cRPG
cRPG => Beginner's Help and Guides => Topic started by: tjdwlgns612 on July 12, 2012, 12:42:40 am
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I'm aiming to be an archer/1h or 2h guy next gen. Is 24/15 a solid build for that?
I just find pure archer to be too boring, and also pure 2h too boring.
Also, what bow/arrows should I use if I'm going to be going a hybrid?
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LOKI'S MINION: An agile Battle Support Archer aimed to create mischief and mayhem for enemies. They stay close enough to friendly infantry to provide cover fire. Fast enough to outrun most foot soldiers and act as bait and distraction while allies chop up the opposition. Can hold their own in melee.
(click to show/hide)
Strength: 18
Agility: 18
Hit points: 63
Skills to attributes: 2
Ironflesh: 5
Power Strike: 6
Athletics: 6
Power Draw: 6
Weapon Master: 6
Two Handed: 75
Archery: 146
I use 2h axe, horn bow & bodkins. Or you can use fighting axe/mace/langes messer and carry 2 stacks of arrows, although you are not nearly as effective in melee. There are usually enough arrows on the ground to scrouge or dead archers to take their quivers.
Its alot of fun but SUCKS until lvl 27 or so
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There's so many threads on this already.
Go 18 / 21
use a mace if you go 2handed
use an italian sword or something if you go 1handed
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There's so many threads on this already.
Go 18 / 21
use a mace if you go 2handed
use an italian sword or something if you go 1handed
Yeah sorry, I thought that some of them might be outdated or something, so I just post a new topic.
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15/24
0 IF
5 PS
5 PD
8 ATH
8 WM
100 wpf in 2h
145 wpf archery
MW Hornbow or Tatar with MW Bodkins/Barbed arrows. go for headshots, carry a Dadao/Miaodao and have fun! you'll be superfast for melee purposes and do nice damage with archery. utilize the footwork you're speed will give you.
good luck.