Feel like fixing them yet?
Problem with taking weapon length into account when deciding should there be turn speed nerf or not is that mauls will be "unerfed" and that's not a good thing imo.
It's still terribly easy to land overheads. If you're having problems you're either not used to it, your athletics is too low or you're using a maul.It's not, I had really good overhead accuracy before and I sometimes just can't keep up with my opponent turning. Overhead was my favourite attack and now it's a lot less good and I resort to leftswinging like the rest. Why would maul users have a hard time landing overheads anyway? Apart from ofcourse, that the turnrate nerf completely screwed the overhead of any short weapon, which isn't the case according to you.
It's not, I had really good overhead accuracy before and I sometimes just can't keep up with my opponent turning. Overhead was my favourite attack and now it's a lot less good and I resort to leftswinging like the rest. Why would maul users have a hard time landing overheads anyway? Apart from ofcourse, that the turnrate nerf completely screwed the overhead of any short weapon, which isn't the case according to you.
Devs said they'll reduce it for shorter weapons.
It's not, I had really good overhead accuracy before and I sometimes just can't keep up with my opponent turning. Overhead was my favourite attack and now it's a lot less good and I resort to leftswinging like the rest.This. And yes, increased uniformity in attacks across the servers is an unfortunate bi-product of the nerf.
You're probably switching between native and cRPG a lot.Actually, I haven't visited Native in about a year :)
Or that glitch / whatever it is that makes some thrusts get stunned so hard you can't block the next swing.Happens almost constantly with the long spear, especially against shields.
Happens almost constantly with the long spear, especially against shields.rarely happens for me, how much wpf do you have, because i heard that reduces stun time (not sure). But yh after about 20 hits on a shield or block maybe 1 will stun long enough for them to get in a free hit
I block, sidesteps backwards, jump 270 degrees and stab them in the face.
I get stunned quite a lot with my 69 speed pike. I would probably die a lot more from it if people just did basic attacks after I get stunned. Instead, they try to impress me with their feinting, I block, sidesteps backwards, jump 270 degrees and stab them in the face.
And then it's all the crying in chat that pikes are too good for dueling in chat afterwards. Hilarious that they can't just kill me with basic attacks, but have to impressmethemselves with their feinting when trying to kill. I'm using a 69 speed 300 length weapon up close and most guys are too retarded to take me down. :lol:
Yeah it's funny how many people have trouble with pikes/long spears when it's incredibly simple to beat even the best. Just facehug and spam away, when they jump, block (unless you already started your swing and they are in range, I catch them alot on jump even with a short range weapon). Nothing honourable in that, but that's the way to beat them everytime. A good spear/pike guy can block for a while to stay alive, but still only have a predictable one directional attack, eventually you can spam them down.
What kind of suggestion is that?no.
Yeah it's funny how many people have trouble with pikes/long spears when it's incredibly simple to beat even the best. Just facehug and spam away, when they jump, block (unless you already started your swing and they are in range, I catch them alot on jump even with a short range weapon). Nothing honourable in that, but that's the way to beat them everytime. A good spear/pike guy can block for a while to stay alive, but still only have a predictable one directional attack, eventually you can spam them down.