cRPG

cRPG => Suggestions Corner => Topic started by: Corsair831 on July 31, 2012, 12:00:14 am

Title: Add "Moo" sound to the QM menu system
Post by: Corsair831 on July 31, 2012, 12:00:14 am
hi, would it be at all possible to add the "Moo" sound to the Q M sounds menu in an upcoming patch ?

i think it'd add to realism because cows were used in the medieval ages
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I'd be willing to record the voice myself over teamspeak if you could put it in :) it could be used for various strategies, for example "Moo" attack, or "Moo" go left.

thanks, Corsair / The Responsible Cow
Title: Re: Add "Moo" sound to the QM menu system
Post by: Kafein on July 31, 2012, 12:02:22 am
Shazoo


 :mrgreen:


I'd add wololo first though.
Title: Re: Add "Moo" sound to the QM menu system
Post by: Winterly on July 31, 2012, 01:14:40 am
I can confirm Corsair makes a terribly good cow.
Title: Re: Add "Moo" sound to the QM menu system
Post by: Teeth on July 31, 2012, 01:33:27 am
Just imagine

Getting couched by a player called the Responsible Cow and hearing him say, moo, when he passed you. EPIC!

Seriously a must have for any multiplayer game.
Title: Re: Add "Moo" sound to the QM menu system
Post by: Latvian on July 31, 2012, 01:45:09 am
i approve    mūūūūūūūūūū
Title: Re: Add "Moo" sound to the QM menu system
Post by: Miwiw on July 31, 2012, 01:47:13 am
We obviously need a cow model to replace all horses.

Could you imagine a courser cow with 10 riding?  :D
Title: Re: Add "Moo" sound to the QM menu system
Post by: Ptolemy on July 31, 2012, 02:01:37 am
Cow Cavalry, whatcha gunna do bitches?

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Title: Re: Add "Moo" sound to the QM menu system
Post by: Corsair831 on July 31, 2012, 02:38:10 am
Cow Cavalry, whatcha gunna do bitches?

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omg we need a rideable cow. after those pictures omgwauw.

And whips. straw hat's already taken care of though so we're good there.  :D
Title: Re: Add "Moo" sound to the QM menu system
Post by: Jarlek on July 31, 2012, 04:24:28 am
We also need a "Surprise, cockmy old friend!" (or "Surprise, scumbag!") voice command for when you sneak up behind an enemy and whack them with a really, really, big weapon.
Title: Re: Add "Moo" sound to the QM menu system
Post by: Strider on July 31, 2012, 04:54:50 am
And we should add idle cows in the map to go kill and/or harass their utters!

Like Redneck Hicks
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Title: Re: Add "Moo" sound to the QM menu system
Post by: dodnet on July 31, 2012, 10:49:42 am
Do it!
Title: Re: Add "Moo" sound to the QM menu system
Post by: Vibe on July 31, 2012, 11:03:28 am

It would also convert enemy players to your team
Title: Re: Add "Moo" sound to the QM menu system
Post by: Rhekimos on July 31, 2012, 11:15:31 am

It would also convert enemy players to your team

This needs to happen. A sudden team-switch would be priceless.
Title: Re: Add "Moo" sound to the QM menu system
Post by: Angantyr on July 31, 2012, 03:50:45 pm
Cowsair