic started by: Camaris on April 09, 2011, 01:14:10 pm

Title: Lets talk about armor...
Post by: Camaris on April 09, 2011, 01:14:10 pm
In my opinion armor is not worth the money anymore.
The reason is not that you cant get armor that really rocks if you heirloom them (>70 body armor seems ro really rock)
The reason is that i actually feel no really difference between a 2k and a 8k armor for example. (unless armor only should prevent you from being oneshot by archers...)

Actually i die by 2 hits most of the time. I also do kill other people most of the time in 1-2 hits.
It doesnt really matter anymore if someone is highly armored or not. At least the difference  isnt worth the money.

Perhaps my opinion is wrong and nothing changed because everybody is 30 now and deals so much damage that no armor can help anymore,
but who else thinks that armor is not really worth the difference in prices anymore?


Title: Re: Lets talk about armor...
Post by: Dravic on April 09, 2011, 01:19:29 pm
Armor does matter. For example, you 1-2 hit most people, no matter if they use armor for 2k or 8k, right?

But look at low level chars (aka peasants) - if you use 2k armor, you have almost no protection vs them. Few hits and you die to peasants! Shame on you! But if you use 8k armor, you won't die to a peasant in 4hits, but in 7hits. That IS the difference.

Same vs archers.

+ there is just too many of str chars, that's why armor doesnt matter too much vs high level chars - if someone has 10 ps, he is going to 1-2hit you no matter if you use lamellar vest or banded armor
Title: Re: Lets talk about armor...
Post by: Camaris on April 09, 2011, 01:26:44 pm
And do you really think that its worth to pay 10k more to be safe from a peasant.
Personally i do use 4 armors regulary.
Yellow tunic over mail, Heraldic mail, Heraldic transitional armor and Gothic plate.

I cant see me being really more sucessful with the two heavy ones vs the two cheaper ones.
The difference in price is between 12k and 20k. I also could use a good x-bow for that money and
that really would change something.

But like i said thats what i am feeling in battle perhaps others (like you) made different expierences.
Title: Re: Lets talk about armor...
Post by: Dravic on April 09, 2011, 01:29:08 pm
For better survivability use steel shield with black armor.

Joke, of course.

How many points in IF do you have?
Title: Re: Lets talk about armor...
Post by: Camaris on April 09, 2011, 01:32:53 pm
That point is interessting.
Actually regardless to what people say you really feel the difference of high IF vs no IF.

Atm i have 6IF last build i had 8IF the build before that was 0 IF.
It helps but it helps in every armor.

I probably will go for at least 7 IF in every future build.
Title: Re: Lets talk about armor...
Post by: Paul on April 09, 2011, 01:34:42 pm
One of the best reasons to wear armor is friendly fire. FF is set to 50% on cRPG servers so the standard teamhit is weakish. Armor helps alot to make it a glancing blow or at least to reduce the damage alot.
Title: Re: Lets talk about armor...
Post by: Camaris on April 09, 2011, 01:37:12 pm
Ok that is a point for sure. I confess that i didnt thaught about that but vs opponents it really doesnt matter very much.
Title: Re: Lets talk about armor...
Post by: Peasant_Woman on April 09, 2011, 01:40:30 pm
Armor does make a difference in my experiance, I tested it the other day. I normally run red gambeson/blue hose/leather gloves on my shield/xbow character and go down in 1 from a strong player 2 hits from other players. When I wear klappvisier/heraldic transitional/cased greaves/leather gloves It takes 5 or so from a strong player or 8+ from lesser players. If this is with 0 IF I can imagine how some beasts with decent IF can take bodyshots from throwing lances and live for example.
Title: Re: Lets talk about armor...
Post by: Camaris on April 09, 2011, 01:44:00 pm
5 hits from a strong player???? With 0 IF??? I cant believe that.
I guess i have to make some tests on the duelserver today to get some proper results.
Will tell you what i found out ;)

Title: Re: Lets talk about armor...
Post by: Dravic on April 09, 2011, 01:47:17 pm
I think, that Peasant_Woman didn't take into consideration few factors:

- speed bonus
- weapon
Title: Re: Lets talk about armor...
Post by: bosco on April 09, 2011, 01:52:58 pm
Armor does make a difference in my experiance, I tested it the other day. I normally run red gambeson/blue hose/leather gloves on my shield/xbow character and go down in 1 from a strong player 2 hits from other players. When I wear klappvisier/heraldic transitional/cased greaves/leather gloves It takes 5 or so from a strong player or 8+ from lesser players. If this is with 0 IF I can imagine how some beasts with decent IF can take bodyshots from throwing lances and live for example.

I've got 7 IF and when wearing a Sugarloaf Helmet and Trans. armor, I can take multiple throwing axes to the head, unless they are being thrown by a pure throwing specialist.  :twisted:
Title: Re: Lets talk about armor...
Post by: Largg on April 09, 2011, 03:20:56 pm
In my opinion decent armor is always required, but top class stuff (plates etc.) just don't make enough difference to be useful. They weight a lot, cost like **** and really make 1-2 hit difference in hits when compared to "affordable" stuff. Only reason I ever wear them is for looks. Perhaps heavy plate armors could have extra glancing chance?
Title: Re: Lets talk about armor...
Post by: Memento_Mori on April 09, 2011, 03:34:41 pm
11 IF
11 PS

in full plate armor

I 1 hit mostly everyone & take a ridiculous amount of hits to finally go down.
with this build atm I hardly even have to block because most will glance off me or just not do enough noticeable damage.


Other str builds and pierce/blunt weapons are my only true fear atm as I stomp through the battlefield.

this is me talking about armor, I also somehow steadily make an income while using 60k+ gear sitting at a 2+ K/d not that kill death means anything, and this build has never stepped out of the armor, not once.

these are my observations so far, definitely miss having athletics.




IMO armor is fine, it's useful but it's not godly.


all just my opinions of my experiences take it whatever way you want.
Title: Re: Lets talk about armor...
Post by: Rhaelys on April 09, 2011, 09:32:08 pm
Keep wearing your crappy armor so you can get lit up like a pin cushion from the hailstorm of projectiles flying in the air.

Also, so I can one-shot you with my lulzy poleaxe.
Title: Re: Lets talk about armor...
Post by: Armpit_Sweat on April 09, 2011, 10:22:59 pm
11 IF
11 PS

in full plate armor

Imagine this guy in armor, that protects more then now?.. He will be close to impossible to kill, for someone who uses "light weapons". Agility based 1h-ers, archers with back-up weapons, "ninja types", all of them will be useless against such a beast :)

Meah... Just let it be as it is.
Title: Re: Lets talk about armor...
Post by: Madcat on April 09, 2011, 10:27:12 pm
Well I switch between 2 medium armors a lot. Red turnic over mail and Sarranid Guard Armor

So some of the differences that I notice.
Red tunic over mail only weighs 9.5 and lets me stay mobile, while offering some protection. Crossbows can one hit me and I survive at least 2 clean arrow shots to the torso

With Sarranid Guard Armor, I never get one shot by crossbows. I survive about 3 arrows to the torso. Attacks glance me more, and I take noticeably less damage from the hits that don't glance. I'm also way slower.

Sarranid guard armor costs 8500 and red tunic over mail costs 3500. So yeah there's a big difference. Although I haven't experienced with heavier armor
Title: Re: Lets talk about armor...
Post by: Polobow on April 09, 2011, 11:21:44 pm
I see loads of armor variations. Keep it like this.



Also, 1h swords are also very different. :rolleyes:
Title: Re: Lets talk about armor...
Post by: ORiainRex on April 10, 2011, 08:00:38 am
Switching from my lemellar vest to my black armor doubles the damage I can take on the field.  I really notice the difference.
Title: Re: Lets talk about armor...
Post by: monsterbrum on April 10, 2011, 11:05:35 am
Hmmm i'll just stick to my iron pick, to pierce all the tincan
Title: Re: Lets talk about armor...
Post by: Sean_Drew on April 10, 2011, 11:55:59 am
There is a difference, but you notice it a little less lately , cause there are more str. build , with pierce and blunt weapons around , that one hit , because if they hit your head with a hammer and 10+ ps for example.
You can wear a black armor , but when you are hit with a 3 times heilommed great maul ( 53 blunt damage ) on your head , you are dead. If not by the first hit , than by the second, cause it has knockdown. So if you are hit , your dead. The only chance is,  to kill the hammerwielder first , but it´s not so easy if he has good armor too, and you are a agi build , or have simple cut damage , like sword , axe , arrows.
So you don´t need a black armor in this case , you can wear no armor ... it´s the same result. But only in this case. If your enemy has a sword , it would be much more better with the higher armor.


So in short : There is a difference with heavier armor , but you notice it less against str. blunt/pierce builds.

Title: Re: Lets talk about armor...
Post by: Cyclopsided on April 10, 2011, 12:25:05 pm
Armor is fine how it is.