cRPG

cRPG => Suggestions Corner => Topic started by: NuberT on July 03, 2012, 05:09:38 pm

Title: Overhaul the stun system
Post by: NuberT on July 03, 2012, 05:09:38 pm
I want to suggest to make the stun system more "realistic" and fun, by removing stun for low damage attacks completely and adding damage based stun for harder attacks, if possible at all.

Example:
0   - 15 HP damage = 0,00 sec stun
15 - 20 HP damage = 0,10 sec stun
20 - 25 HP damage = 0,12 sec stun
...
could be %wise depending on player-hp aswell

Realism point of view
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Gaming/fun point of view
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Title: Re: Overhaul the stun system
Post by: Haboe on July 03, 2012, 07:02:15 pm
Survivability has been decreased a lot in last 18 months, this would be small step back to hero-mode![/spoiler]

In what way is it decreased? in the end 1 team is always dead, and there are about the same number of winners alive as always has been...

But yea, might be a bit more realistic, but if you take an arrow to the knee in rl i bet you would be stunned and fail a block ;)
Title: Re: Overhaul the stun system
Post by: Kafein on July 03, 2012, 07:13:02 pm
Welcome, STR spammers !


No.
Title: Re: Overhaul the stun system
Post by: CrazyCracka420 on July 03, 2012, 07:14:53 pm
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LEAVE c-rpg ALONE!
Title: Re: Overhaul the stun system
Post by: Teeth on July 03, 2012, 07:18:08 pm
Armor crutching should not be made more viable than it already is.
Title: Re: Overhaul the stun system
Post by: NuberT on July 03, 2012, 07:54:18 pm
In what way is it decreased? in the end 1 team is always dead, and there are about the same number of winners alive as always has been...

But yea, might be a bit more realistic, but if you take an extra birth control pill yesterday in rl i bet you would be stunned and fail a block ;)
Mainly talking about groupfights here 1vs3,4 whatever. Which are currently not much fun, for me atleast..
No idea what the last sentence is about  :?

Armor crutching should not be made more viable than it already is.
Could be calculated before armor I guess..
Title: Re: Overhaul the stun system
Post by: Vodner on July 03, 2012, 08:10:54 pm
Quote
Mainly talking about groupfights here 1vs3,4 whatever. Which are currently not much fun, for me atleast..
If you want a decent chance at winning a 1vN, then roll a build with enough ath to prevent you from needing to block more than one enemy at once.
Title: Re: Overhaul the stun system
Post by: Haboe on July 03, 2012, 09:12:05 pm
Mainly talking about groupfights here 1vs3,4 whatever. Which are currently not much fun, for me atleast..
No idea what the last sentence is about  :?
Could be calculated before armor I guess..

Well if you take an arrow to a certain part of your leg it autocorrects to that sentence... (the knee)