cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Native_ATS on April 03, 2011, 04:38:06 pm

Title: Donkey riding and water mellon throwing?
Post by: Native_ATS on April 03, 2011, 04:38:06 pm
i say we should add a donkey at teir 1 for riding, that way you dont have to walk, it can be named the golden chaz
as for the water mellon, i feel at some pt you should be able to carry 1 water mellon into battle for some blunt damg throwing lol
Title: Re: Donkey
Post by: Punisher on April 03, 2011, 04:44:58 pm
Donkey mounts!

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Title: Re: Donkey
Post by: Torp on April 03, 2011, 10:57:51 pm
I say make adonkey with 0 req.

You have weapons that requires no str (except what you start with), throwing that requires no PT, shields that require no shield skill... why not have a mount requiring no riding?
Title: Re: Donkey
Post by: Laufknoten on April 04, 2011, 12:17:27 am
i say we should add a donkey at teir 1 for riding, that way you dont have to walk, it can be named the golden chaz
+1 for the donkeys!
Title: Re: Donkey
Post by: Nemeth on April 04, 2011, 01:09:59 am
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Is that Morrowind?
Title: Re: Donkey
Post by: Tears of Destiny on April 04, 2011, 01:15:29 am
Is that Morrowind?

Yes.
Title: Re: Donkey
Post by: Earthdforce on April 04, 2011, 01:28:37 am
Hasn't this been suggested before...with nothing being done of it?
Title: Re: Donkey
Post by: Tennenoth on April 04, 2011, 04:45:35 pm
Hasn't this been suggested before...with nothing being done of it?

Did you quote an Elder Scrolls game?

But yes, just for the laughs, I support getting the donkey, everyone could release their strategus rage out on them (no offence chadz 0.o)
Title: Re: Donkey
Post by: Farrok on April 04, 2011, 04:59:45 pm
+1 for donkey wanted it a long time ago...than i can build my power peasant

Donkey
Straw Hat
Linen Tunic
Blue Hose
Leather Gloves

Pitchfork
Arrows
Arrows
Hunting Bow

This on lvl30 would be goodlike :D
Title: Re: Donkey
Post by: Diomedes on April 04, 2011, 05:51:17 pm
+1

Though, in game, I hope all donkeys would be referred to as chadz.  And, at the shop screen, a new chadz wouldn't be too expensive.
Title: Re: Donkey
Post by: Otaku_HyeZa on April 04, 2011, 06:46:27 pm
+1 this is good idea :)
Title: Re: Donkey
Post by: Torp on April 04, 2011, 08:20:14 pm
Donkey:
Hit Points: 50
Body Armor: 5
Req: 0
Horse speed: 25
Horse maneuver: 27
Charge: 5

this is my suggestion for stats :D
Title: Re: Donkey
Post by: Earthdforce on April 04, 2011, 08:22:10 pm
Did you quote an Elder Scrolls game?
...did I?
Title: Re: Donkey
Post by: Otaku_HyeZa on April 04, 2011, 08:24:30 pm
Yeah and the Donkey can be heirloomed :) ------> ultra donkey
Title: Re: Donkey
Post by: Torak on April 04, 2011, 08:27:01 pm
We need donkeys!!
Title: Re: Donkey
Post by: Punisher on April 04, 2011, 08:45:25 pm
It should require 1 riding, otherwise every single player will use it and to have 100 people charging on donkeys might look funny at first but it will soon become stupid.
Title: Re: Donkey
Post by: Earthdforce on April 04, 2011, 11:39:10 pm
It should require 1 riding, otherwise every single player will use it and to have 100 people charging on donkeys might look funny at first but it will soon become stupid.
What, you don't want to see DA? (Donkey Archers hahaha)
Title: Re: Donkey
Post by: Torp on April 04, 2011, 11:49:14 pm
you can use shields, throwing and many 2h, pole and 1h weaps without any requirements. Why not donkey?
Title: Re: Donkey
Post by: Native_ATS on April 07, 2011, 12:36:45 pm
Yeah and the Donkey can be heirloomed :) ------> ultra donkey
  :mrgreen:
Title: Re: Donkey riding and water mellon throwing?
Post by: Seawied on April 08, 2011, 06:10:45 am
I wants teh melonz!



I will be known as.... "El burro de la sandía"
Title: Re: Donkey
Post by: MountedRhader on April 08, 2011, 06:54:06 am
Hasn't this been suggested before...with nothing being done of it?
That we know of..
Title: Re: Donkey riding and water mellon throwing?
Post by: Otaku_HyeZa on April 09, 2011, 09:31:33 am
Water mellon throwing? :D
Title: Re: Donkey riding and water mellon throwing?
Post by: Native_ATS on April 09, 2011, 12:50:28 pm
I wants teh melonz!



I will be known as.... "El burro de la sandía"
LOL "El burro de la sandía"
Title: Re: Donkey riding and water mellon throwing?
Post by: RagnarLodbroke on April 14, 2011, 05:47:26 am
Donkey:
Hit Points: 150
Body Armor: 100
Req: 0
Horse speed: 10
Horse maneuver: 15
Charge: 50

Donkey should be awesome!
Title: Re: Donkey riding and water mellon throwing?
Post by: Thovex on April 14, 2011, 08:46:33 am
Cost: $1000,-
Title: Re: Donkey riding and water mellon throwing?
Post by: Gurnisson on April 14, 2011, 12:03:00 pm
The CoR mod had water melon throwing, goat riding and throwable crossbows. It was pretty weird, but funny as well.
Title: Re: Donkey riding and water mellon throwing?
Post by: CaptainQuantum on April 20, 2011, 10:36:01 am
Full invasion had watermelon throwing from the peasants side, they were astonishingly powerful though, 1 hit from a watermelon in full plate cost 50% of your health. Heirloomeed watermelon anyone? That's got to taste nice.
Title: Re: Donkey riding and water mellon throwing?
Post by: Magikarp on April 22, 2011, 10:55:34 am
I want this!

Masterwork Lancing Donkalry ftw!
Title: Re: Donkey
Post by: John on April 22, 2011, 11:06:29 am
Donkey:
Hit Points: 50
Body Armor: 5
Req: 0
Horse speed: 25
Horse maneuver: 27
Charge: 5

this is my suggestion for stats :D

Donkey:
Hit Points: 1
Body Armor: 0
Req: 0
Horse speed: 89
Horse maneuver: 5
Charge: 65

Here's my suggestion.
Title: Re: Donkey riding and water mellon throwing?
Post by: Native_ATS on April 26, 2011, 01:09:40 am
hit points 38
body armor 3
requirement 1
horse speed 25
horse maneuver 37
horse charge 5
 this seems ok to me
Title: Re: Donkey
Post by: Christo on April 26, 2011, 02:01:57 am
Donkey:
Hit Points: 1
Body Armor: 0
Req: 0
Horse speed: 89
Horse maneuver: 5
Charge: 65

Here's my suggestion.

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I like it. xD
Title: Re: Donkey riding and water mellon throwing?
Post by: ManOfWar on April 26, 2011, 06:59:40 pm
Can we please actually get this implemented?
Title: Re: Donkey riding and water mellon throwing?
Post by: Seawied on April 27, 2011, 04:22:36 am
Can we please actually get this implemented?

agreed! I will bribe the developer that codes this into c-rpg with an obligatory leg-hump!
Title: Re: Donkey riding and water mellon throwing?
Post by: OoberNoob on April 30, 2011, 01:23:40 am
Bumping so that, in the midst of all this chaos and confusion that generally comes with a new patch, people wont forget what is important!