cRPG

cRPG => Beginner's Help and Guides => Topic started by: Glando on August 04, 2012, 07:41:35 pm

Title: Thrower/shielder Build?
Post by: Glando on August 04, 2012, 07:41:35 pm
Hi there, I was looking at making a thrower, 1 hander/shielder build (using heavy throwing axes and secondary mode).

Here is the build I was looking at:

STR: 21
AGI: 15

Ironflesh: 0
Pwr Strike: 7
Pwr Throw: 7
Shield: 5
Athletics: 5
Weapon master: 5

Would this build be ok with 0 IF and how much WPF should I be putting into throwing and 1 hander.

What is the minimum WPF in throwing I could use and still be accurate?

Any help, much appreciated.

Title: Re: Thrower/shielder Build?
Post by: Tzar on August 04, 2012, 07:46:17 pm
on paper it looks good but.. take it from someone who tried its not worth it the weight from your throwing weapons + your shield makes you a static easy kill..

Only do this build if you plan to play in rags or some cloth armor.

If you wanna do a thrower hybrid i suggest you use either a 2h/pole/1h without shield.

Also no matter how much wpf you plan to pump into throwing you will never be accurate so only borther gettin what you need to still be able to use em.
Title: Re: Thrower/shielder Build?
Post by: Shieldoom on August 04, 2012, 07:47:04 pm
110/116 (throw/1-h) or 100/120
But you won't be able to use heavy armors
Title: Re: Thrower/shielder Build?
Post by: Tore on August 04, 2012, 07:47:30 pm
Nice one!

If you are naked you need 91 wpf. But I would do 100 wpf in 1h and the rest in throwing. I use the same build for my hoplite thrower just that I use polearm wpp instead of 1h.
Title: Re: Thrower/shielder Build?
Post by: Leshma on August 04, 2012, 07:55:28 pm
75-90 in 1h is just fine most of the time.

You should be able to put points in IF...
Title: Re: Thrower/shielder Build?
Post by: Glando on August 04, 2012, 08:18:38 pm
Thanks for all the help.
Title: Re: Thrower/shielder Build?
Post by: Christo on August 04, 2012, 08:23:52 pm
I rolled a 18/18 thrower/shielder hybrid, and used axes.

When I had to melee, I just switched to axe melee mode. It was awesome.
Title: Re: Thrower/shielder Build?
Post by: Glando on August 04, 2012, 08:31:55 pm
I respecced my main for this build and went back from lvl 30 to lvl 28.I have made a bad error and put 6 points in power draw instead of power throw  :cry:

I can not belive I have made such a mistake.

To make it even worse I had assigned all my other points with 120 wpf in throwing.

Is there any way i can get this reversed or am I stuck with it?
Title: Re: Thrower/shielder Build?
Post by: Digglez on August 04, 2012, 11:40:16 pm
check NH clan thread in my sig for other throwing builds.

Most popular shielder footman build we use is Huskarl, although we typically use heavy round shields instead of huscarls.  Carry a stack of throwing daggers if you have x1, x2..double up on axes with x3 or higher.

HUSKARL:  A well rounded foot soldier utilizing his namesake shield
(click to show/hide)
Strength: 21
Agility: 15
Hit points: 62
Skills to attributes: 2
Ironflesh: 3
Power Strike: 7
Shield: 5
Athletics: 5
Power Throw: 4
Weapon Master: 5
One Handed: 124
Throwing: 100


Although we could probably tweak this build to add more IF since they reduced the armor penalty for throwing WPF.

Hybrids throwers should not exceed 5 PT, past that you might as well go all in and be a pure thrower.  Slamz is the only hybrid with more than 5 PT and he does ok with his spears & GLA.
Title: Re: Thrower/shielder Build?
Post by: Mlekce on August 05, 2012, 12:08:09 am
hmm how much wpf points in throwing i need if i want to have 4 pt? Does 4 pt is good or it is bad idea to have?
Title: Re: Thrower/shielder Build?
Post by: Digglez on August 05, 2012, 12:38:08 am
I wouldnt really bother with anything LOWER than 4 PT, get and use heavy axes.  Give yourself UP to 2 weeks to develop your aim and prediction skills (throw where someone is heading, not where they're AT).

5 PT is for people that STICK with throwing and are getting good at it, 5 makes you a MUCH bigger threat to unarmored horses (majority of cav) and players in mail and lighter armors.


WPF you invest very much depends on what armor you want to wear as a hybrid.  I wear medium-heavy armor therefore I have to spend 110 in throwing.  If you are fine in lighter armor then you can get away with MUCH less, like 70-80
Title: Re: Thrower/shielder Build?
Post by: Turboflex on August 05, 2012, 12:41:22 am
4-5 PT depends how much you want throwing to hurt vs extra IF and 1h wpf. Really a personal pref, if you are just starting to throw maybe use 4 PT since it takes a while to get good at so you won't be owning with it right away anyways.

If you are wearing typical medium gear you need maybe 80-95 WPF for 4 PT and 90-105 for 5 PT, really depends on exact gear tho. Helms and gloves have extra penalty.

Personally I go 24-12 cuz my footwork is pretty good so I can make up for being a bit slow. Also Im pretty good at throwing so I just step back and throw at anyone who tries to kite me (use heavy throwing axes for this, fast wind-up good for close range).

Don't listen to Tzar, if you are already a good shielder and smart about using throwing, you no longer need to crutch run speed anyways cuz your throwing axes just give you tactical ability to own people 10-30 yards away so who needs food speed? You just added ability to outrange any other melee.
Title: Re: Thrower/shielder Build?
Post by: Mlekce on August 05, 2012, 03:19:19 pm
i was thinking to lower my ps and put some points in throwing to kill ppl in clusterfucks and runners,or maybie scare cav not to lance me.

i want to go with this build 18/18
6ps,athl,wm
4 shield,if,pt
111 in 1h 120 in throwing.

gear i have lordly archon's armor,+3 lammelar gloves,+3 ncs,+3 elite cav shield,loomed guard helmet.
So what i can use of this gear,and how effective will this build be?
Title: Re: Thrower/shielder Build?
Post by: Digglez on August 05, 2012, 05:42:43 pm
i was thinking to lower my ps and put some points in throwing to kill ppl in clusterfucks and runners,or maybie scare cav not to lance me.

i want to go with this build 18/18
6ps,athl,wm
4 shield,if,pt
111 in 1h 120 in throwing.

gear i have lordly archon's armor,+3 lammelar gloves,+3 ncs,+3 elite cav shield,loomed guard helmet.
So what i can use of this gear,and how effective will this build be?

your armor weight is pretty close to what we use, so you'll be fine. 120 throwing WPF is actually quite high for only 4 PT. Assuming your boots are around 1.7 weight, you'll only be needing around 79 WPF (go over it by 10-15 though).
I'd take a point out of WM and put it into shield.  Throwing only needs to be 90'ish, so you can do 120 1H instead
Title: Re: Thrower/shielder Build?
Post by: Turboflex on August 05, 2012, 06:14:53 pm
If you're gonna go 18 STR, your melee hits are gonna be a bit on the weak side. In this case you might wanna up your PT. With you gear, even PT 6 would just need about 105-110. Since you wanna sit back and snipe a bit more, bring some jarids or throwing spears. They'll also really hurt the armored guys your PS 6 has trouble with.
Title: Re: Thrower/shielder Build?
Post by: Mlekce on August 05, 2012, 08:41:23 pm
hmm how abbout this then?

Level 30 (4 420 577 xp)

Strength: 21
Agility: 15
Skills to attributes: 2
Ironflesh: 4
Power Strike: 7
Shield: 4
Athletics: 5
Power Throw: 4
Weapon Master: 5
One Handed: 111
Throwing: 115
Title: Re: Thrower/shielder Build?
Post by: Turboflex on August 06, 2012, 02:33:14 am
Yeah that's fine, I would take 5 shield tho unless you have a nice +3 shield, you can prolly drop WM by 1 since you don't need that much throw WPF for your armor and 4 PT.
Title: Re: Thrower/shielder Build?
Post by: Mlekce on August 06, 2012, 11:27:26 am
yeah i have masterpice elite cav shield so i should be fine with 4 shield skill.
Title: Re: Thrower/shielder Build?
Post by: Glando on August 06, 2012, 06:55:39 pm
Could some one tell me the melee (secondary mode) swing damage of the MW Heavy Throwing Axe's please?
Title: Re: Thrower/shielder Build?
Post by: Turboflex on August 06, 2012, 07:45:28 pm
36 cut

Title: Re: Thrower/shielder Build?
Post by: Glando on August 10, 2012, 07:46:28 pm
Where do you find the secondary melee stats for weapons please?

Also will I be accurate enough with PT 6 and 118 wpf in throwing with Banded armor, Guard Helmet and mail Chausers?
Title: Re: Thrower/shielder Build?
Post by: Turboflex on August 10, 2012, 10:38:28 pm
secondary stats only viewable ingame.

You left out gloves with that suit... You should be ok tho unless you're gonna wear big plate gloves.

Title: Re: Thrower/shielder Build?
Post by: Glando on August 20, 2012, 01:59:27 pm
I have 118 wpf in throwing and am about to hit lvl 31.If I was to go for PT 7 is 118 enough for this?Also is 106 wpf enough in 1 hander for power strike 7?
Title: Re: Thrower/shielder Build?
Post by: Werfried on August 20, 2012, 02:42:09 pm
I have 118 wpf in throwing and am about to hit lvl 31.If I was to go for PT 7 is 118 enough for this?Also is 106 wpf enough in 1 hander for power strike 7?

That depends on how you wanna play your hybrid. Do you want to focus on melee and use throwing only as backup, then 118 thr, 106 1h is ok. But if you wanna focus on throwing, what i would prefer (throwing axes are a real nightmare for horses), i would put more points into throwing.
I did read a lot, that it doesnt matter that much for accuracy how much throwing wpf you have - i dont think so. For me more wpf helped a lot with accuracy (with heavy throwing axes at least).
On my throwing alt (21/18, 7pt, 4 ps, no shield, effective armor weight 17) i have 145 in throwing and 70 in 1h and it works like a charm. Going into melee is fine, 70 1h wpf are more than enough for me, next gen i will only put 50 in 1h.
Title: Re: Thrower/shielder Build?
Post by: Digglez on August 20, 2012, 03:48:06 pm
having both high PT & PS is pointless
Title: Re: Thrower/shielder Build?
Post by: Turboflex on August 20, 2012, 04:46:35 pm
I have 118 wpf in throwing and am about to hit lvl 31.If I was to go for PT 7 is 118 enough for this?Also is 106 wpf enough in 1 hander for power strike 7?

PT to WPF ratio really depends on your armor weight. If you are naked, it's 14 WPF to each PT (some people say 13, I haven't tested it recently), so if or 7 PT you would only need 98. Like Diggles said tho, there's not much point, if you wanna mess around with high PT you may as well make a gimmick pure thrower alt.
Title: Re: Thrower/shielder Build?
Post by: Joseph Porta on August 20, 2012, 06:50:58 pm
Nice one!

If you are naked you need 91 wpf. But I would do 100 wpf in 1h and the rest in throwing. I use the same build for my hoplite thrower just that I use polearm wpp instead of 1h.

Are you the naked hoplite who throws those lances?  :?: :lol:
Title: Re: Thrower/shielder Build?
Post by: PaulD on August 21, 2012, 10:10:07 am
Here's a build that often gave me VERY mixed results, but it's fun to play regardless:

Level 31 (15 str, 21 agi)

skill points:
4 ironflesh
4 power strike
4 power throw
7 athletics
7 weapon master
6 shield

Proficiencies:
One hand: 100
Throwing: 145

Wear super light armor (I usually go with a Padded Jacket or Padded Cloth; you don't need much, just something to keep you living past getting hit once. You can outrun most enemies anyway, and with such high Shield skill, your shield can replace armor reasonably well, until some 2h hero comes around and bashes it to bits.)
Use your  throwing to support melee team-mates (I tend to hold off on this one due to fear of teamwounding), harass heavy infantry (lock them in pain state), and to keep archers from going to town on your team-mates. Afterwards, you can use your mid-tier melee stats to do competently well as a light-infantry support to your team-mates.

I usually go with:

12 war darts/ 6 javelins
Iberian mace (The war darts can kill off most enemy light troops, so it's good to save this for the heavy armor guys who can survive your dart spam)
Kite shield or Round Shield

OR

9 Heavy Throwing Axes
Kite shield or Round Shield
And I reserve last axe for melee.

Although this build makes a good support harasser, you tend to get completely outclassed by many builds in a 1 on 1 encounter. However, you can rely on your speed to find shelter or team-mates.

Next respec/retire, I'm going to switch things around a bit: Instead of using throwing as my main combat, I'm gonna just use it as pre-charge peppering, and focus more on strength, ironflesh, and power strike, as many of the above posted builds have done.
Title: Re: Thrower/shielder Build?
Post by: Glando on August 22, 2012, 04:15:25 pm
Thanks for all the help with this chaps.I have to say PT 7 with MW Heavy throwing axes is really effective.I have been one hitting a fair few people with that setup!
Title: Re: Thrower/shielder Build?
Post by: Phew on August 22, 2012, 08:37:08 pm
I got some +3 Heavy Throwing axes for this gen, running a 21/15 build with 5PT and 91 throwing wpf, and I've been amazed how good the melee secondary mode of the throwing axes are. The reach isn't as bad as I thought, especially with right swings. People are also kind of careless around you because they don't view a throwing weapon as a threat in melee (or they expect you to stagger when they get near).

I'm almost thinking of ditching my +3 mil hammer in favor of another stack of axes, but I know I'd miss the knockdown and being able to actually hurt people in plate.

Title: Re: Thrower/shielder Build?
Post by: Gravoth_iii on August 22, 2012, 09:00:32 pm
Strength:18
Agility:18

Throwing:110
One Handed:126

Weapon Master:6
Athletics:6
Riding:0
Iron Flesh:0
Shield:6
Horse Archery:0
Power Strike:6
Power Draw:0
Power Throw:5

This is what i use, works fairly well using throwing daggers.
Title: Re: Thrower/shielder Build?
Post by: Turboflex on August 22, 2012, 09:32:43 pm
I got some +3 Heavy Throwing axes for this gen, running a 21/15 build with 5PT and 91 throwing wpf, and I've been amazed how good the melee secondary mode of the throwing axes are. The reach isn't as bad as I thought, especially with right swings. People are also kind of careless around you because they don't view a throwing weapon as a threat in melee (or they expect you to stagger when they get near).

I'm almost thinking of ditching my +3 mil hammer in favor of another stack of axes, but I know I'd miss the knockdown and being able to actually hurt people in plate.

People have a hard time blocking them too, cuz they are so small and difficult to see. Perfect for cramped spaces, but can be tougher to use in more open fights with just like 54 length.
Title: Re: Thrower/shielder Build?
Post by: HUtH on August 25, 2012, 08:00:52 pm
I've made an alt with throwing lance as main melee weapon and it's really very good in combat also it's just awesome that I can throw it into someone's face in the middle of a duel :P

That'd be great if we could throw every weapon :) I only saw that feature in Severance: Blade of Darkness, everything is throwable, killing some big guy with a stool - priceless.
Title: Re: Thrower/shielder Build?
Post by: Glando on April 30, 2013, 07:08:49 pm
Just bumping this thread as i have gone back to this build and wanted some advice:

STR: 21
AGI: 15

Ironflesh: 0
Pwr Strike: 7
Pwr Throw: 7
Shield: 5
Athletics: 5
Weapon master: 5

Throwing  120
1 hander 104

I see the amount of heavy throwing axes has been reduced in each stack so I have changed to 2 stacks of throwing spears and a 1 handed weapon.What is the best all round 1 handed weapon to use for this build please.
Title: Re: Thrower/shielder Build?
Post by: Turboflex on April 30, 2013, 07:14:29 pm
Most 1h weapons are pretty well balanced and good at certain things, there isn't really a consensus "best" weapon. Depends on your style and what you are comfortable with.