cRPG

cRPG => Suggestions Corner => Topic started by: Mlekce on June 30, 2012, 01:54:36 pm

Title: Change this
Post by: Mlekce on June 30, 2012, 01:54:36 pm
Make horse die when a rider in full speed colide with wall or some other obstacle. Make them take dmg when coliding please.
Make it real.
Title: Re: Change this
Post by: Frell on June 30, 2012, 02:17:38 pm
Yes. If they want to zip around the map like idiots they need more risk.
Title: Re: Change this
Post by: Piok on June 30, 2012, 02:30:17 pm
Hush.. go away Satan!! :evil:
Title: Re: Change this
Post by: Lord_Panos on June 30, 2012, 02:35:07 pm
Daily cav nerf thread..

The QQ is so much.

 :wink:
Title: Re: Change this
Post by: Chagan_Arslan on June 30, 2012, 03:02:42 pm
yes, implement something that will make horse to slow down when on a collision course with solid object close to it

that would be great instead of what we have right now, that poor animation of rearing when its crashing into wall or tree etc.
Title: Re: Change this
Post by: Kaoklai on June 30, 2012, 03:20:45 pm
Make infantry take damage when they sprint face-first into walls, too. :rolleyes:  But I guess your SELECTIVE REALISM goggles only activate when you're whining about others, like most other crpg larp-babies. 
Title: Re: Change this
Post by: Miwiw on June 30, 2012, 03:25:53 pm
Make infantry take damage when they sprint face-first into walls, too. :rolleyes:

Would be fine as well. They wouldnt get that much dmg though, depending on the armor. But it would hurt indeed!
Title: Re: Change this
Post by: Mlekce on June 30, 2012, 03:27:22 pm
Whats a matter? You are upset cuz you will not be able to couch lance someone riding straight into wall?
Tell me how real is that? Horses are stupid,but not that stupid to ride straight into wall.

Title: Re: Change this
Post by: gazda on June 30, 2012, 03:28:10 pm
would break the balance ,  so no

maybe in mount and blade 2, lets hope
Title: Re: Change this
Post by: Mlekce on June 30, 2012, 03:31:32 pm
Learning to ride a horse would brake the ballance? How?
Title: Re: Change this
Post by: gazda on June 30, 2012, 03:36:40 pm
just imagine, archer hugging the wall, knowing that if the cav wants to aproach them, theyll have to do it slowly, which means they could shoot down their horses with ease. And now imagine many archers doing it at the same wall at the same time

therefore archers would be untouchable by cav as long as theyd hug some wall

thats how
Title: Re: Change this
Post by: Mlekce on June 30, 2012, 03:40:38 pm
How about you come down from horse and kill it? Even without touching anything in cav archer would kill your horse.
Why? Because they have 7-8 athl and can run arround the tree and shoot your horse in head. They need only one shot.
Why they don't do this much often don't know but this they can do now. 1 vs 1 cav vs archer archer should kill horse if archer is good.
Lance cav is bunch of brainless ppl who ride in full speed while using couched lance. Biggest noobs ever,while 1h and 2h cav doesnt realy need speed.

So they dev can determine some speed which horse could move arround and not get dmg,but anything over that when colide with obstacle would deal dmg.
Title: Re: Change this
Post by: Adamar on June 30, 2012, 03:45:25 pm
I say yes, the bump damage seems too cheap without a real consequence. Realisticaly, the horse would have a chance of tripping on a persons body. But that can't be reproduced here.
Title: Re: Change this
Post by: Bryggan on June 30, 2012, 07:57:07 pm
If they do that, then they should make the horse a player character, because you'd a second guy to steer.  A good trained warhorse knows how to smash through people and not smash through walls.

Plus I love seeing the panic in a cav's eyes when he hits a low wall or rock he didn't see, and all the archers and throwers are lining up on him.  And I love it even more when the cav gets swarmed by a group of infantry- first the horse, then the rider.  You can't see what's happening to the rider once he goes down, but I imagine all the infantry are totally destroying the corpse and ripping it to shreds.
Title: Re: Change this
Post by: Vibe on June 30, 2012, 08:01:05 pm
make horses revolt against their masters for not grooming them daily
Title: Re: Change this
Post by: Tomas on June 30, 2012, 10:48:38 pm
Only if the bodies of dead horses continue to exist for an extra second so that they still hit the person the killed them at point blank range.

That would keep it balanced
Title: Re: Change this
Post by: Gravoth_iii on June 30, 2012, 11:08:39 pm
just imagine, archer hugging the wall, knowing that if the cav wants to aproach them, theyll have to do it slowly, which means they could shoot down their horses with ease. And now imagine many archers doing it at the same wall at the same time

therefore archers would be untouchable by cav as long as theyd hug some wall

thats how

That is how it's suppose to be! There has to be some way to avoid cav, right? The guy charging the archer could just simply go for another target instead.

Only if the bodies of dead horses continue to exist for an extra second so that they still hit the person the killed them at point blank range.

That would keep it balanced

Na im pretty sure cav will still be pretty nasty, most of their kills are still from backstabbing people out in the open. Cav is the last class that needs compensations for a nerf ;)
Title: Re: Change this
Post by: Rusty_Shacklefjord on July 01, 2012, 12:41:46 am
Make person die when a horse in full speed colide with archer or some other peon. Make them do dmg when trapling please.
Make it real.
Title: Re: Change this
Post by: Kaoklai on July 01, 2012, 04:36:46 am
Whats a matter? You are upset cuz you will not be able to couch lance someone riding straight into wall?
Tell me how real is that? Horses are stupid,but not that stupid to ride straight into wall.

I've been cav once out of 8 gens and am currently infantry.  It's quite telling that you automatically assume that someone who disagrees with you must be arguing for their own benefit.
Title: Re: Change this
Post by: Son Of Odin on July 01, 2012, 05:43:24 am
Renown whore. Making cav nerf threads is so mainstream.

(click to show/hide)
Title: Re: Change this
Post by: Strider on July 01, 2012, 06:10:15 am
this may be realistic. But we need to remember that this is mount&blade and we shouldnt change that.
Title: Re: Change this
Post by: bruce on July 01, 2012, 09:16:01 am
I agree with OP, however also:

- make horse corpses (potentially) lethal
- make trample damage more random (chance of kill / incapacitation), with a longer stun when trampled
- lower horse HP by 30-40%, no armour for unarmoured horses
- running into chambered weapon, esp. spear inflicts damage
- subject infantry to some effects of inertia (much slower spastic dodging, etc, changing direction while running harder)
- jumping and attacking for infantry lowers damage to 1/3rd except maybe for jumping frontally with a spear, chance of injuring yourself
- jumping and being trampled increases trample damage 4x
- archers need to stop for a few seconds and catch their breath to shoot accurately
- archery damage increased significantly vs low-armour targets, same vs armoured except helms protect vs headshot / slash / whatever
- gravity increased (affects all ranged)

You know. Something for everyone  :lol:

Title: Re: Change this
Post by: Haboe on July 01, 2012, 09:52:18 am
There are a lot of spots where the same animation takes place.
Not only if a horse runs straight into a wall, also when it hits a piece of wood on the floor, a little fence and even the edge of the map.

But atm its not that unrealistic, like someone else said already, a horse doesnt just run straight into a wall, it has eyes. The fact that it stops and refuses to run into the wall when its about to hit it is realistic, though the animation is a bit crap.
Title: Re: Change this
Post by: Miwiw on July 01, 2012, 12:37:35 pm
- archers need to stop for a few seconds and catch their breath to shoot accurately

- infantry need to stop for a few seconds and catch their breath to run behind kiting archers

(  :lol: )

btw anyone else found it funny to see OP without a horse?
Title: Re: Change this
Post by: HarunYahya on July 01, 2012, 12:47:44 pm
Horses are not CARS for fucks sake , you cannot ride it to a wall in real life...
They are ANIMALS with BRAIN unlike you . So they know how NOT TO crash into a wall or tree .
Title: Re: Change this
Post by: Duckzern on July 01, 2012, 01:16:14 pm
Horses are not CARS for fucks sake , you cannot ride it to a wall in real life...
They are ANIMALS with BRAIN unlike you . So they know how NOT TO crash into a wall or tree .

I'm sure glad this is a video game then.
Title: Re: Change this
Post by: Bryggan on July 01, 2012, 07:36:49 pm
Make apples a throwing weapon.  Then, when a cav charges you, you throw the apple and the horse chases it and stops to eat it.
Title: Re: Change this
Post by: Frell on July 02, 2012, 03:58:10 am
make horses only rideable once per round, riders won't try stupid shit then
Title: Re: Change this
Post by: Tonyukuk on July 02, 2012, 01:50:40 pm
Make horse die when a rider in full speed colide with wall or some other obstacle. Make them take dmg when coliding please.
Make it real.

+1000
Title: Re: Change this
Post by: Haze_The_Hobo on July 02, 2012, 08:20:51 pm
There are a lot of spots where the same animation takes place.
Not only if a horse runs straight into a wall, also when it hits a piece of wood on the floor, a little fence and even the edge of the map.

But atm its not that unrealistic, like someone else said already, a horse doesnt just run straight into a wall, it has eyes. The fact that it stops and refuses to run into the wall when its about to hit it is realistic, though the animation is a bit crap.

Uh daaa, irl warhorses had their eyes covered, so they only see ground, not the walls.