cRPG

cRPG => Suggestions Corner => Topic started by: Naelia on June 12, 2012, 01:43:54 pm

Title: Add New Crossbow
Post by: Naelia on June 12, 2012, 01:43:54 pm
name: Siege Arbalest
weight: 5
accuracy: 91
difficulty: 18
speed rating: 60
missile speed: 63
thrust damage: 100 pierce - if 3 slots 120 pierce
slots: 2 or 3
Title: Re: Add New Crossbow
Post by: Fuma Kotaro on June 12, 2012, 02:04:11 pm
No that would nerf the arbalest even more than it already is
Title: Re: Add New Crossbow
Post by: Naelia on June 12, 2012, 02:24:22 pm
No that would nerf the arbalest even more than it already is

What the shit are talking about ? this is just a new crossbow not an arbalest's nerf.
Title: Re: Add New Crossbow
Post by: Miwiw on June 12, 2012, 03:41:19 pm
What would be the reason for that new crossbow? Do you have a nice modell for it? Otherwise we would need someone to create one... :p (or slight changes to make it look amazing)

With 18 STR Requirement theres quite some wpf needed to get some decent shots in. That means this crossbow would be better for higher levels. 8-9 WM? 7 at least for some good shots I bet.

Oh and so slow! Im already hating the reload time for a WM arba :P

edit. ye, didnt notice the dmg. 120 PIERCE is quite too strong. thats a 1hit for most people.
Title: Re: Add New Crossbow
Post by: Vibe on June 12, 2012, 03:47:27 pm
120 pierce wtf, trying to add instagib?
Title: Re: Add New Crossbow
Post by: Stabby_Dave on June 12, 2012, 03:59:01 pm
Why not just increase the damage on the arbalest and make it 3 slots and then slightly increase the damage on heavy xbow and leave it 2 slots?
Title: Re: Add New Crossbow
Post by: Zlisch_The_Butcher on June 12, 2012, 04:24:46 pm
Hey, let's add a new bow, let's call it siege longbow, let's make it require 5 PD, take 1 slot, but make it 5 times more accurate, more damaging, and more fast.
This will not nerf other bows in any way.
Title: Re: Add New Crossbow
Post by: PanPan on June 12, 2012, 04:41:09 pm
Hey, let's add a new bow, let's call it siege longbow, let's make it require 5 PD, take 1 slot, but make it 5 times more accurate, more damaging, and more fast.
This will not nerf other bows in any way.

Wow. That's a nice Idea!
Title: Re: Add New Crossbow
Post by: dodnet on June 12, 2012, 04:49:22 pm
make it 4 slots  8-)
Title: Re: Add New Crossbow
Post by: Kalp on June 12, 2012, 08:08:41 pm
make it 4 slots  8-)
(click to show/hide)
Title: Re: Add New Crossbow
Post by: Torost on June 12, 2012, 09:01:29 pm
Noone played with crossbows earlier, because it was considered boring and lame.
But then the looms and market was introduced, and the mood somehow changed.
The supremacy of crossbows over bows is historicaly correct, no arguing there.
However it makes throwing and archery look silly and inefficient.
I think crpg would be more fun without crossbows, but adding 1 more doesnt really change the status quo.
Should be a really big one, stationary once deployed. Maybe use a horseslot?
Title: Re: Add New Crossbow
Post by: Elmokki on June 12, 2012, 09:29:54 pm
Noone played with crossbows earlier, because it was considered boring and lame.
But then the looms and market was introduced, and the mood somehow changed.
The supremacy of crossbows over bows is historicaly correct, no arguing there.
However it makes throwing and archery look silly and inefficient.
I think crpg would be more fun without crossbows, but adding 1 more doesnt really change the status quo.
Should be a really big one, stationary once deployed. Maybe use a horseslot?

Honestly a long bow is a superior weapon in terms of performance, but it requires like a lifetime of training compared to crossbow requiring quite a little of training while retaining good performance.

But yeah, it's nitpicking. Game balance should be game balance, not realism.
Title: Re: Add New Crossbow
Post by: Bjord on June 12, 2012, 09:32:42 pm
Muthafucka, whatchu been smokin'?
Title: Re: Add New Crossbow
Post by: Ozin on June 13, 2012, 02:54:48 am
Something like this?

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Title: Re: Add New Crossbow
Post by: Mustikki on June 13, 2012, 01:18:34 pm
Also make crossbow bolts hurt even shot to shield by that new Crossbow of Doom!
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Title: Re: Add New Crossbow
Post by: Tavuk_Bey on June 13, 2012, 01:51:30 pm
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ADD!
Title: Re: Add New Crossbow
Post by: Armbrust_Schtze on June 13, 2012, 05:40:47 pm
add handculverine with those stats but more inaccurate