cRPG

cRPG => Suggestions Corner => Topic started by: FRANK_THE_TANK on August 02, 2012, 09:21:47 am

Title: Healing tents
Post by: FRANK_THE_TANK on August 02, 2012, 09:21:47 am
Ideas been floated around a few times so I thought I would put it up.

Give healing tents an AOE instead of F to use.

5 HP per second.

AOE = physical contact with the tent.

It's got all sorts of problems and all sorts of benefits, do they = out? Would this be a real improvement over the current system?

LET THE DEBATE BEGIN!

-----

Oh... no one cares :(
Title: Re: Healing tents
Post by: Muki on August 02, 2012, 12:45:14 pm
Would it have a FOF(Friend or Foe) aura ? meaning would it heal both allies and enemy?
Title: Re: Healing tents
Post by: Spa_geh_tea on August 02, 2012, 01:35:10 pm
Give it more hitpoints.

Also an aura, would that become an issue of invincible enemies? Or, do you have a control provision for that.
Title: Re: Healing tents
Post by: Grumpy_Nic on August 02, 2012, 03:16:15 pm
Healing could be delayed until no attack/block occured for XX seconds, so you're not able to fight around the tent forever
Title: Re: Healing tents
Post by: Taser on August 02, 2012, 11:49:40 pm
Definitely would be with AOE with more hit points. Its far too fragile. An AOE with 5 hp per sec or something would be kind of slow but would affect more people so people aren't waiting to hit F.

I like it.