cRPG

Beta => WSE2 Beta => Resolved Issues => Topic started by: DeWalker on July 27, 2012, 06:00:04 pm

Title: [BUG] Player stance from distance + corpses
Post by: DeWalker on July 27, 2012, 06:00:04 pm
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You can see on the left and the guy in front, with outstretched arms.

The one on the left is a corpse, the guy in the middle was naked but had a 1h and shield equipped. It happens to all naked players, but I've seen some in black robes so i'm not sure if its armour specific.

http://www.filedropper.com/crpgbetaconfig_2
http://www.filedropper.com/crpgbetalog_2

Apologies if it's just one of my settings messed up.

Here's the black robe from EU1 in the centre
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Title: Re: [BUG] Player stance from distance + corpses
Post by: cmp on July 27, 2012, 06:31:41 pm
It's a bug. Try disabling Dynamic Mesh Batching under graphics options. Does that fix it?
Title: Re: [BUG] Player stance from distance + corpses
Post by: DeWalker on July 27, 2012, 06:53:33 pm
Yes it fixes it
Title: Re: [BUG] Player stance from distance + corpses
Post by: DaveUKR on July 27, 2012, 11:57:39 pm
These armours were caught by me being displayed on distance incorrectly:

Pilgrim Disguise
(click to show/hide)
Archon's Armor
Palace Guard Armor

Title: Re: [BUG] Player stance from distance + corpses
Post by: cmp on July 27, 2012, 11:59:26 pm
Yes don't worry about this, it's already fixed for next version.
Title: Re: [BUG] Player stance from distance + corpses
Post by: karasu on July 28, 2012, 12:08:19 am
Why?!  :cry:


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Title: Re: [BUG] Player stance from distance + corpses
Post by: cmp on July 28, 2012, 12:12:56 am
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Title: [Graphic-Bug] LOD animations
Post by: Elio on July 28, 2012, 03:26:14 pm
nvm
Title: Re: [BUG] Player stance from distance + corpses
Post by: cmp on July 29, 2012, 12:25:55 am
Fixed in 29.07.14. If it happens again, open a new thread.