if you make them,they will add it for sure.
Wouldn't it be simpler just to nerf two handers? Just sayin', ya know.
They already nerfed them couple of times, so now they can be only buffed.
if you make them,they will add it for shure.
visitors can't see pics , please register or loginPike should be faster :( Such a fun weapon actually.
Look at the history of the Pike, and tell me that after being nerfed a few times you can only be buffed.
How is there no rpg in crpg? It needs a fix.
I couldn't care less bout new weapons per say (in already existing categories). I'd rather want completely NEW weapon categories (2h, Polearm, Archery, 1h, Throwing etc...) but some new category of weapons. Dunno what but atleast SOMETHING that's new and refreshing for this mod.
I couldn't care less bout new weapons per say (in already existing categories). I'd rather want completely NEW weapon categories (2h, Polearm, Archery, 1h, Throwing etc...) but some new category of weapons. Dunno what but atleast SOMETHING that's new and refreshing for this mod.
.. So you want firearms?
If I wasn't this lazy I would've redirected you too WFaS
WFaS is boring. And it's also derpes if you redirect me to Napeolonic as only SP got RPG feature and not the MP.
And well maybe not necessarily Firearms, but maybe something else. I just dunno there must be some other medieval/renaissance weapon type.
(click to show/hide)
I propose that we alter the current state of cRPG "reality" and add back all weapons that were removed (Loony Toons axe, Boulder on a Stick, lance of compensation, firebomb), revert all nerfs to all weapons (awlpike with shield, swingable bamboo spear and long voulge etc), go back to one giant EU server, and then change the XP/Gold system back to the original "your-kill-your-xp-and-gold" level differential based system that cRPG was released with. Just think, everything will be so unbalanced and wildly chaotic that the community will implode and all the pathetic limp wristed whiners will leave or toughen up.
They already nerfed them couple of times, so now they can be only buffed.
And 2H are perfectly balanced weapons (also in real life/medieval combat) so if you are skilled knight you can do lots of shit to your enemy.
Flails would be cool, if they weren't impossible to do well with free moving chain and all.
What about a one handed Kama? (War scythe)?
http://en.wikipedia.org/wiki/Kama_%28weapon%29 (http://en.wikipedia.org/wiki/Kama_%28weapon%29)
I propose that we alter the current state of cRPG "reality" and add back all weapons that were removed (Loony Toons axe, Boulder on a Stick, lance of compensation, firebomb), revert all nerfs to all weapons (awlpike with shield, swingable bamboo spear and long voulge etc), go back to one giant EU server, and then change the XP/Gold system back to the original "your-kill-your-xp-and-gold" level differential based system that cRPG was released with. Just think, everything will be so unbalanced and wildly chaotic that the community will implode and all the pathetic limp wristed whiners will leave or toughen up.
What I'd really want to see is a Spetum: http://en.wikipedia.org/wiki/Spetum
It could have stats as such: 9500 gold - 93 speed - 160 reach - 27 cut - 30 pierce (swingable in all directions, can't use with shield).
Kinda like a different type of hafted blade.
I couldn't care less bout new weapons per say (in already existing categories). I'd rather want completely NEW weapon categories (2h, Polearm, Archery, 1h, Throwing etc...) but some new category of weapons. Dunno what but atleast SOMETHING that's new and refreshing for this mod.Wut, like gatling guns?
Ooooooo, what a brilliant idea me boyo. Then I might actually feel satisfaction for killing someone. Well, I'd rather not play on an EU server though..... :? No offense to all you EU players of course, Id rather live over there anyways.
What I'd really want to see is a Spetum: http://en.wikipedia.org/wiki/Spetum
It could have stats as such: 9500 gold - 93 speed - 160 reach - 27 cut - 30 pierce (swingable in all directions, can't use with shield).
Kinda like a different type of hafted blade.
I want to hit people with guitars that break on impact! Rock and Roll!
I'll do model if you make sure the weapon will be added.
Devs always say "Give us a model and we'll add it"Yeah they do but nonetheless i'd like to have official response from item balance team on the weapon before i start doing it.
Need a one-handed weapon with a very slight chance of crush-through.
I'm pretty sure crush-through is deterministic. You either get crush-through on the player with X in strength and Y in shield weight every time or not at all.
I am pretty sure that is not how it works.