cRPG

cRPG => Suggestions Corner => Realism Discussion => Topic started by: Andy on June 07, 2012, 06:19:31 am

Title: Historical Katana Fact
Post by: Andy on June 07, 2012, 06:19:31 am
The katana and it's scabbard were historicly designed so that it could be unsheathed and swung in a single movement, contrary to European swords that had to be fully drawn from their scabbard before they could be used. I hereby suggest that you greatly reduce the time cooldown between drawing the katana/nodachi and slashing with it. I admit right here that I don't know exactly how that would be programmed in, but I have faith that the devs would be able to find a way.
Title: Re: Historical Katana Fact
Post by: rustyspoon on June 07, 2012, 06:31:45 am
Sounds like doing that would be a great way to get killed. Incredibly short ranged attack, (as the point will always be close to your body while unsheathing) coupled with no power behind the swing as you can't put your back and hips into the swing. I'd honestly rather have my sword out and kill the other guy who's trying to unsheath his sword and swing at me at the same time.
Title: Re: Historical Katana Fact
Post by: Christo on June 07, 2012, 06:32:02 am
Make it cut through walls.
Title: Re: Historical Katana Fact
Post by: Vibe on June 07, 2012, 07:58:42 am
http://www.youtube.com/watch?v=V2-dCK9iDEw <- historical katana fact
Title: Re: Historical Katana Fact
Post by: Ganner on June 07, 2012, 08:20:22 am
Due to extensive research done by the University of Pittsburgh, katana has been confirmed as the hardest metal known to man. The research is as follows: Pocket-protected scientists built a wall of diamond and crashed a katana car into it at 400 miles per hour, and the car was unharmed. They then built a wall out of katana and crashed a car made of diamond moving at 400 miles an hour into the wall, and the wall came out fine. They then crashed a katana car made of 400 miles per hour into a wall, and there were no survivors. They crashed 400 miles per hour into a katana traveling at diamond car. Western New York was powerless for hours. They rammed a wall of metal into a 400 mile per hour made of katana, and the resulting explosion shifted the earth's orbit 400 million miles away from the sun, saving the earth from a meteor the size of a small Washington suburb that was hurtling towards mid-western Prussia at 400 billion miles per hour.

Shamlessly stolen from TS chat.
Title: Re: Historical Katana Fact
Post by: Aleskander on June 07, 2012, 10:18:18 am
Due to extensive research done by the University of Pittsburgh, katana has been confirmed as the hardest metal known to man. The research is as follows: Pocket-...
Title: Re: Historical Katana Fact
Post by: Ninja_Khorin on June 07, 2012, 10:34:31 am
1. Too much hassle to do.
2. Little to no point
3. If there is a point, then it might be fairly overpowered.
4. Any sword that's fairly short should have the same ability. Not sure about the katana specifically, but I can see short swords, daggers and similar weapons having the same attribute.
5. If a realism suggestion ---> realism board. If actual suggestion you want to add ---> suggestions sub-forum.
Title: Re: Historical Katana Fact
Post by: owens on June 07, 2012, 10:36:51 am
Katana can have this if it shatters on European steel.

Realism is not good for Katana.
 
Title: Re: Historical Katana Fact
Post by: Cyber on June 07, 2012, 10:40:28 am
http://forum.c-rpg.net/index.php/board,69.0.html
Title: Re: Historical Katana Fact
Post by: Dexxtaa on June 07, 2012, 06:21:58 pm
The god damn katana was made as a slashing weapon as opposed to the European swords. If anything, it's damage should be nerfed, since it's such a "skill heavy" weapon. As such, it should require tremendous amounts of skill to use in order to score kills with it. Yes, katanas were meant to be  used on draw as a weapon right out of the sheath, but in that case, I think that if you get hit by a longsword, you should use 90% of your wpf due to broken arm.

Also, Japanese warfare was waged with polearms, not katanas.

So shut the fuck up with "buff katana" threads.

source: Japan here.
Title: Re: Historical Katana Fact
Post by: Chivers_United on June 07, 2012, 06:27:19 pm
Due to extensive research done by the University of Pittsburgh, katana has been confirmed as the hardest metal known to man. The research is as follows: Pocket-protected scientists built a wall of diamond and crashed a katana car into it at 400 miles per hour, and the car was unharmed. They then built a wall out of katana and crashed a car made of diamond moving at 400 miles an hour into the wall, and the wall came out fine. They then crashed a katana car made of 400 miles per hour into a wall, and there were no survivors. They crashed 400 miles per hour into a katana traveling at diamond car. Western New York was powerless for hours. They rammed a wall of metal into a 400 mile per hour made of katana, and the resulting explosion shifted the earth's orbit 400 million miles away from the sun, saving the earth from a meteor the size of a small Washington suburb that was hurtling towards mid-western Prussia at 400 billion miles per hour.

Shamlessly stolen from TS chat.

Probably one of the greatest speeches I've ever heard in TS. was beautiful and well said.
Title: Re: Historical Katana Fact
Post by: Penitent on June 07, 2012, 08:22:31 pm
My friend has a real life katana he got from BudK once.  One time we were messing around with it and he tried to do what you said.  He tried to draw it out of its scabbard and slash with at at the same time.  Only when he slashed, the blade disconnected from the handle (real katanas are supposed to do this that's how I know its real) and the blade came flying around and cut my chin off.  Then it went out the window and spun around really really fast until it cut his entire back yard in half.  It was perfectly in half, and I know this because later on we measured the two halves and they were EXACTLY the same.  Then it returned to the handle and went back into the scabbard.  Then my chin stopped being cut off and I fell down the stairs.

Title: Re: Historical Katana Fact
Post by: Lange on June 07, 2012, 08:31:59 pm
The katana and it's scabbard were historicly designed so that it could be unsheathed and swung in a single movement, contrary to European swords that had to be fully drawn from their scabbard before they could be used. I hereby suggest that you greatly reduce the time cooldown between drawing the katana/nodachi and slashing with it. I admit right here that I don't know exactly how that would be programmed in, but I have faith that the devs would be able to find a way.

Just balance it by nerfing the slash damage.  :mrgreen:
Title: Re: Historical Katana Fact
Post by: Paul on June 07, 2012, 10:56:32 pm
Actually we have plans for nerfing katana damage vs armor once we get ot make damage types more interesting. At the moment we are stuck with cut, pierce and blunt, so the katana shares its damage types wirth other swords. I'd like to differentiate the drawn cut of curved swords from the hewn cut of straight swords or even axes. The first should be pretty bad against metal armor while still being strong again leather or cloth protection. The latter should stay somewhat effective even against maille.

Anyway personally I think katana damage is a bit too high now. Used to be 35c but Thomek lobbied Fasader into submission. Word is on the street that he got bribed with a cabbage. I don't judge him for that. If it's boot soup for you seven days the week, you haven't said no either.
Title: Re: Historical Katana Fact
Post by: Penitent on June 07, 2012, 11:26:25 pm
Actually we have plans for nerfing katana damage vs armor once we get ot make damage types more interesting. At the moment we are stuck with cut, pierce and blunt, so the katana shares its damage types wirth other swords. I'd like to differentiate the drawn cut of curved swords from the hewn cut of straight swords or even axes. The first should be pretty bad against metal armor while still being strong again leather or cloth protection. The latter should stay somewhat effective even against maille.

Anyway personally I think katana damage is a bit too high now. Used to be 35c but Thomek lobbied Fasader into submission. Word is on the street that he got bribed with a cabbage. I don't judge him for that. If it's boot soup for you seven days the week, you haven't said no either.

Well, to be honest, a katana would be just as effective against mail armor as a longsword if they are both being swung.  Because of the curved blade, it may even be more so.  They weigh about the same, and the curved edge means more force-per-area in a strike.

The longsword is more effective against armor as a whole because of the thrust, which is already represented in game.  Also, it has more defensive capabilities than a katana does, but this is not represented.  A weapon like a Great Sword would be more effective because of the weight, and this is already represented in game by having more damage.

I hope you guys are careful with the damage update changes!  It sounds like a pretty cool idea though. :)
Title: Re: Historical Katana Fact
Post by: Valknut on June 07, 2012, 11:35:33 pm
...a car made of diamond...

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Title: Re: Historical Katana Fact
Post by: Elmetiacos on June 08, 2012, 01:18:15 am
Who ever has their sword sheathed anyway, unless they are running a long distance far from any enemies in Rageball or Siege?
Title: Re: Historical Katana Fact
Post by: Ninja_Khorin on June 08, 2012, 01:31:35 am
People with style
Title: Re: Historical Katana Fact
Post by: Gmnotutoo on June 08, 2012, 01:50:40 am
Don't nerf katana :( Buff it.

Also, I want this.

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Katana Chainsaw. Powered by ninjutsu.
Title: Re: Historical Katana Fact
Post by: BlindGuy on June 08, 2012, 01:58:21 am
Don't nerf katana :( Buff it.

Also, I want this.

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Katana Chainsaw. Powered by ninjutsu.


ChainSWORD not saw you tard. Space Marines pity you your lack of knowledge.
Title: Re: Historical Katana Fact
Post by: polkafranzi on June 09, 2012, 07:39:01 pm
Every time I see a thread in this realism forum with "Katana" as a keyword, I know, 10000000000000000%, that when I open it and scroll down Khorin will have posted in it.

(click to show/hide)

p.s. and that's a lot of threads!
Title: Re: Historical Katana Fact
Post by: Ninja_Khorin on June 09, 2012, 10:51:38 pm
That's because I love them!

It's the same reason Frank keeps creating them  :lol:

Anyway, when I first posted here it was in general discussion and I'd be surprised if you disagreed with what I've written so far.
Title: Re: Historical Katana Fact
Post by: Teeth on June 10, 2012, 12:14:03 am
People with style
QFT. Can't count the times that I got killed in the middle of switching my weapon out, but it was all worth it. Drawing your weapon when you meet the enemy is so badass.
Title: Re: Historical Katana Fact
Post by: Sarpton on June 23, 2012, 11:51:14 pm
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already modeled just sayin.
Title: Re: Historical Katana Fact
Post by: VolpesVolpes on June 24, 2012, 12:17:48 am
while we're at it, katanas should be able to chamber block incoming arrows, just like in the animes
Title: Re: Historical Katana Fact
Post by: zagibu on June 24, 2012, 04:06:03 pm
while we're at it, katanas should be able to chamber block incoming arrows, just like in the animes

You can already do that, it just needs good timing. It's even possible to reflect them back to the archer if you hold the swing before chambering for ~1 second.
Title: Re: Historical Katana Fact
Post by: Matey on June 25, 2012, 11:49:06 pm
I have a bread knife that has a sheath, and if I try really hard I can pull off some pretty wicked fast draw techniques with it, and its not even curved! i think katanas need this change, also, if the katana user has a high enough wpf they should be able to draw their sword so fast that it releases a razor sharp current of air which can slice enemies in half from distances depending on their power strike. a character with 170wpf and 6 power strike for example should be able to cut the entire map in half.
Title: Re: Historical Katana Fact
Post by: zagibu on June 25, 2012, 11:54:02 pm
Everyone knows fast draw was outlawed in 1265, because of imminent armageddon.
Title: Re: Historical Katana Fact
Post by: Fasader on July 02, 2012, 11:57:44 pm
Actually we have plans for nerfing katana damage vs armor once we get ot make damage types more interesting. At the moment we are stuck with cut, pierce and blunt, so the katana shares its damage types wirth other swords. I'd like to differentiate the drawn cut of curved swords from the hewn cut of straight swords or even axes. The first should be pretty bad against metal armor while still being strong again leather or cloth protection. The latter should stay somewhat effective even against maille.

Anyway personally I think katana damage is a bit too high now. Used to be 35c but Thomek lobbied Fasader into submission. Word is on the street that he got bribed with a cabbage. I don't judge him for that. If it's boot soup for you seven days the week, you haven't said no either.
Do not talk about the cabbage incident, please.
Title: Re: Historical Katana Fact
Post by: _Tak_ on July 03, 2012, 12:04:40 am
Nodachi needs a buff compare to katana
Title: Re: Historical Katana Fact
Post by: Fuma Kotaro on July 03, 2012, 01:29:27 am
Actually we have plans for nerfing katana damage vs armor once we get ot make damage types more interesting. At the moment we are stuck with cut, pierce and blunt, so the katana shares its damage types wirth other swords. I'd like to differentiate the drawn cut of curved swords from the hewn cut of straight swords or even axes. The first should be pretty bad against metal armor while still being strong again leather or cloth protection. The latter should stay somewhat effective even against maille.

Anyway personally I think katana damage is a bit too high now. Used to be 35c but Thomek lobbied Fasader into submission. Word is on the street that he got bribed with a cabbage. I don't judge him for that. If it's boot soup for you seven days the week, you haven't said no either.

You guys should nerf the greatswords they seem to be overpowered. I don t want a damage nerf i want a speed nerf because who the fuck can swing a greatsword so fast? And if we comparte the longsword and the katana then the longsword is better so no need to nerf the katana!
Title: Re: Historical Katana Fact
Post by: Ninja_Khorin on August 01, 2012, 10:29:20 pm
Totally.
Title: Re: Historical Katana Fact
Post by: zagibu on August 02, 2012, 01:19:51 am
...nerf the katana!

Agreed! Selective quoting FTW.
Title: Re: Historical Katana Fact
Post by: OssumPawesome on October 08, 2012, 02:29:20 am
this is unnecessary, and though the notion of drawing a sword, swinging quickly, and putting it away probably was put to use - I don't think warriors were doing this in big battles.
Title: Re: Historical Katana Fact
Post by: BlindGuy on October 09, 2012, 03:29:40 pm
this is unnecessary, and though the notion of drawing a sword, swinging quickly, and putting it away probably was put to use - I don't think warriors were doing this in big battles.

Necropost
Title: Re: Historical Katana Fact
Post by: Dexxtaa on October 10, 2012, 04:53:44 am
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Title: Re: Historical Katana Fact
Post by: Uumdi on October 10, 2012, 05:03:57 am
JP Steel tactical XL elite gundanium katana cut through my sheathe and threw me into this universe
Title: Re: Historical Katana Fact
Post by: Kafein on October 13, 2012, 06:57:07 pm
Long and heavy weapons should all have longer recovery times when you miss a swing (ie. not successful and not blocked).
Title: Re: Historical Katana Fact
Post by: Tigero on October 28, 2012, 01:31:10 pm
http://www.youtube.com/watch?v=58NVoTocUOk&feature=plcp (http://www.youtube.com/watch?v=58NVoTocUOk&feature=plcp)
Title: Re: Historical Katana Fact
Post by: MayPeX on November 06, 2012, 06:51:12 pm
http://www.youtube.com/watch?v=58NVoTocUOk&feature=plcp (http://www.youtube.com/watch?v=58NVoTocUOk&feature=plcp)

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