cRPG
cRPG => General Discussion => Topic started by: Leshma on June 11, 2012, 04:39:16 pm
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I've said it and I mean it.
This is probably most realistic change you did in awhile and you want to revert it because people are QQing. Last time you did that with hiltslash nerf.
Don't listen to minority who act like they are majority.
Get stronker!
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He didn't say he was going to revert it, you retard. He said he was gonna tweak it because he must've realized it was a bit silly.
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It's awesome and you're still topping scoreboard with 30-2 so stfu! :P
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and you want to revert it
I what.
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It's awesome and you're still topping scoreboard with 30-2 so stfu! :P
That was once.
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I've said it and I mean it.
This is probably most realistic change you did in awhile and you want to revert it because people are QQing. Last time you did that with hiltslash nerf.
Don't listen to minority who act like they are majority.
Get stronker!
realism is not a good reason for balancing. And i cant agree, i do not like this change at all. And i normally dont do those crazy 360 stabs or anything even like that.
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Leshma you're such a retard.
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Please nerf 2h to hell, I wanna see Leshma crying like a baby :twisted:
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You're still able to pwn with timely executed combination of feints and held swings. Just like Bjord.
And I've pretty sure that Chase can still pull of his feints with long spear.
This nerfed high pingers, mostly turkish players who all went 2H STR builds and compensated their blocking skills (because of higher ping) with dancing.
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Hit detection seems pretty borked now tho....
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play on NA, home to polestagger and lolstabbing
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Please nerf 2h to hell, I wanna see Leshma crying like a baby :twisted:
So wrong. I don't give a damn what will happen to greatswords.
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I just dont see this mod as having rly any depth to the combat system anymore. Anyway.... enjoy ur mod.
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I dont mind the change, but the hit detection does seem really random and fucked atm
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how about we combine the crap in one thread, mkay?