cRPG
cRPG => General Discussion => Topic started by: Knight_of_the_Death on June 05, 2012, 12:38:31 pm
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As we know if you use weapon with 1 wpf its slow
And if you use the same weapon with like 150 wpf its not only way faster, but also bring much more damage.
So what is actually damage bonus by WPF?
If each PS increase damage to 8% so each WPF does too, of course with lower %
So what is that %?
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Theres no bonus damage for WPF,it gives more speed,more speed -> more speed bonus,more speed bonus -> more damage.
Atleast I think so.
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Ok. How much does speed increase damage?
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AFAIK 100 effective wpf gives nearly same bonus to damage as one Power Strike point.
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I thought with 100 WPF you have the actual damage of the weapon, with less you do less damage than stated on the weapons stats.
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Mysteries
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Looks like only test can say truly...
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Where's Walt when you need him?
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15% per 100 WPF (http://forums.taleworlds.com/index.php?topic=168722.msg4090900#msg4090900), assuming no changes from native.
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15% per 100 WPF (http://forums.taleworlds.com/index.php?topic=168722.msg4090900#msg4090900), assuming no changes from native.
So if so a STF 200+ WPF build would be like 4 PS approximately? Really? And then add 1 PS and you got basically 5 PS right? Find that hard to believe.
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Theres no bonus damage for WPF,it gives more speed,more speed -> more speed bonus,more speed bonus -> more damage.
Atleast I think so.
If you mean the swinging speed it doesn't. Swinging speed seems to not matter considering that slow weapons like mauls (what's that monster maul called again?) don't have a damage reduction because of this. I think it would be a bit difficult to make a formular calculating it since you're calculating the angular frequency.
But again moving speed and turning moment do influence the damage.
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From the Game Mechanics Mega Thread
- 10 wpf is equal to 1.5% damage. You have a 15% damage penalty at 0 wpf compared to base weapon damage. At 100 wpf there is no penalty or bonus to damage.
So 200 wpf = 15% damage bonus
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So approx 3 PS at a 12 WM 200+ WPF char with 1 PS as well. Sounds stupid to go pure WPF builds then.
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Why are people so stupid....
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Increase attack speed and damage of melee, and accuracy of ranged weapons. 100 WPF gives you roughly 17% more damage. (http://wiki.c-rpg.net/index.php?title=Attributes_%26_Skills#Weapon_Master)
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Roughly 55-60ish wpf is = to 1 PS.
Using numbers with the longspear, having 6 PS and 163 wpf hits HARDER than 7 PS and 111wpf.
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does throwing WPF increase throwing damage ?
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i heard that 150 wpf is something like 2 PS
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Using numbers with the longspear, having 6 PS and 163 wpf hits HARDER than 7 PS and 111wpf.
And also requires an investment of 6 additional skill points in comparison.