They nerfed spin-stabs and spin-overheads for all weapons including 1h. This doesn't make sense. WTF? 1h needs love, not hate.
For too long we have been forgotten by the wayside. Everyone discusses the balance issues of archers, 2h, cav, and polearms. They talk and talk, they buff and nerf accordingly. Hardly anyone discusses those that fight with one-armed weapons. Up until now, that has been fine! We avoid the nerf hammer but at the same time aren't improved in any way. No one pays attention. Everything was fine until NOW.
There is a recent patch to NA, also on EU I understand, that nerfs lol-stabs. This nerf was long in coming, to balance long polearms and make it so they can't spin-poke you when you are right next to them, or spin-poke through a door or around a wall. What they didn't tell you was that STABS/OVERHEADS WERE NERFED FOR EVERYONE INCLUDING 1h/shielders!!!
The one class deserving a buff to compete with all the other "big heroes" out there has been nerfed. There is no good reason for this. You may ask: Why should 1h get a spin thrust when the other do not? Simple. It allows us to hit enemies right in our face, as we should be able to.
Shielders excel at close-up combat. However, even with the shortest weapons we will bounce if we are too close. The only way around this is to turn slightly. A 2h greatsword should not be able to thrust into someone right next to them. A pike or spear should not be able to thrust into someone right next to them. A 1h sword SHOULD be able to.
Realism? Yes that too. It is more realistic to spin into a thrust or hit up close with a 1h weapon. That's not important here though.
Balance is important. 1h is lacking in balance, and should be the king of up-close fighting. The weapons should be more maneuverable than a long pole or 2h weapon, faster to turn while striking, and more useful up close.
Nerfing the spin speed while attacking for 1h weapons makes no sense.
That's what I have to say. Now I want to hear what you have to say.