cRPG

cRPG => cRPG Technical problems => Topic started by: Thomek on July 26, 2012, 06:01:47 pm

Title: Thomeks brutal test texture pack. Let me know how it works for you!
Post by: Thomek on July 26, 2012, 06:01:47 pm
This solved the problems I had.

I brutally reduced all the crpg textures to 25% in height and width. Effectively making the 16 times smaller.

I feel I got a more stable game and performance boost as well. The in-game looks of things are still more or less the same, as I always played on the smallest texture setting in dx7.

I noticed that some textures were absurdly huge as well. 4000x4000 anyone? Could this be a culprit to performance degradation for some players?

In any case, try it out on your own risk!

1. Backup your textures folder: modules/crpg/textures
2. unzip:  https://dl.dropbox.com/u/486399/Textures.zip  (https://dl.dropbox.com/u/486399/Textures.zip)
3. replace the crpg textures folder.

Beware, even Kajas loading screens are 1/4th the size! haven't bothered to replace them, but you can take original sizes from your backup if you wish.

Let me know in this thread how it works for you.
Title: Re: Thomeks brutal test texture pack. Let me know how it works for you!
Post by: gazda on July 26, 2012, 06:29:58 pm
good thing i dont need it,

would be awesome if somoen would just make 32x32 pixel texture filled with only one color , for every item in crpg.
And replace all the objects in brfs with their computed lods( 10% of original polycount sounds nice).

Title: Re: Thomeks brutal test texture pack. Let me know how it works for you!
Post by: _Tak_ on July 26, 2012, 06:43:17 pm
Thanks i will sure try this thx Thomek!
Title: Re: Thomeks brutal test texture pack. Let me know how it works for you!
Post by: XyNox on July 26, 2012, 07:23:57 pm
Will it look like minecraft ?
Title: Re: Thomeks brutal test texture pack. Let me know how it works for you!
Post by: Thomek on July 26, 2012, 11:10:41 pm
No. If you run at minimal settings anyway, it will look almost the same in game. Just better performance.