cRPG

cRPG => Suggestions Corner => Topic started by: Aljo on June 09, 2012, 05:08:54 pm

Title: QML Feature - change request
Post by: Aljo on June 09, 2012, 05:08:54 pm
I suggest that reporting leechers should be modified:
- not losing multi if leecher notices he is being reported
- making it a restriction to do it only 3 times every map, per se
- not being kicked if those QMLs dont get thru

This whole thing is to make QMLs actually useful and not just damaging- many leechers still see if someone reports them and when they disable the timer, they just stay put and dont give a shit.

this is a quick and spontaneous post, if you have additional ideas, please, post them below.

regards
Title: Re: QML Feature - change request
Post by: Death_Dealer on June 09, 2012, 06:11:19 pm
sometimes ppl accuse you while you are fighting to distract you. if its possible to detect this.
if server get data from the reported person or he did press any button ingame in last 10 secs before the report, reporter gets kicked automatically.  :?:
Title: Re: QML Feature - change request
Post by: Froto_the_Loc on June 09, 2012, 07:40:03 pm
sometimes ppl accuse you while you are fighting to distract you. if its possible to detect this.
if server get data from the reported person or he did press any button ingame in last 10 secs before the report, reporter gets kicked automatically.  :?:
I like.
Title: Re: QML Feature - change request
Post by: Digglez on June 10, 2012, 12:12:47 am
sometimes ppl accuse you while you are fighting to distract you. if its possible to detect this.
if server get data from the reported person or he did press any button ingame in last 10 secs before the report, reporter gets kicked automatically.  :?:
uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls
Title: Re: QML Feature - change request
Post by: Aljo on June 10, 2012, 12:22:16 am
uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls

good idea
Title: Re: QML Feature - change request
Post by: Zlisch_The_Butcher on June 10, 2012, 12:38:05 am
uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls
No, there are several reasons to do such, several which are nonegriefing/afking
Title: Re: QML Feature - change request
Post by: Death_Dealer on June 10, 2012, 03:11:37 am
my suggestion is for keeping an active fighter safe with that way noone can accuse you while fighting
Title: Re: QML Feature - change request
Post by: Aljo on June 10, 2012, 12:46:21 pm
No, there are several ?ways? to do such, several which are nonegriefing/afking

Lol, you are full of talk everywhere. Give us some of those other options or sthu & gtfo.

Title: Re: QML Feature - change request
Post by: Miwiw on June 10, 2012, 12:54:39 pm
uh how bout instead we auto kick anyone that doesnt move for 5-10 seconds instead, to get rid of fake-AFK griefer trolls

Move = walking?
If yes, alright let's kick all the ranged for aiming/reloading (as xbow)? Awful idea.

There has to be a better solution for that. With that a shieldwall wasn't possible anymore... as an example. People also like to pretend being afk, look around and easily stab those fools who think to get a freekill. That's a legit method to fight.

Nono.