[13:25:57] Mount&Blade Warband version: 03.08.17
[13:25:57] Havok version: 2011.3.1-r1
[13:25:57] FMOD Ex version: 4.42.00
[13:25:57] NvAPI version: NVidia Complete Version 1.10
[13:25:57] Command line:
[13:25:57] Initializing language...
[13:25:57] WARNING: Duplicate language string ui_retreated_battle
[13:25:57] WARNING: Duplicate language string ui_midnight
[13:25:57] WARNING: Duplicate language string ui_chest
[13:25:57] WARNING: Duplicate language string ui_group_rename
[13:25:57] WARNING: Duplicate language string ui_show_framerate
[13:25:57] WARNING: Duplicate language string ui_off
[13:25:57] WARNING: Duplicate language string ui_antialiasing
[13:25:57] WARNING: Duplicate language string ui_module_newer_than_application
[13:25:57] WARNING: Duplicate language string ui_module_older_than_application
[13:25:57] WARNING: Duplicate language string ui_difficulty_rating_percentage
[13:25:57] WARNING: Duplicate language string ui_general_options
[13:25:57] WARNING: Duplicate language string ui_video_options
[13:25:57] WARNING: Duplicate language string ui_controls
[13:25:57] WARNING: Duplicate language string ui_maximum_framerate
[13:25:57] WARNING: Duplicate language string ui_estimated_performance
[13:25:57] WARNING: Duplicate language string ui_invalid_username
[13:25:57] Using Direct3D9
[13:25:57] Initializing sound...
[13:25:57] Initializing physics...
[13:25:57] Initializing renderer...
[13:25:57] Loading core resources...
[13:25:57] WARNING: Unable to find texture mp_ui_maps_e
[13:25:57] Loading language files...
[13:25:57] WARNING: Duplicate language string ui_start_tutorial
[13:25:57] WARNING: Duplicate language string ui_multiplayer
[13:25:57] Loading font...
[13:25:57] Initializing window manager...
[13:25:57] Creating game windows...
[13:25:57] Initializing device...
[13:25:58] Behavior flags: 54
[13:25:58] Back buffer size: 1280x1024
[13:25:58] Back buffer format: X8R8G8B8
[13:25:58] Depth stencil format: D24X8
[13:25:59] Dumping system info...
[13:25:59] WARNING: WMI: failed to connect to server (8007007E)
[13:25:59] -- OS: Microsoft Windows XP Home Edition Service Pack 3
[13:25:59] - Build: 2600
[13:25:59] -- Memory: 3568 MB
[13:25:59] - Available: 2880 MB
[13:25:59] -- CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (GenuineIntel)
[13:25:59] - L2 Cache Size: 256K
[13:25:59] - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[13:25:59] - Count: 4
[13:25:59] -- GPU: NVIDIA GeForce GTX 560 Ti *
[13:25:59] - DirectX Driver Version: 6.14.13.142
[13:26:00] Loading settings...
[13:26:01] Loading resource test
[13:26:01] Loading resource textures_face_gen
[13:26:01] Loading resource shaders
[13:26:01] Loading resource textures
[13:26:01] Loading resource materials
[13:26:01] Loading resource materials_face_gen
[13:26:01] Loading resource uimeshes
[13:26:01] Loading resource meshes_face_gen
[13:26:01] Loading resource helpers
[13:26:01] Loading resource map_tree_meshes
[13:26:01] Loading resource map_icon_meshes
[13:26:01] Loading resource particle_meshes
[13:26:01] Loading resource skeletons
[13:26:01] Loading resource tree_meshes
[13:26:01] Loading resource xtree_meshes
[13:26:01] Loading resource grass_meshes
[13:26:01] Loading resource plant_meshes
[13:26:01] Loading resource body_meshes
[13:26:01] Loading resource object_meshes
[13:26:01] Loading resource object_bodies
[13:26:01] Loading module resource bomb
[13:26:01] Loading module resource narfs_plate_armour_pack_wb
[13:26:01] Loading module resource narfs_transitional_armour_pack
[13:26:01] Loading module resource narfs_rus_armour_pack
[13:26:01] Loading module resource narfs_men_at_arms_pack
[13:26:01] Loading module resource ninja
[13:26:01] Loading module resource dejawolf
[13:26:01] Loading module resource Crpg-Faradon
[13:26:01] Loading module resource shredzorz_weapons
[13:26:01] Loading module resource chadz_siege_equipment
[13:26:01] Loading module resource stronghold_props
[13:26:01] Loading module resource crpg_walls
[13:26:01] Loading module resource swup
[13:26:01] Loading module resource Sibylla_Hairs
[13:26:01] Loading module resource anim_papa_lazarou
[13:26:01] Loading module resource ranged_new
[13:26:01] Loading module resource Yamabusi
[13:26:01] Loading module resource drz_armor
[13:26:01] Loading module resource medieval_equipment_crpg
[13:26:01] Loading module resource tenka_armour_pack
[13:26:01] Loading module resource iboltax_faces
[13:26:01] Loading module resource byz
[13:26:01] Loading module resource DEDEs_Arsenal
[13:26:01] Loading module resource kazakh_armor
[13:26:01] Loading module resource ball
[13:26:01] Loading module resource finalboss_bows
[13:26:01] Loading module resource finalboss_arrows
[13:26:01] Loading module resource finalboss_bolts
[13:26:01] Loading module resource finalboss_throwing
[13:26:01] Loading module resource moeckpack
[13:26:01] Loading module resource zimke_byzantium
[13:26:01] Loading module resource zimke_crpg_turk
[13:26:01] Loading module resource miscellaneous
[13:26:01] Loading module resource Psiphoon_animations
[13:26:01] Loading module resource Ballista
[13:26:01] Loading module resource ani_human_mounted_mirrored
[13:26:01] Loading resource goods_meshes
[13:26:01] Loading resource item_meshes1
[13:26:01] Loading resource horse_a
[13:26:01] Loading resource arabian_horses
[13:26:01] Loading resource arabian_castle
[13:26:01] Loading resource food
[13:26:01] Loading resource beards
[13:26:01] Loading resource armors_b
[13:26:01] Loading resource armors_c
[13:26:01] Loading resource armors_d
[13:26:01] Loading resource armors_e
[13:26:01] Loading resource armors_f
[13:26:01] Loading resource armors_g
[13:26:01] Loading resource armors_h
[13:26:01] Loading resource armors_i
[13:26:01] Loading resource boots_b
[13:26:01] Loading resource boots_c
[13:26:02] Loading resource helmets
[13:26:02] Loading resource helmets_b
[13:26:02] Loading resource village_houses
[13:26:02] Loading resource village_houses_a
[13:26:02] Loading resource village_houses_b
[13:26:02] Loading resource hair
[13:26:02] Loading resource deneme
[13:26:02] Loading resource interiors_a
[13:26:02] Loading resource interiors_b
[13:26:02] Loading resource interiors_c
[13:26:02] Loading resource arena
[13:26:02] Loading resource map_icons_b
[13:26:02] Loading resource castle_a
[13:26:02] Loading resource dungeon
[13:26:02] Loading resource stone_houses
[13:26:02] Loading resource snowy_houses
[13:26:02] Loading resource snowy_castle
[13:26:02] Loading resource helmets_d
[13:26:02] Loading resource helmets_e
[13:26:02] Loading resource helmets_f
[13:26:02] Loading resource castle_b
[13:26:02] Loading resource square_keep
[13:26:02] Loading resource anim_b
[13:26:02] Loading resource shields
[13:26:02] Loading resource shields_b
[13:26:02] Loading resource weapon_meshes_c
[13:26:02] Loading resource xtree_meshes_b
[13:26:02] Loading resource map_icons_c
[13:26:02] Loading resource pictures
[13:26:02] Loading resource user_interface_b
[13:26:02] Loading resource user_interface_c
[13:26:02] Loading resource scene_encounter_spot
[13:26:02] Loading resource interior_thirsty_lion
[13:26:02] Loading resource scene_small_tavern
[13:26:02] Loading resource weapon_meshes1
[13:26:02] Loading resource weapon_meshes_b
[13:26:02] Loading resource houses1
[13:26:02] Loading resource wall_meshes1
[13:26:02] Loading resource town_houses
[13:26:02] Loading resource doors
[13:26:02] Loading resource churches
[13:26:02] Loading resource town_houses_b
[13:26:02] Loading resource castle_c
[13:26:02] Loading resource castle_d
[13:26:02] Loading resource castle_e
[13:26:02] Loading resource castle_f
[13:26:02] Loading resource castle_g
[13:26:02] Loading resource castle_h
[13:26:02] Loading resource castle_i
[13:26:02] Loading resource gatehouse
[13:26:02] Loading resource viking_houses
[13:26:02] Loading resource fake_houses
[13:26:02] Loading resource town_houses_c
[13:26:02] Loading module resource std_banners
[13:26:02] Loading module resource std_banners_default
[13:26:02] Loading module resource std_flags_vertical
[13:26:02] Loading resource particles_2
[13:26:02] Loading resource prisons
[13:26:02] Loading resource prisons_b
[13:26:02] Loading resource interiors_d
[13:26:02] Loading resource costumes_b
[13:26:02] Loading resource costumes_c
[13:26:02] Loading resource arena_costumes
[13:26:02] Loading resource boots_a
[13:26:02] Loading resource terrain_borders
[13:26:02] Loading resource terrain_borders_b
[13:26:02] Loading resource skyboxes
[13:26:02] Loading resource object_b
[13:26:02] Loading resource tree_e_meshes
[13:26:02] Loading resource destroy
[13:26:02] Loading resource xtree_meshes_c
[13:26:02] Loading resource grass_meshes_b
[13:26:02] Loading resource interiors_steppe
[13:26:02] Loading resource grooming_horse
[13:26:02] Loading resource town_houses_d
[13:26:02] Loading resource horses_b
[13:26:02] Loading resource ani_horse_mounted
[13:26:02] Loading resource deneme2
[13:26:02] Loading resource horse_skeleton
[13:26:02] Loading resource steppe_fake_houses
[13:26:02] Loading resource weapon_meshes_d
[13:26:02] Loading resource tableau_shields
[13:26:02] Loading resource heraldic_armors
[13:26:02] Loading resource spear
[13:26:02] Loading resource weapons_e
[13:26:03] Loading resource weapons_f
[13:26:03] Loading resource instruments
[13:26:03] Loading resource sarranid_armors
[13:26:03] Loading resource custom_banner
[13:26:03] Loading resource simple_primitives
[13:26:03] Loading resource ani_man_walk
[13:26:03] Loading resource ani_twohanded
[13:26:03] Loading resource ani_onehanded
[13:26:03] Loading resource ani_death
[13:26:03] Loading resource ani_stand_guardsman
[13:26:03] Loading resource ani_human_mounted
[13:26:03] Loading resource ani_lady_stand
[13:26:03] Loading resource ani_poses
[13:26:03] Loading resource ani_stand_shopkeeper
[13:26:03] Loading resource ani_man_cheer
[13:26:03] Loading resource ani_stand_onhorse
[13:26:03] Loading resource ani_throw_stone
[13:26:03] Loading resource ani_strikes
[13:26:03] Loading resource ani_equip_arms
[13:26:03] Loading resource ani_run_p
[13:26:03] Loading resource ani_run_forward_left_right
[13:26:03] Loading resource uni_strikes3
[13:26:03] Loading resource ani_walk_sideways
[13:26:03] Loading resource ani_run_sideways
[13:26:03] Loading resource ani_stand
[13:26:03] Loading resource ani_crouch_down
[13:26:03] Loading resource ani_low_walk
[13:26:03] Loading resource ani_turn_man
[13:26:03] Loading resource ani_attacks_single
[13:26:03] Loading resource ani_lancer
[13:26:03] Loading resource ani_attacks
[13:26:03] Loading resource ani_kicks
[13:26:03] Loading resource ani_parry_attack
[13:26:03] Loading resource ani_walk_backward
[13:26:03] Loading resource ani_run_lookingsides
[13:26:03] Loading resource ani_defends
[13:26:03] Loading resource ani_walk_lookingsides
[13:26:03] Loading resource ani_jump
[13:26:03] Loading resource ani_wedding
[13:26:03] Loading resource arabian_props
[13:26:03] Loading resource uni_jump
[13:26:03] Loading resource uni_stances
[13:26:03] Loading resource uni_equip
[13:26:03] Loading resource uni_strike
[13:26:03] Loading resource uni_throws
[13:26:03] Loading resource uni_fistswing
[13:26:03] Loading resource uni_lord_stand
[13:26:03] Loading resource uni_defence
[13:26:03] Loading resource uni_sideways
[13:26:03] Loading resource dart
[13:26:03] Loading resource armors_new_a
[13:26:03] Loading resource armors_new_b
[13:26:03] Loading resource armors_new_heraldic
[13:26:03] Loading resource armors_new_arena
[13:26:03] Loading resource crossbows
[13:26:03] Loading resource arabian_armors
[13:26:03] Loading resource rock
[13:26:03] Loading resource costumes_d
[13:26:03] Loading resource nordic_helmets
[13:26:03] Loading resource sarranid_helmets
[13:26:03] Loading resource sarranid_armor
[13:26:03] Loading resource raw_materials
[13:26:03] Loading resource khergit_lady_dress
[13:26:03] Loading resource vaegir_helmets
[13:26:03] Loading resource gauntlets_new
[13:26:03] Loading resource sarranid_lady_dress
[13:26:03] Loading resource sarranid_boots
[13:26:03] Loading resource bride_dress
[13:26:03] Loading resource full_plate_armor
[13:26:03] Loading resource weapon_meshes_e
[13:26:03] Loading resource fur_armors_a
[13:26:03] Loading resource ui_server_filter
[13:26:03] Loading resource warhorse_new
[13:26:03] Loading resource ship
[13:26:03] Loading resource arabian_houses
[13:26:03] Loading resource object_c
[13:26:03] Loading resource tree_f
[13:26:03] Loading resource interiors_arabian
[13:26:03] Loading resource arabian_village
[13:26:03] Loading resource valleyProps
[13:26:03] Loading resource workshops
[13:26:03] Loading resource barrier_primitives
[13:26:03] Loading resource town_houses_e
[13:26:04] Loading textures...
[13:26:19] Reading module data...
[13:26:19] Loading item modifiers...
[13:26:19] Loading flora kinds...
[13:26:19] Loading ground specs...
[13:26:19] Loading skyboxes...
[13:26:19] Reading settings data...
[13:26:19] Loading sounds...
[13:26:21] Loading particle systems...
[13:26:21] Loading skins...
[13:26:21] Loading scene props...
[13:26:21] Loading menus...
[13:26:21] Loading tableau materials...
[13:26:21] Loading presentations...
[13:26:21] Loading scripts...
[13:26:21] Unable to map script game_get_skill_modifier_for_troop
[13:26:21] Unable to map script game_console_command_received
[13:26:21] Unable to map script game_server_info_requested
[13:26:21] Loading map icons...
[13:26:21] Loading strings...
[13:26:21] Loading quick strings...
[13:26:21] Loading meshes...
[13:26:21] Loading item kinds...
[13:26:22] Loading conversations...
[13:26:22] Loading mission templates...
[13:26:22] Loading party templates...
[13:26:22] Loading post effects...
[13:26:22] Loading actions...
[13:26:22] Loading time: 24047
[13:26:26] Creating game...
[13:26:26] Loading setting data...
[13:26:26] Starting game...
[13:26:26] Initializing meta mission...
[16:53:43] EXCEPTION_UNKNOWN (0xE06D7363, 0x19930520, 0x04D6FA74, 0x0161AC28)
[16:53:43] Dumping call stack...
[16:53:43] - 0x7C812AFB ??+0x7C812AFB (??+0x0)
[16:53:43] - 0x015EF05C ??+0x15EF05C (??+0x0)
[16:53:43] - 0x015EF013 ??+0x15EF013 (??+0x0)
[16:53:43] - 0x015EC7A7 ??+0x15EC7A7 (??+0x0)
[16:53:43] - 0x015ED49C ??+0x15ED49C (??+0x0)
[16:53:43] - 0x015DBE15 ??+0x15DBE15 (??+0x0)
[16:53:43] - 0x00465EE8 ??+0x465EE8 (??+0x0)
[16:53:43] - 0x005B6BDD ??+0x5B6BDD (??+0x0)
[16:53:43] - 0x00750060 ??+0x750060 (??+0x0)
[16:53:43] - 0x007500DE ??+0x7500DE (??+0x0)
[16:53:43] - 0x7C80B729 ??+0x7C80B729 (??+0x0)
[16:53:43] - 0x7C80B729 ??+0x7C80B729 (??+0x0)
[16:53:43] Dumping memory status...
[16:53:43] Commit size: 1505 MB
[16:53:43] Working set size: 1455 MB
[16:53:43] Closing log file...
Yes, it's an out of memory error. The memory limit for an x86 process is 1.5GB (unless tweaked), and as you can see from the final log lines that was roughly the memory usage when it crashed.
I checked some time ago for memory leaks and found none, but I have Windows 7 x64 and I play mostly in Battle. What modes did you play, so I can try to reproduce it?
[Battle]
bBlood=true
bDynamicBannerTransparency=true
bNoAttackingWhileJumpingMelee=false
bNoAttackingWhileJumpingRanged=false
bNoJumpingWhileAttackingMelee=false
bNoJumpingWhileAttackingRanged=false
bShowAttackDirection=false
bShowReticle=true
bWeaponTrails=true
bWeaponsCollideWithGround=true
fAirFrictionArrow=0.003000
fAirFrictionBullet=0.002000
fBattleSize=1
fBloodMultiplier=2
fBluntReduceFactor=0.750000
fBluntSoakFactor=0.500000
fBonusDamageToPropsFactor=1.100000
fBrokenShieldPruneTime=180
fCouchedDamageToPropsFactor=0.200000
fCouchedLanceDamageMultiplier=0.650000
fCrushthroughThreshold=2.400000
fCutReduceFactor=1
fCutSoakFactor=0.800000
fDamageToFriends=1
fDamageToSelf=1
fDroppedItemPruneTime=180
fDynamicBannerTransparencyMaxDistance=600
fDynamicBannerTransparencyMinDistance=400
fExtraReduceFactor=1
fExtraSoakFactor=1
fFallDamageMultiplier=1
fFirstPersonFieldOfView=75
fGhostModeCameraAcceleration=25
fGhostModeCameraDamping=5
fGhostModeCameraMaxSpeed=10
fHorseChargeDamageMultiplier=1
fHorseJumpCooldown=4
fInterruptThreshold=1
fJumpCooldown=2
fKickCooldown=1.800000
fMaxActionProgressForAllyCollision=1
fMeleeDamageSpeedPower=2
fMinActionProgressForAllyCollision=0
fMinInflictedDamageForHighDamageHit=9
fMissileDamageSpeedPower=1.900000
fMissileItemPruneTime=180
fPierceReduceFactor=0.500000
fPierceSoakFactor=0.650000
fRangedDamageToPropsFactor=0.100000
fShieldPenetrationFactor=3
fShieldPenetrationOffset=30
fStrafeCooldown=0.450000
fThirdPersonFieldOfView=75
iAttackControl=2
iBannerMode=2
iBannerOutlineMode=1
iBloodStains=2
iCombatSpeed=4
iDefendControl=1
iDynamicBannerTransparencyMaxAlpha=255
iDynamicBannerTransparencyMinAlpha=165
iFixedBannerTransparencyAlpha=215
iFixedBannerTransparencyOutlineAlpha=205
iHorseCameraMode=2
iLanceControl=2
iMaxNumCorpses=2000
iMaxNumPrunableMissionObjects=500
iMaxNumRagdolls=100
iMinSoakedDamageForHighArmorHit=14
iNumWalkSamplePoints=8
uBannerOutlineColorEnemy=0xff0000
uBannerOutlineColorFriendly=0xff00
uBannerOutlineColorNeutral=0xff
vStickItemToLeftHandOffset=0,-0.370000,-0.040000
[BattleAi]
iMinNumAgentsForNavMeshReuse=12
iReduceBattleAi=0
[Campaign]
bSkipTutorial=false
fDayEndHour=20
fDayStartHour=4
fHeroExperienceMultiplier=2
fHeroHealingFactor=1
fHeroWoundedThreshold=15
fMainPartyHeroHealingFactor=1
fMainPartyRegularHealingFactor=1
fMapCameraMaxZoom=175
fMapCameraMinZoom=3.500000
fMapRiverDirection=140
fMapSeaDirection=-40
fMapSeaWaveRotation=300
fPlayerExperienceMultiplier=2
fPlayerHealingFactor=1
fPlayerWoundedThreshold=5
fRegularExperienceMultiplier=3
fRegularHealingFactor=1
fSpottingMultiplier=6.500000
fTimeMultiplier=0.250000
fTrackSpottingMultiplier=0.800000
iBaseCompanionLimit=20
iLeadershipSkillBonus=3
iPrisonerManagementSkillBonus=5
vMapCameraMaxPosition=180,145
vMapCameraMinPosition=-180,-145
vMapRiverSpeed=0.010000,-0.010000
vMapSeaSpeed=0.020000,-0.020000
[CampaignAi]
iReduceCampaignAi=0
[DedicatedServer]
bAutoRestartOnCrash=true
bLogChat=true
bLogConnects=true
bLogDisconnects=true
bLogKills=true
bLogTeamChat=true
cLogSeparatorChar=,
fMinTimeForSuccessfulAutoRestart=120
iMaxNumFailedAutoRestarts=5
[FaceGenerator]
bUseLowVariationCache=false
[FakeCharacterShadows]
bFakeCharacterShadows=true
bFakeCharacterShadowsHighQuality=false
fFakeCharacterShadowDepthBias=0.000200
fFakeCharacterShadowDetail=1
fFakeCharacterShadowSlopeScaledDepthBias=2
iFakeCharacterShadowTextureSize=256
sFakeCharacterShadowShader=shadow_shader
sFakeCharacterShadowShaderHighQuality=shadow_shader_new
uFakeCharacterShadowColor=0xff000915
[Flora]
fFloraDegradeDistance=150
fGrassDensity=1
fGrassMipMapLodBias=-1
iFloraLod=0
iFloraShadows=2
iGrassMagFilter=2
iGrassMaxAnisotropy=4
iGrassMinFilter=3
iGrassMipFilter=2
[Font]
bFontAnisotropicFiltering=true
fScale=1.001685
[General]
bDontBurnCpuCycles=true
bEnableAltF4=true
bEnableLogWindowBackground=true
bFirstRun=false
bHasCustomBattle=false
bHasFirearms=false
bHasMultiplayer=true
bHasSingleplayer=false
bHasTutorial=false
bInputLagOptimization=true
bPauseWhenMinimized=false
bPreventLowFrameLimitInputLag=true
bShowFrameRate=false
bSuppressPerformanceWarnings=true
bSuppressScriptErrors=false
bSuppressWarnings=false
iMaxFrameRate=85
iNumHints=0
iScreenshotFormat=1
sCoreResources=crpg_beta_core_shaders,crpg_beta_core_textures,crpg_beta_core_materials,core_ui_meshes,core_pictures
sIntroVideos=
[Graphics]
bAutoAdjustAspectRatio=true
bAutoAdjustFullscreenResolution=false
bDynamicMeshBatching=true
bForceVSync=false
bInstancing=true
bMaximized=false
bOnDemandTextures=true
bUseDirect3D9ExIfAvailable=true
bWindowed=false
fGamma=2.500000
fOnDemandTextureCheckPeriod=10
fOnDemandTextureForceCheckPeriod=60
iAnisotropicFiltering=16
iCubeMapMagFilter=2
iCubeMapMaxAnisotropy=0
iCubeMapMinFilter=2
iCubeMapMipFilter=2
iDiffuseMapMagFilter=3
iDiffuseMapMaxAnisotropy=16
iDiffuseMapMinFilter=3
iDiffuseMapMipFilter=2
iDisplayHeight=768
iDisplayWidth=1024
iEnvironmentMapMagFilter=2
iEnvironmentMapMaxAnisotropy=0
iEnvironmentMapMinFilter=2
iEnvironmentMapMipFilter=2
iFullscreenDisplayHeight=1024
iFullscreenDisplayWidth=1280
iGraphicsBufferLockFailThreshold=100
iIndexBufferSizeDynamic=262144
iIndexBufferSizeStatic=1310720
iInitialNumBufferedInstances=1024
iMaxNumAutoBatchMeshVertices=30
iMaxNumAutoBatchSkinnedMeshVertices=70
iMaxNumBatchedMeshVertices=1000
iMaxNumBufferedInstances=32768
iMaximumFrameLatency=0
iNormalMapMagFilter=3
iNormalMapMaxAnisotropy=4
iNormalMapMinFilter=3
iNormalMapMipFilter=2
iOnDemandTextureCheckThreshold=100
iOnDemandTextureTimeout=12000000
iPreset=0
iShaderQuality=3
iSpecularMapMagFilter=2
iSpecularMapMaxAnisotropy=0
iSpecularMapMinFilter=2
iSpecularMapMipFilter=2
iTextureQuality=3
iVertexBufferSizeNormalMapDynamic=65536
iVertexBufferSizeNormalMapSkinningDynamic=65536
iVertexBufferSizeNormalMapSkinningStatic=131072
iVertexBufferSizeNormalMapStatic=131072
iVertexBufferSizeRegularDynamic=65536
iVertexBufferSizeRegularStatic=131072
iVertexBufferSizeSkinningDynamic=65536
iVertexBufferSizeSkinningStatic=131072
iVertexBufferSizeSpecialDynamic=32768
iVertexBufferSizeSpecialStatic=65536
iWindowedDisplayHeight=1024
iWindowedDisplayWidth=1280
[Http]
iConnectTimeout=6000
iMaxNumRetries=3
iReceiveTimeout=4000
iResolveTimeout=6000
iSendTimeout=4000
sUserAgent=Mount Blade HTTP
[Input]
bInvertMouse=false
bInvertMouseX=false
bInvertMouseY=false
fMouseSensitivity=0.580423
fMouseXScale=1
fMouseYScale=1.500000
[Log]
bAutoFlushLog=true
bBackupOnExit=true
iMaxNumStoredLogs=25
sLogPath=crpg_beta_log.txt
sStoredLogDirectory=Logs
[Messages]
bShowCasualties=true
bShowDamage=true
bShowExperienceGain=true
bShowMultiplayerChat=true
bShowMultiplayerTeamChat=true
bShowProficiencyGain=true
bShowScreenshotPath=true
bShowShotDifficulty=true
iMultiplayerKills=2
uMultiplayerChatColor=0xffcccccc
uMultiplayerTeamChatColor=0xff8888cc
[Network]
bHttpServerQueries=false
bLoopbackServer=false
bSecureMasterServerConnection=false
fPlayerActivityTimeout=20
fPlayerInfoRequestActivityTimeout=3
fServerActivityTimeout=20
fServerInfoRequestActivityTimeout=3
iDefaultPort=7240
iMaxNumServerSearchConnections=16
iUdpReceiveBufferSize=262144
iUdpSendBufferSize=262144
sAddress=// IP address of the server (empty for ANY)
[ParticleSystems]
bParticleSystems=true
iParticleSystemMaxNumMeshVertices=32000
iParticleSystemMaxNumRenderedParticles=4500
[Physics]
bAllBodiesAreMoveable=false
bRagdollHeadshots=false
fMaxDeltaTimeStep=0.025000
fMaxSlowMotionDeltaTimeStep=0.005000
fRagdollInactivePurgeTime=1
fRagdollOnGroundPurgeTime=10
fRagdollPurgeTime=30
[PostFX]
bAutoExposure=false
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0
iPostProcess=0
[PostFx]
bAutoExposure=true
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0
iPostProcess=0
[Reflections]
iReflectionsMagFilter=2
iReflectionsMaxAnisotropy=0
iReflectionsMinFilter=2
iReflectionsMipFilter=2
iReflectionsMode=3
iReflectionsTextureSize=256
[Scene]
bSunFlare=true
fCharacterDetail=1
sSunFlareMaterial=flare
sSunFlareMesh=sample_flare
[ServerList]
iDeadFavoritesPurgeTime=604800
iDeadFavoritesPurgeTries=7
[ShadowMap]
bShadowMap=true
fShadowMapDepthBias=0.000200
fShadowMapSlopeScaledDepthBias=2
iShadowMapNumPasses=4
iShadowMapTextureSize=4096
sShadowMapShader=shadow_shader
[Sound]
bDisableFrequencyVariation=false
bDisableMusic=false
bDisableSound=false
bDistanceFilter=true
bFastOcclusion=true
bHrtfFilter=false
bMusic=false
bOcclusion=false
bOcclusionFilter=false
bSound=true
bUseWinmm=false
bWasapiExclusive=false
fDistancePriorityFactor=0.100000
fMusicVolume=0
fSoundVolume=1
iMaxNumChannels=64
iMaxNumVirtualChannels=200
[TerrainGenerator]
fOuterTerrainHeightOffset=1.500000
fOuterTerrainMaxBlendDistance=100
iMaxNumFloraInstances=1024
iMaxNumFloraTypes=32
iMaxNumGrassInstances=262144
iMaxNumGrassTypes=32
iMaxNumTreeInstances=1024
iMaxNumTreeTypes=32
[Threads]
bThreadedIndexBufferWrites=false
bThreadedLogger=false
bThreadedNetwork=true
bThreadedOnDemandTextures=true
bThreadedRenderer=true
bThreadedSkeletalAnimation=false
bThreadedVertexBufferWrites=false
iAsyncRenderCallsCriticalSectionSpinCount=0
iNetworkCriticalSectionSpinCount=0
iNumTaskThreads=1
iRenderBufferCriticalSectionSpinCount=0
iRenderThreadCriticalSectionSpinCount=0
iTaskCriticalSectionSpinCount=0
iTextureCreatorCriticalSectionSpinCount=0
iTextureLoaderCriticalSectionSpinCount=0
[15:47:31] Mount&Blade Warband version: 03.08.17
[15:47:31] Havok version: 2011.3.1-r1
[15:47:31] FMOD Ex version: 4.42.00
[15:47:31] NvAPI version: NVidia Complete Version 1.10
[15:47:31] Command line:
[15:47:31] Initializing language...
[15:47:31] WARNING: Duplicate language string ui_retreated_battle
[15:47:31] WARNING: Duplicate language string ui_midnight
[15:47:31] WARNING: Duplicate language string ui_chest
[15:47:31] WARNING: Duplicate language string ui_group_rename
[15:47:31] WARNING: Duplicate language string ui_show_framerate
[15:47:31] WARNING: Duplicate language string ui_off
[15:47:31] WARNING: Duplicate language string ui_antialiasing
[15:47:31] WARNING: Duplicate language string ui_module_newer_than_application
[15:47:31] WARNING: Duplicate language string ui_module_older_than_application
[15:47:31] WARNING: Duplicate language string ui_difficulty_rating_percentage
[15:47:31] WARNING: Duplicate language string ui_general_options
[15:47:31] WARNING: Duplicate language string ui_video_options
[15:47:31] WARNING: Duplicate language string ui_controls
[15:47:31] WARNING: Duplicate language string ui_maximum_framerate
[15:47:31] WARNING: Duplicate language string ui_estimated_performance
[15:47:31] WARNING: Duplicate language string ui_invalid_username
[15:47:31] Using Direct3D9
[15:47:31] Initializing sound...
[15:47:31] Initializing physics...
[15:47:31] Initializing renderer...
[15:47:31] Loading core resources...
[15:47:31] WARNING: Unable to find texture mp_ui_maps_e
[15:47:31] Loading language files...
[15:47:31] WARNING: Duplicate language string ui_start_tutorial
[15:47:31] WARNING: Duplicate language string ui_multiplayer
[15:47:31] Loading font...
[15:47:31] Initializing window manager...
[15:47:31] Creating game windows...
[15:47:31] Initializing device...
[15:47:32] Behavior flags: 54
[15:47:32] Back buffer size: 1280x1024
[15:47:32] Back buffer format: X8R8G8B8
[15:47:32] Depth stencil format: D24X8
[15:47:33] Dumping system info...
[15:47:33] WARNING: WMI: failed to connect to server (8007007E)
[15:47:33] -- OS: Microsoft Windows XP Home Edition Service Pack 3
[15:47:33] - Build: 2600
[15:47:33] -- Memory: 3568 MB
[15:47:33] - Available: 2733 MB
[15:47:33] -- CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (GenuineIntel)
[15:47:33] - L2 Cache Size: 256K
[15:47:33] - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[15:47:33] - Count: 4
[15:47:33] -- GPU: NVIDIA GeForce GTX 560 Ti *
[15:47:33] - DirectX Driver Version: 6.14.13.142
[15:47:34] Loading settings...
[15:47:35] Loading resource test
[15:47:35] Loading resource textures_face_gen
[15:47:35] Loading resource shaders
[15:47:35] Loading resource textures
[15:47:35] Loading resource materials
[15:47:35] Loading resource materials_face_gen
[15:47:35] Loading resource uimeshes
[15:47:35] Loading resource meshes_face_gen
[15:47:35] Loading resource helpers
[15:47:35] Loading resource map_tree_meshes
[15:47:35] Loading resource map_icon_meshes
[15:47:35] Loading resource particle_meshes
[15:47:35] Loading resource skeletons
[15:47:35] Loading resource tree_meshes
[15:47:35] Loading resource xtree_meshes
[15:47:35] Loading resource grass_meshes
[15:47:35] Loading resource plant_meshes
[15:47:35] Loading resource body_meshes
[15:47:35] Loading resource object_meshes
[15:47:35] Loading resource object_bodies
[15:47:35] Loading module resource bomb
[15:47:35] Loading module resource narfs_plate_armour_pack_wb
[15:47:36] Loading module resource narfs_transitional_armour_pack
[15:47:36] Loading module resource narfs_rus_armour_pack
[15:47:36] Loading module resource narfs_men_at_arms_pack
[15:47:36] Loading module resource ninja
[15:47:36] Loading module resource dejawolf
[15:47:36] Loading module resource Crpg-Faradon
[15:47:36] Loading module resource shredzorz_weapons
[15:47:36] Loading module resource chadz_siege_equipment
[15:47:36] Loading module resource stronghold_props
[15:47:37] Loading module resource crpg_walls
[15:47:37] Loading module resource swup
[15:47:37] Loading module resource Sibylla_Hairs
[15:47:37] Loading module resource anim_papa_lazarou
[15:47:37] Loading module resource ranged_new
[15:47:37] Loading module resource Yamabusi
[15:47:37] Loading module resource drz_armor
[15:47:37] Loading module resource medieval_equipment_crpg
[15:47:37] Loading module resource tenka_armour_pack
[15:47:37] Loading module resource iboltax_faces
[15:47:38] Loading module resource byz
[15:47:38] Loading module resource DEDEs_Arsenal
[15:47:38] Loading module resource kazakh_armor
[15:47:38] Loading module resource ball
[15:47:38] Loading module resource finalboss_bows
[15:47:38] Loading module resource finalboss_arrows
[15:47:38] Loading module resource finalboss_bolts
[15:47:38] Loading module resource finalboss_throwing
[15:47:38] Loading module resource moeckpack
[15:47:38] Loading module resource zimke_byzantium
[15:47:39] Loading module resource zimke_crpg_turk
[15:47:39] Loading module resource miscellaneous
[15:47:39] Loading module resource Psiphoon_animations
[15:47:39] Loading module resource Ballista
[15:47:39] Loading module resource ani_human_mounted_mirrored
[15:47:39] Loading resource goods_meshes
[15:47:39] Loading resource item_meshes1
[15:47:39] Loading resource horse_a
[15:47:39] Loading resource arabian_horses
[15:47:40] Loading resource arabian_castle
[15:47:40] Loading resource food
[15:47:40] Loading resource beards
[15:47:40] Loading resource armors_b
[15:47:40] Loading resource armors_c
[15:47:40] Loading resource armors_d
[15:47:40] Loading resource armors_e
[15:47:40] Loading resource armors_f
[15:47:40] Loading resource armors_g
[15:47:40] Loading resource armors_h
[15:47:41] Loading resource armors_i
[15:47:41] Loading resource boots_b
[15:47:41] Loading resource boots_c
[15:47:41] Loading resource helmets
[15:47:41] Loading resource helmets_b
[15:47:41] Loading resource village_houses
[15:47:41] Loading resource village_houses_a
[15:47:42] Loading resource village_houses_b
[15:47:42] Loading resource hair
[15:47:42] Loading resource deneme
[15:47:42] Loading resource interiors_a
[15:47:42] Loading resource interiors_b
[15:47:42] Loading resource interiors_c
[15:47:42] Loading resource arena
[15:47:42] Loading resource map_icons_b
[15:47:42] Loading resource castle_a
[15:47:42] Loading resource dungeon
[15:47:43] Loading resource stone_houses
[15:47:43] Loading resource snowy_houses
[15:47:43] Loading resource snowy_castle
[15:47:43] Loading resource helmets_d
[15:47:43] Loading resource helmets_e
[15:47:43] Loading resource helmets_f
[15:47:43] Loading resource castle_b
[15:47:43] Loading resource square_keep
[15:47:43] Loading resource anim_b
[15:47:44] Loading resource shields
[15:47:44] Loading resource shields_b
[15:47:44] Loading resource weapon_meshes_c
[15:47:44] Loading resource xtree_meshes_b
[15:47:44] Loading resource map_icons_c
[15:47:44] Loading resource pictures
[15:47:44] Loading resource user_interface_b
[15:47:44] Loading resource user_interface_c
[15:47:44] Loading resource scene_encounter_spot
[15:47:44] Loading resource interior_thirsty_lion
[15:47:45] Loading resource scene_small_tavern
[15:47:45] Loading resource weapon_meshes1
[15:47:45] Loading resource weapon_meshes_b
[15:47:45] Loading resource houses1
[15:47:45] Loading resource wall_meshes1
[15:47:45] Loading resource town_houses
[15:47:45] Loading resource doors
[15:47:45] Loading resource churches
[15:47:45] Loading resource town_houses_b
[15:47:45] Loading resource castle_c
[15:47:46] Loading resource castle_d
[15:47:46] Loading resource castle_e
[15:47:46] Loading resource castle_f
[15:47:46] Loading resource castle_g
[15:47:46] Loading resource castle_h
[15:47:46] Loading resource castle_i
[15:47:46] Loading resource gatehouse
[15:47:46] Loading resource viking_houses
[15:47:46] Loading resource fake_houses
[15:47:47] Loading resource town_houses_c
[15:47:47] Loading module resource std_banners
[15:47:47] Loading module resource std_banners_default
[15:47:47] Loading module resource std_flags_vertical
[15:47:47] Loading resource particles_2
[15:47:47] Loading resource prisons
[15:47:47] Loading resource prisons_b
[15:47:47] Loading resource interiors_d
[15:47:47] Loading resource costumes_b
[15:47:48] Loading resource costumes_c
[15:47:48] Loading resource arena_costumes
[15:47:48] Loading resource boots_a
[15:47:48] Loading resource terrain_borders
[15:47:48] Loading resource terrain_borders_b
[15:47:48] Loading resource skyboxes
[15:47:48] Loading resource object_b
[15:47:48] Loading resource tree_e_meshes
[15:47:48] Loading resource destroy
[15:47:48] Loading resource xtree_meshes_c
[15:47:49] Loading resource grass_meshes_b
[15:47:49] Loading resource interiors_steppe
[15:47:49] Loading resource grooming_horse
[15:47:49] Loading resource town_houses_d
[15:47:49] Loading resource horses_b
[15:47:49] Loading resource ani_horse_mounted
[15:47:49] Loading resource deneme2
[15:47:49] Loading resource horse_skeleton
[15:47:49] Loading resource steppe_fake_houses
[15:47:49] Loading resource weapon_meshes_d
[15:47:50] Loading resource tableau_shields
[15:47:50] Loading resource heraldic_armors
[15:47:50] Loading resource spear
[15:47:50] Loading resource weapons_e
[15:47:50] Loading resource weapons_f
[15:47:50] Loading resource instruments
[15:47:50] Loading resource sarranid_armors
[15:47:50] Loading resource custom_banner
[15:47:50] Loading resource simple_primitives
[15:47:50] Loading resource ani_man_walk
[15:47:51] Loading resource ani_twohanded
[15:47:51] Loading resource ani_onehanded
[15:47:51] Loading resource ani_death
[15:47:51] Loading resource ani_stand_guardsman
[15:47:51] Loading resource ani_human_mounted
[15:47:51] Loading resource ani_lady_stand
[15:47:51] Loading resource ani_poses
[15:47:51] Loading resource ani_stand_shopkeeper
[15:47:51] Loading resource ani_man_cheer
[15:47:52] Loading resource ani_stand_onhorse
[15:47:52] Loading resource ani_throw_stone
[15:47:52] Loading resource ani_strikes
[15:47:52] Loading resource ani_equip_arms
[15:47:52] Loading resource ani_run_p
[15:47:52] Loading resource ani_run_forward_left_right
[15:47:52] Loading resource uni_strikes3
[15:47:52] Loading resource ani_walk_sideways
[15:47:52] Loading resource ani_run_sideways
[15:47:52] Loading resource ani_stand
[15:47:53] Loading resource ani_crouch_down
[15:47:53] Loading resource ani_low_walk
[15:47:53] Loading resource ani_turn_man
[15:47:53] Loading resource ani_attacks_single
[15:47:53] Loading resource ani_lancer
[15:47:53] Loading resource ani_attacks
[15:47:53] Loading resource ani_kicks
[15:47:53] Loading resource ani_parry_attack
[15:47:53] Loading resource ani_walk_backward
[15:47:53] Loading resource ani_run_lookingsides
[15:47:54] Loading resource ani_defends
[15:47:54] Loading resource ani_walk_lookingsides
[15:47:54] Loading resource ani_jump
[15:47:54] Loading resource ani_wedding
[15:47:54] Loading resource arabian_props
[15:47:54] Loading resource uni_jump
[15:47:54] Loading resource uni_stances
[15:47:54] Loading resource uni_equip
[15:47:54] Loading resource uni_strike
[15:47:54] Loading resource uni_throws
[15:47:55] Loading resource uni_fistswing
[15:47:55] Loading resource uni_lord_stand
[15:47:55] Loading resource uni_defence
[15:47:55] Loading resource uni_sideways
[15:47:56] Loading resource dart
[15:47:56] Loading resource armors_new_a
[15:47:56] Loading resource armors_new_b
[15:47:56] Loading resource armors_new_heraldic
[15:47:56] Loading resource armors_new_arena
[15:47:56] Loading resource crossbows
[15:47:56] Loading resource arabian_armors
[15:47:56] Loading resource rock
[15:47:56] Loading resource costumes_d
[15:47:56] Loading resource nordic_helmets
[15:47:56] Loading resource sarranid_helmets
[15:47:56] Loading resource sarranid_armor
[15:47:56] Loading resource raw_materials
[15:47:56] Loading resource khergit_lady_dress
[15:47:56] Loading resource vaegir_helmets
[15:47:56] Loading resource gauntlets_new
[15:47:56] Loading resource sarranid_lady_dress
[15:47:56] Loading resource sarranid_boots
[15:47:56] Loading resource bride_dress
[15:47:56] Loading resource full_plate_armor
[15:47:56] Loading resource weapon_meshes_e
[15:47:56] Loading resource fur_armors_a
[15:47:56] Loading resource ui_server_filter
[15:47:56] Loading resource warhorse_new
[15:47:56] Loading resource ship
[15:47:56] Loading resource arabian_houses
[15:47:56] Loading resource object_c
[15:47:56] Loading resource tree_f
[15:47:56] Loading resource interiors_arabian
[15:47:56] Loading resource arabian_village
[15:47:56] Loading resource valleyProps
[15:47:56] Loading resource workshops
[15:47:56] Loading resource barrier_primitives
[15:47:56] Loading resource town_houses_e
[15:47:57] Loading textures...
[15:48:12] Reading module data...
[15:48:12] Loading item modifiers...
[15:48:12] Loading flora kinds...
[15:48:12] Loading ground specs...
[15:48:12] Loading skyboxes...
[15:48:12] Reading settings data...
[15:48:12] Loading sounds...
[15:48:14] Loading particle systems...
[15:48:14] Loading skins...
[15:48:14] Loading scene props...
[15:48:14] Loading menus...
[15:48:14] Loading tableau materials...
[15:48:14] Loading presentations...
[15:48:14] Loading scripts...
[15:48:14] Unable to map script game_get_skill_modifier_for_troop
[15:48:14] Unable to map script game_console_command_received
[15:48:14] Unable to map script game_server_info_requested
[15:48:14] Loading map icons...
[15:48:14] Loading strings...
[15:48:14] Loading quick strings...
[15:48:14] Loading meshes...
[15:48:14] Loading item kinds...
[15:48:14] Loading conversations...
[15:48:14] Loading mission templates...
[15:48:14] Loading party templates...
[15:48:14] Loading post effects...
[15:48:14] Loading actions...
[15:48:14] Loading time: 43079
[15:51:41] Creating game...
[15:51:41] Loading setting data...
[15:51:41] Starting game...
[15:51:41] Initializing meta mission...
[15:51:46] Creating game...
[15:51:46] Loading setting data...
[15:51:46] Starting game...
[15:51:46] Initializing meta mission...
[19:32:48] Out of memory
[19:32:48] Dumping call stack...
[19:32:48] - 0x7C812AFB kernel32.dll+0x12AFB (RaiseException+0x52)
[19:32:48] - 0x005CAFEC crpg_beta.dll+0x5CAFEC (rglCrashLogger::log+0x5C)
[19:32:48] - 0x005CAF8A crpg_beta.dll+0x5CAF8A (NewHandler+0xA)
[19:32:48] - 0x0074CECA crpg_beta.dll+0x74CECA (operator new+0x12)
[19:32:48] - 0x005D8ED1 crpg_beta.dll+0x5D8ED1 (std::allocator<rglMeshSkinDataRec>::allocate+0x21)
[19:32:48] - 0x005E8AF7 crpg_beta.dll+0x5E8AF7 (std::vector<rglManifoldEdge,std::allocator<rglManifoldEdge> >::reserve+0x57)
[19:32:48] - 0x005D8EA3 crpg_beta.dll+0x5D8EA3 (std::vector<rglManifoldEdge,std::allocator<rglManifoldEdge> >::_Reserve+0x73)
[19:32:48] - 0x004BD1A0 crpg_beta.dll+0x4BD1A0 (mbMission::start+0x2440)
[19:32:48] - 0x00561ED8 crpg_beta.dll+0x561ED8 (mbTacticalWindow::frameMove+0x1E18)
[19:32:48] - 0x0045BC02 crpg_beta.dll+0x45BC02 (mbCoreGame::frameMove+0x112)
[19:32:48] - 0x00463369 crpg_beta.dll+0x463369 (CD3DApplication::Render3DEnvironment+0x4F9)
[19:32:48] - 0x00463F04 crpg_beta.dll+0x463F04 (CD3DApplication::Run+0xE4)
[19:32:48] - 0x005B86F0 crpg_beta.dll+0x5B86F0 (WinMain+0x1A40)
[19:32:48] - 0x0075066E crpg_beta.dll+0x75066E (ftell+0x1A8)
[19:32:48] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[19:32:48] - 0x7C817077 kernel32.dll+0x17077 (RegisterWaitForInputIdle+0x49)
[19:32:48] Dumping memory status...
[19:32:48] Commit size: 1366 MB
[19:32:48] Working set size: 1301 MB
[19:32:48] Closing log file...